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Anita Sarkeesian: 'What I Couldn't Say'

Sonicsnake says...

1. Kickstarter lies

Before Anita started her Kickstarter campaign she held a talk where she said she was being harassed by a organized group of 4chan members for months. She said these 4chan members subscribed to her channel so they would know when she released new videos so they could attack her. The type of comments she said she received were sexual insults, death threats & rape threats. She said sometimes she got together with a friend to read through the comments because it would get overwhelming. She says that she probably has the biggest block list on Youtube and anytime they leave any anti feminist, harassing, or threating comment they would be blocked. She said that she had gotten use to these kinds of comments. She said she monitored her Youtube comment section so the only comments that were allowed to be shown had to be approved by her.

She lunched her Kickstarter campaign and made a Youtube video for the campaign. She for the first time allowed comments on her video. she makes a post on her website entitled Harassment, Misogyny and Silencing on YouTube. She says this in the post.

"Here is a very small sample of the harassment I deal with for daring to criticize sexism in video games. Keep in mind that all this is in response to my Kickstarter project for a video series called Tropes vs. Women in Video Games (which I have not even made yet). These are the types of silencing tactics often used against women on the internet who dare to speak up. But don’t worry it won’t stop me!"

"These messages and comments have included everything from the typical sandwich and kitchen “jokes” to threats of violence, death, sexual assault and rape."

http://feministfrequency.com/2012/06/07/harassment-misogyny-and-silencing-on-youtube/

She says that all of these comments are because of her Kickstarter campaign because she dares to speak critically about video games. These statements completely contradict what she said before she started her Kickstarter campaign. Before her Kickstarter she said she was systemically being harassed by people on 4chan and that among the things they said to her were sexual insults, death threats & rape threats and sometimes it was so overwhelming she read them with a friend as a way to cope with it and she had gotten use to it by that point. So she leaves comments open on her youtube kickstarter video which is something she never did before and she was surprised by the negative comments but how can she be surprised by the same type of comments she was receiving long before she launched her Kickstarter. When she started her Kickstarter and left her comments open she knew exactly what the comments were going to be like because she been receiving them for months prior. So when she says during her Kickstarter that all of the negative comments were because of her Kickstarter campaign she's lying.

https://www.youtube.com/watch?v=KSoDEA6yw24

2. Other Lies

She says that Grand Theft Auto and Saint Row encourage players to kill women by giving players money for killing random female NPCs.

"some games explicitly incentive and reward this kind of behavior by having murdered women drop bundles of cash for the player to collect and add to their own stash"

The truth is money is dropped by any NPC that is killed in the games and has nothing to do with gender.

She says that the female stripper NPCs from Hitman Absolution were put their because the developer wanted players to kill them. The game discourages players from killing innocent civilians by taking away points. The whole point of the game is to sneak by people and keep unnecessary killing to a minimum while moving toward killing your intended target not to kill random strippers and lose points for doing so. The path to the strippers is one of two paths that the player can take. The path to the strippers is the harder of the two paths to take. The other path that the player can take is easier and doesn't involve coming near the strippers at all.

She also says this in her Background Decoration video.

"their status as disposable objects is reinforced by the fact that in most games discarded bodies will simply vanish into thin air a short time after being killed"

She tries to tie disappearing bodies as something that only happens to female NPCs but it has nothing to do with gender its just something that happens in a lot of games irregardless of gender because of limited ram capacity and not having the game slow down because of bodies pilling up.

http://tvtropes.org/pmwiki/pmwiki.php/Main/EverythingFades

shes a life long gamer
at a Santa Monica College in California back in early 2010 Anita says that she's not a fan of video games and she had to learn a lot about them. she says that she would love to play video games but she doesn't what to go around shooting people and ripping off their heads. During and after her Kickstarter she says that shes been playing video games since she was 5 years old and shes a life long gamer. How can she be a lifelong gamer if she said pre Kickstarter that she doesn't like video games specifically because she thinks that all games are violent. If she's a lifelong gamer than what has she been playing all of this time and why does she thinks all video games are violent. She obviously not a lifelong gamer and only said that as a way to try and give herself more credibility.

https://www.youtube.com/watch?v=TJj_7SVAIS4

In her damsel video she said Zelda was never a playable character in a console game. Zelda was playable in the CDI games Zelda: The Wand of Gamelon & Zelda's Adventure. I am not saying these are good games but they are console games where Zelda was the star of her own adventure.

