3D Audio Demonstration

After just one minute of listening, I'm already more intrigued in 3D audio than I am in years of 3D video hype.

PUT ON HEADPHONES!
EMPIREsays...

it's absolutely not simply stereo. It's called holophonic sound. And it requieres 2 separate microphones to capture the sound, at approximately the same distance from one another as the ears are on a head.

Try this one as well. It has the virtual haircut which is awesome. If you close your eyes, it's like you're almost there... http://www.youtube.com/watch?v=8IXm6SuUigI

also, I wish they could use this on videogames. it would make for a much better experience

shuacsays...

Two separate channels are being played back, yes? That's called stereo. I've recorded with this technique before and while the *recording* methodology is slightly different...the *playback* is good ol' stereo. I'm not knocking it, I'm just saying: this is stereo.

shuacsays...

True story: in 2002, I purchased a pair of tiny clip-on condenser mics with a portable power supply for the purpose of capturing sound effects in NYC. I clipped these two mics to either side of a baseball cap I was wearing, making sure the distance from each other was the approx distance between my two ears (just like Empire said). So I walked from our hotel (the Millennium on 44th and B-way) all the way down to ground zero, recording all the while to a MiniDisc recorder. It was quite a haul.

On the way back, I walked through Washington Square Park, where I was approached by a drug dealer who could tell I didn't belong there. He said to me, "you buyin'?" I said, "no, not today. I'm working." Then he notices the mics clipped to my hat. They're small but they're not invisible. He gets this solemn look on his face and says, "You a cop?" I laughed and said "No, I'm recording sound effects." Then he gets genuinely worried, asking "You recording me right now?" I said simply, "I'm afraid so." He turned right around and walked away. Sprinted, more like.

Then I ducked into the nearby restroom to check to see if my MD was still going and, lo and behold...it had stopped: our encounter was not recorded. DAMN!

But I did get quite valuable street sounds: buses, cars, people shouting, talking, all the sounds you'd expect to hear in NYC. And it was all recorded using this method. The stereo playback sounds exactly as though you're there.

budzossays...

>> ^EMPIRE:

it's absolutely not simply stereo. It's called holophonic sound. And it requieres 2 separate microphones to capture the sound, at approximately the same distance from one another as the ears are on a head.
Try this one as well. It has the virtual haircut which is awesome. If you close your eyes, it's like you're almost there... http://www.youtube.com/watch?v=8IXm6SuUigI
also, I wish they could use this on videogames. it would make for a much better experience


2-speaker 3D sound in video games is far beyond this technique. This technique is great for video, but I don't see how it applies to video games really.

Video games do tricks with 2 speakers like adjusting the tone of invdividual sounds in the environment based on their orientation and elevation relative to your ears (AKA the mic) within the game scene. A good 2D sound engine is basically creating a holophonic sound mix in real time.

antsays...

Too bad my bone conduction analog hearing aid only hears mono to enjoy the directional audio. However, I do love feeling bass (not the fish )!

siftbotsays...

Tags for this video have been changed from 'mitra, mic, vincent, laforet, demo, sound' to 'mitra, mic, vincent laforet, demo, sound, audiophilia, 3d audio' - edited by lucky760

Trancecoachsays...

holophonic sound has been in use for at least a decade if not longer. I've made some holophonic recordings for my films and CDs, but it's been a challenge finding venues with the 7.1 systems in which is most effective.

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