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6 Comments
blacklotus90says...My mind is especially boggled at the astronomical scale of the game (shown off starting around 15:20). can't wait...
articiansays...A wanted level? Really?
This game is going to bomb so hard. They have no idea what they're doing.
AeroMechanicalsays...The more I see of it, the less hopeful I am. I still think it's going to be pretty cool, but it's seeming a little too grindy and a little too procedurally generated to the point of being superficial. Hopefully that's just because it's unfinished or they're holding things back.
What I liked about Freelancer, for instance, was that every NPC ship you came across had an identity and was apparently doing something the player might do. You could hail them and they'd say they're hauling some commodity from wherever to wherever or whatever, and if you followed them, that's exactly what they'd be doing. It anchored them to the universe and made it seem purposeful and alive. The ship encounters we've seen in this so far seem more like randomly spawned set dressing. The actual distinction between the two is purely illusion, but that illusion is important.
Praetorsays...This game is going to be so much fun.
Jinxsays...Overhyped. I'd like to be proven wrong, but I don't think I will be. I'm not sold on procedural generation at all.
siftbotsays...No Man's Sky "I've Seen Things"| TRAILER | has been added as a related post - related requested by blacklotus90 on that post.
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