Monkey Island 2 - IBM PC-Speaker Soundtrack

Someone sat down, emulated Monkey Island and recorded the audio.
jmdsays...

This would have been one of several options. MI2 supported the usual PC speaker, adlib, and Midi.

poolcleanersaid:

I don't remember it ever sounding like this, and I installed it off of 8 or so diskettes when it first came out -- a Comp USA purchase, I believe.

EMPIREsays...

I think I had an adlib or midi soundcard back then because I don't remember it sounding so bad.

Still.... such a damn good game. Nostalgia hitting pretty bad right now.

poolcleanersays...

Yes, but... why? It's the worst! My Gaybush Threepgroot memories are not harkened and made manifest by this!

jmdsaid:

This would have been one of several options. MI2 supported the usual PC speaker, adlib, and Midi.

jmdsays...

Lol not everyone had a sound card back then. Saddly it does no look like anyone as done a video of the days of audio over the pc speaker. I mean it was mostly un exciting, but there were a few example of great engineering feets. Some games that used MOD music (usually if it was done on AMIGA first and ported to pc) mixed the digital music into a mono WAV form and used the interrupt heavy digital audio output over pc speaker method. I owned a game that I can no longer remember that had a custom audio track that was fairly simular, and rapidly alternated between 2-3 instrument tracks for a fairly convincing melodic background music without the huge performance overhead trying to do MOD music over pc speaker had.

If it isn't obvious, I was a huge audio fanboi back then. Started with my C64 and SID music (I even owned the external SID cartridge for 6 track stereo music), and when i got my first PC (486) I picked up a 2x cdrom and sound blaster PRO (had to have dat stereo sound) for my birthday.

Send this Article to a Friend



Separate multiple emails with a comma (,); limit 5 recipients






Your email has been sent successfully!

Manage this Video in Your Playlists




notify when someone comments
X

This website uses cookies.

This website uses cookies to improve user experience. By using this website you consent to all cookies in accordance with our Privacy Policy.

I agree
  
Learn More