She says that gaming is all boys club and women have until recently been barred from playing games. This is untrue their has never been anything stopping girls from playing games. Most game genres are not gender excluding. Racing, fighting, beat em up, real time strategy, role playing, puzzle, point and click, action adventure, platformers, MMO, Simulation, rhythm action.

Women have been involved in the making of games for years. Theirs been female programmers, artist, composers, designer, CEO, etc. Women have also been involved in the journalism side of things as well. This false narrative that Anita's trying to push that games have somehow excluded women until recently is a lie that she tells to try to push her gender base agenda.

The other thing that she tries to push is the ideal that man are trying to keep women from playing or criticizing games. Both things are false but she keeps to that script so she can fight against the imagery boogie man that she created and so she can justify the existences of her video series.

Anita omitted the fact that she has connections to the developer of the game sword and sworcery but I am sure that has noting to do with the reason why she chose that game's character as a positive female even though it contradicts her previous videos.

https://www.reddit.com/r/KotakuInAction/comments/315zh3/possible_ethics_issue_with_anitas_latest_video/.

3. Poor Research

In dismals in distress she said that peach was added to Mario 2 to fill a per existing gender role that existed in the original game Doki Doki Panic except for the fact that her own footage clearly shows that two females were playable in Doki Doki Panic. If she did further research like actually playing the game than she would know that it wasn't just one girl in Doki Doki Panic. The core concept that Anita doesn't understand about games is the fact that graphics assist can be replaced with anything. In fan made mods the cast of Super Mario Bros 2 have been replaced by numerous things like Star Wars ships, Pokemon, Transformers, Spider-Man villains, etc.

http://www.romhacking.net/?page=hacks&game=749

https://youtu.be/t8bub0B1-wk?t=6m15s

In Women as Background Decoration Anita says this

"In order to understand how this works lets take a moment to examine how video game operate as playgrounds for player engagement. Games ask us to play with them. Now that may seem obvious but bear with me. game developers set up a series of rules and then within those rules we are invited to test the mechanics to see what we can do and what we can't do. We are encouraged to experiment with how the system will react or respond to our inputs and discover which of our actions are permitted and which are not. The play comes from figuring out the boundaries and possibility within the gamespace. So in many of the titles we've been discussing the game makers have setup a series of possible scenarios involving vulnerable eroticized female characters. Players are than invited to explore and exploit those situations during their play through. The player cannot help but treat these female bodies as things to be acted upon. Because they were designed constructed and placed in the environment for that singular purpose. Players are meant to derive a perverse pleasure from desecrating the bodies of unsuspecting virtual female characters. Its a rush streaming from a carefully concocted mix of sexual arousal connected to the act of controlling and punishing representations of female sexuality."

Theirs two basic concepts that she doesn't understand. The first one is that games are interactive so players can do things that developers never intended players to be able to do. The second is the fact that games have bugs in them which also allows players to do things that the developers never intending for them to do.

