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7 Comments
notarobotVery pretty. Very smooth. I think I could get bored of those melee "finish him" moves after a while. If doomguy is strong enough to rip the jaw off so many of the lower level enemies, I almost wonder why he'd bother carrying guns at all, except to save up ammo for a Revenant or cyberdemon. The map editor looks like a nice feature. Map editing was one of the best things about the original doom/II.
ant*relatedto=http://videosift.com/video/Bethesda-2015-E3-Showcase
ant*related=http://videosift.com/video/Bethesda-2015-E3-Showcase
siftbotBethesda 2015 E3 Showcase has been added as a related post - related requested by ant.
siftbotMoving this video to enoch's personal queue. It failed to receive enough votes to get sifted up to the front page within 2 days.
xxovercastxxMy favorite memory of Doom wasn't being swarmed by enemies, but creeping through bases, hearing demons in the distance but not knowing where they were. I hope we get some of that atmosphere in the new Doom.
It seems fitting that id would return to save the genre from Call of Duty after all these years. It's also a little surprising to see such a strong return to form now that everyone but Kevin Cloud has left the company.
SleddgeIDDQD
IDKFA
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