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6 Comments
GeeSussFreeKThis is a really good audio and fleet representation of what happens in the larger 0.0 battles. The new patch, ironically, is aimed at reducing these types of massive engagements to more hit and run kind of fights. The days of the mega alliances might be over and the rise of the static industrialist and the roving gang might be the new order of the day instead of the static super pvp power, and the opportunistic carebear.
ctrlaltbleachIve been seriously thinking of playing this.
syncronOh noes, the Russians are attacking?
GDGDA) yes, the russians are always attacking
B) even though this was closer to representing larger fleet battles at, no point did i hear everyone asking everyone else if they were desyncing because of latency.
C) it is an amazing and awesome game
xxovercastxxEve is the closest thing I've ever seen to what I think a MMORPG should be.
If I'm going to play an MMORPG, I want it to be like another life in another reality. The fancy slot-machines that are WOW, LOTRO, GW, WAR, etc do not interest me. Grinding for XP doesn't interest me. Gold farming doesn't interest me. Predetermined plots don't interest me.
Give me a virtual world and let me discover it as I go.
In-game rules and laws should be enforced in-game; If I go on a killing spree, I expect in-game law enforcement (preferably made up of other players) to hunt me down, not to find my account suspended the next day.
I expect deaths to be rare but permanent.
I expect the game mechanics to be kept secret; Numbers don't float off of real people when hit.
I expect to be able to affect the environment directly: Cutting down trees; building houses, weapons, tools; damming rivers; mining raw materials.
I expect the developers to be scripting/triggering new events to make the world feel alive: Have a volcano erupt or a river flood. Start a forest fire that threatens homes. Drop off a van-load of Jehovah's Witnesses in my village.
I expect the players to be left to govern themselves in whatever way they determine is best.
I expect the players to be free from developer-imposed responsibilities. If I want to spend all my game time painting buildings pink, the game ought to let me do that (to whatever extent the other players tolerate it). I shouldn't be forced into any role by the programming.
RaaaghIm never playing this game - Id get to addicted.
For a non-player struggling very hard to understand exactly what was happening - the audio distortion was a bit much.
I saw the "ruski's" disregard the one fleet's request to help support and warp after a retreating fleet. I THINK those ruskies got smashed by some capital ships that warped in, then it got a bit hazy.
Then a stealth ruski radio'd in the position of another fleet - which at the very end looked like it was getting smashed.
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