For example in Halo 2 players can do button combos. Button combo is a sequence of buttons that, when pressed in order, results in the execution of an exploit. Typical button combos take advantage of unforeseen attributes of certain actions. Some actions, such as meleeing, can disrupt animations for firing and reloading weapons, performing melees, etc. By chaining these and other actions, players can perform special tricks, such as automatic Plasma Grenade sticks and instant close-range kills. However, many players disapprove of such "cheap" exploitations, and Bungie has declared these combos all as cheating and therefore banworthy

http://halo.wikia.com/wiki/Cheating

Another example is in early versions of arcade Mortal Kombat 2. Players figured out how to hit babies after performing Babalitys.

http://bbh.marpirc.net/mk2/

By Anita's logic midway endorses child abuse because players tested the bounders of the game and were able to interact with the objects (babies) in the game that were put their by the developer. So that clearly means that the developer supports any action the players can do in the game including hitting babies. Or it can just mean that games are interactive and filled with glitches and just because a player can do something in a game doesn't automatically mean that the developer endorsed it or even meant for player to be able to do it.

In her Bayonetta video she complains about Bayonetta clothes coming off when she summons demons. she doesn't acknowledge or knows that Bayonetta's hair is also her cloths so that's why her cloths disappears when she summons demons. She also makes the claim that Bayonetta is fighting demons when in fact Bayonetta is actually fighting angles. She also says that Bayonetta has a child except for the fact that Bayonetta doesn't have any children. She claims that Bayonetta is a "choose your own patriarchal adventure porno fantasy." Lets take a second to look at what the word Patriarchy means. Patriarchy is a social system in which males hold primary power, predominate in roles of political leadership, moral authority, social privilege and control of property. So how is Bayonetta a game in which players play as a strong women who is always in control of a situation and is more powerful than any man in the game enforcing ideals of Patriarchy. Bayonetta is not a choose your own adventure type game nor is it a porno.

She says this in a tweet

"Everything about Bayonetta's design, mechanics and characterization is created specifically for the sexual pleasure of straight male gamers"

Bayontta was design by a women

http://platinumgames.com/2009/04/17/designing-bayonetta/

http://soulcalibur.wikia.com/wiki/Mari_Shimazaki

McIntosh said this on twatter about the Witcher.

"Geralt from Witcher 3 is emotionally deficient in the extreme. Never cries or laughs. Never expresses grief, fear, sadness or vulnerability."

Witchers are unable to express emotions on their faces because of the training that is involed to become a Witcher. Taken in as children, Witchers-to-be are subjected to intense alchemical processes, consumption of mutagenic compounds and relentless physical and magical training to make them dangerous and highly versatile against their vast array of opponents.

http://witcher.wikia.com/wiki/Witcher

http://www.forbes.com/sites/erikkain/2015/05/31/why-feminist-frequency-is-dead-wrong-about-the-witcher-3/

"In the beginning of “Women as Background Decoration: Part 2,” Sarkeesian references a scene from Dragon Age’s City Elf Origin story, in which a group of guards make disturbing sexual comments over the player character’s dead female companion. Sarkeesian implies that BioWare’s narrative is built on the “brutalization of women’s bodies,” using dead women “as an indicator of just how harsh, cruel, and unforgiving their game worlds are.”

"However, the female elf’s treatment is better understood as a thematic commentary on systematic misogynistic violence. Both women and elves are confined to strict socioeconomic roles within the origin story, as the brutal city government uses institutional force in order to keep women and elves oppressed. Essentially, the game explores the use of sexual violence as a form of violent oppression within a misogynistic institutional structure. Yet, Sarkeesian and McIntosh misread this moment – ignoring a critical look at misogynistic oppression within Dragon Age’s narrative."

"Sarkeesian has criticized the postmodern video game Hotline Miami for utilizing the “Damsel in Distress” trope. However, Feminist Frequency’s analysis completely erases the game’s subversion of the trope – as the narrative’s “damsel” seems to be held hostage by the player, and avenging her death produces no reward. Indeed, writers such as Maddy Myers have dissented from Sarkeesian and McIntosh’s analysis – praising Hotline Miami as a postmodern exploration of hypermasculinity which subverts the “damsel” trope."

http://gamemoir.com/lgbt-gender/frequency-anita-sarkeesians-strengths-weaknesses/

4. Things taking out of context

She shows footage of Fallout New Vegas where a womens body is being dragged around with psychic powers and says that games often permits women to be knockout, pickup, carried and thrown around. All of these things can be done to male NPCs as well. She also says that assault, mutilating & murder can be done to women in games but all of those same things can be done to male NPCs as well. She tries to use these things as examples of sexism towards women but its not sexism if the same thing can be done to male NPCs.

