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Cell Factor - new graphics and physics engine

dagsays...

Comment hidden because you are ignoring dag.(show it anyway)

Wow - very cool. I'm starting to think that the PS3 is going to be a big step up - and will clean-up the Xbox competition.

I remember when the PS2 came out, I was kind of -meh - small step up from the Sega Dreamcast. And then the games slowly got better over the years. I later read that Sony made the PS2 development tools particularly difficult to use as a way of prolonging the product arc of the console, as better development tools emerged, better PS2 games were created.

This time, because of the intense Xbox competition, I don't think they are holding anything back. This is probably as good as the PS3 will get - which admitedly, is pretty damn good.




ThwartedEffortssays...

Er... right. But this clip has nothing to do with the PS2, PS3, or Xbox. It's a PC tech demo for AGEIA's PhysX card, a custom ASIC not relevant to any console, running on an Athlon 64 FX-60 with twin GeForce 7800 GTX cards. Sony has licensed the PhysX SDK for the PlayStation3, but there is no dedicated physics hardware to drive it in the manner you see here.

thwartsays...

Now that we have hardware video, hardware sound, and hardware physics; bring on the Virtual Reality helmets. And I demand head tracking with it too! It's 2000 freakin' 6 and we don't have virtual reality yet? Puny humans!

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