She claims that the objectification of female NPCs is terrible.

"Unlike other NPCs that exist for purposes outside of their sexuality, Non-Playable Sex Objects have little to no individual personality or identity to speak of. since these women are just objects there's no need or reason for players to have any emotional engagement with them. meaningful relations or interactions are not even possible. Their programming simply does not allow for it."

She tries to say this is unique to female NPCs. The lack of deep personalities, non emotional engagement or meaningful relations is true of all Pedestrian NPCs male or female.

"when assaulted by the player non playable sex objects might scream. but regardless of their canned automated reaction they are will designed to be expendable to be used and then tossed out."

Same thing is true for male NPCs as well.

In background decoration she talks about female character being objectified while showing footage of the main protagonist from Watch Dogs in the process of shutting down a human trafficking ring.

In her background decoration video she said this.

"In the realm of interactive media I use the term "instrumentailty" to refer to the practice of using virtual women as tools or props for the players own purposes. Courtesans in the Assassins Creed series, for instance, are available to be "rented" and used to help you "blend in" to the environment. Once acquired, they can be ordered to flirt with guards to distract them. Allowing the protagonist to slip by undetected. "

The courtesans were one of the four factions allied to the Assassin Order, with the other three being the thieves, mercenaries and Romanies. They usually aided the Order by collecting information from clients, or by acting as distractions and allowing allies to slip into restricted areas.

The player can also hire male thieves & mercenaries to aid them with blending into a environments and killing. So is using man as Tools bad as well or is it only bad when it happens to women in Assassin Creed.

http://assassinscreed.wikia.com/wiki/Courtesans

Anita and mcintosh purposely says controversial things on tweeter to provoke a negative reaction from people so they can use the response to prove Anita's continued harassment. mcintosh even admits to purposely provoking gamers with his comments.

https://youtu.be/Xi5qQ3GIbD0?t=7m50s

Here's an example of Anita provoking a reaction from people and using the response as a example of her continued harassment to coincide with a Kickstarter update.

You only have to watch the first 3 minutes.
https://www.youtube.com/watch?v=PLD8gHkaqLc&index=21&list=PLbGeY5L25KBr_OtPsRJWfKoNslm2UZA6a

Lets take a look at some of these comments.

"A few months ago I started posting deliberately provocative tweets whenever I'd see the angry gamer mod launch a harassment raid on someone"

"I'd only post things I basically agreed with, but I did it in an overtly antagonizing way designed to enrage these specific hateful gamers"

"The goal was to see if I could draw some of their fire & distract them a bit from their usual targets. It worked like a charm. It still is"

"Its shockingly easy to drive these bozos into frothing fits of rage. Simply tweet critically about their beloved Ico, MGS or Bayonetta"

ANITA

"not a coincidence it's always men and boys committing mass shootings. the pattern is connected to ideas of toxic masculinity in our culture"

"manhood, not guns or mental illness should be central in newtown shooting must read 2012 article by @ jacksontkatz huffingtonpost.com"

"mass shootings are one of tragic consequence of a culture that perpetuates toxic ideas of masculinity. this is how patriarchy can harm men too"

"there's no such thing as sexism against men. that's because sexism is prejudice + power. men are the dominant gender with power in society"

"games press: allowing unmoderated comments contributes to the culture of sexism and harassment. you can't be neutral on a moving train"

"Absolutely brilliant article by @janelarejones discussing the amazing levels of sexism in BBC #sherlock's irene adler"

"I finally watched the 1st season of Mad Men & i was HORRIFIED, it is not interesting or subversive to watch uncontested sexism & racism"

"I'll be discussing the reasons Bayonetta is so pernicious in my Fighting Fuck Toy video. Bayonetta is a quintessential example of the trope"

"Everything about Bayonetta's design, mechanics and characterization is created specifically for the sexual pleasure of straight male gamers"

"Disappointed to see most major Bayonetta 2 reviews completely ignore or even praise its shameless sexism and flagrant use of the male gaze"

"I have to say, I really don't like going into comic book stores because everywhere i turn i face misogyny and sexism"

"the US bombed them back to traditional values. feminism does not exist in Japan. while I don't like judging an entire culture, that does not excuse them"

"I've played a ton of awful sexist video games but God of War 3 really is one of the most brazenly misogynist titles ever produced"

"GTA5 is in the news this week because of its horrendous violence against women. Watch our episode on the issue here:"

"A favorite harassment tactic of online abusers is to send me gameplay footage or still images of the degradation of women in video games"

"Rockstar: when gameplay from your product is regularly used to harass women it might be a sign you're contributing to a hostile environment"

"time after new GTA launch before fans started harassing me with gameplay of the use & murder of prostitutes? 86 mins"

Shows a picture of her holden Metroid Other M and comments
"About to replay this monstrosity. The things I do for you people...#cringe

"Anime is the most disgusting, sexist, and misogynistic form of media to ever come out of Japen. Anime defiles women and caters to perverts and losers. those cartoons are corrupting teenagers and promoting rape culture.

"Dying Light has a damsel in distress storyline. Dear game developers, its 2015 aren't you embarrassed by this yet?"

"The Witcher 3 does to Ciri what Arkham City did to Catwoman Thugs yell "bitch" and "whore" and sexually harass both women as you play them"

"Welp, I guess we could just use The Witcher 3 to illustrate the rest of our #tropevswomen series because it includes all the sexist tropes"

"Also the "it's realistic for enemies to sexually harass female characters” excuse is nonsense in fantasy games filled with ghouls & wraiths"

"Dear gaming industry: If you want to appeal to women maybe consider not having your game yell "bitch" and "whore" at us while we're playing"

"Enemies in Witcher 3 yall gendered insults at the playable female character but insults thrown at the make lead are decidedly not gendered"

"Enemies call Geralt "freak" & "mutant" due to fictional prejudice against magic. When they call Ciri "cunt" it's rooted in real life sexism"

"Games like The Witcher 3 use sexism & sexual violence for "gritty world-building, presenting it as regrettable but natural and inevitable"

"In fact, Witcher 3 is a particularly egregious example of this problem. The game repeatedly uses brutal sexual violence as window dressing."

"This level of extreme violence shouldn't be considered normal. Its not an excuse to say it's expected because DOOM. Thats the problem #BE3"

"Its really troubling (and depressing) that the #BE3 audience is enthusiastically cheering for bodies being ripped apart"

"Only a few minutes into the Bethesda press conference and it's wall to wall glorification of grotesque violence. I can barely watch #BE3"

"If the games industry truly wants to mature it's going to have to focus much more on creative and humanizing interactions #E32015"

"The #Fallout4 crafting system is cool imagine how much cooler it could be if it wasn't SO focused on building stuff to kill other stuff"

A bit sad that #Dishonored2 didn't make the leap to an exclusively female lead but really pleased they're using Emily in marketing #BE3

"Saints Row is not a satire of sexism, it's sexist satire. Same goes for the Grand Theft Auto franchise"

"Like the myth of reverse racism, reverse sexism only exists if you happen to have a time machine"

"Portraying women of color as exotic, hypersexual and animalistic like the succbi in the Witcher 3 is part of a very long racist tradition"

"It makes me profoundly sad that mainstream pop culture now interprets feminism to mean "women can drive fast and stoically kill people too!"

MCINTOSH

"San Francisco is full of repugnant white dudes who believe capitalism and their personal technology idea will save the poor brown people"

"probably not super productive to tell random techie dudes that their business model is both evil and racist. but damn it they had it coming"

"dear silicon valley tech startups: there is no such thing as altruistic capitalism. you can't get rich while "helping" impoverished people."

"They are 100% sincere in their belief that their form of "altruistic techie capitailsm" is god's gift to the world"

"capitalism as an economic system and the continuous growth it requires is impossible to sustain. that's not ideology. that's math #ows"

"the games industry has a problem. Tens of thousands of people construct their identity around its products than act like hateful sociopaths"

"#JeNeSuisPasCharlie because I don't use my free speech to mock and deride the most marginalized and vulnerable in society like Charlie Habdo"

"Extremist vigilante shooters kill 3 in Los Vegas. meanwhile game developers at #E3 continue to glorify extreme vigilante violence"

"Gaming could be a perfect medium to help re-learn values of empathy and compassion but sadly it's most often used to permote the opposite"

"I'm not ashamed of being a man. Quite the contrary, I work to change toxic cultural ideas of what "being a man" means"

"so many toxic assumptions about violent masculinity here. You could write a thesis just about this game setting menu"

"Things that are not oppression:3) Pointing out extremely toxic sexism in hobbyist communities. 4) Criticism of video games"

"It's not a few bad apples. Gamer culture itself is absolutely steeped in extremely toxic ideals about masculinity"

"Each day a bunch of helpful gamer dudes helpfully tweet at me to help prove gamer culture is deeply sexist and toxic"

"Dear clueless gamers replying to me: The point of Male protagonist Bingo is not to win, the point is to illustrate limiting toxic patterns"

"Many promote a culture of aggressive toxic masculinity. So you just helped answer your own question there buddy"

"I’ve seen some mention the abundant sexism in The Witcher 3 but I’ve yet to see any real discussion of its toxic depiction of masculinity."

"Geralt of Rivia is the perfect embodiment of hegemonic masculinity. #TheWitcher3"

"@Scottcoeditor Rage and anger are two of the only emotions men are really allowed to express in patriarchy (which is super unhealthy)."

"Anger and rage are the only real emotional expressions male game protagonists are allowed. Needless to say that's a toxic message for men."

"Mass media narratives, especially games, are often constructed in ways that justify and exonerate men for their angry and violent outbursts."

"Reminder that both Bayonetta games include boss attack animations by Rodin which strongly imply Bayonetta has just been raped."

"If anyone needed further proof that Bayonetta is not any kind of feminist icon. RT @SJWIlluminati: hahahahahahahaha "

"We've fallen so far in critical discourse that I now regularly have to start debates with “You do know Bayonetta isn't a real person right?"

"@TheQuinnspiracy It also has a lot to do with control. They can control Bayonetta’s actions but can’t control human women, so they lash out."

"Don’t think Bayonetta is designed & marketed specifically for horny straight dudes? Nintendo partnered with Playboy. "

"Lollipop Chainsaw, BloodRayne, Dead or Alive and Bayonetta are ALL designed in the same way, as hyper-sexualized fantasies for straight men."

"Precisely. RT @mercurypixel: @radicalbytes Welp, they talk about Bayonetta like she's a freaking real human being, so... don't expect much."

"Bayonetta was created by Hideki Kamiya as his “ideal woman”. He also said "all women outside should dress like her" for his viewing pleasure"

"Bayonetta was created by Kamiya as his "ideal woman" RT @Brostalgia In fact Mari was told by her male boss to male a sexy fighting character"

"Amazed to see sexist gamer dudes now adopting feminist terminology to defend jiggle physics. We can thank Bayonetta 2 reviews for that one."

"Media literacy 101: Bayonetta’s creators make their fictional character do poses for the game camera specifically for the player’s benefit."

"No it’s really not. Bayonetta’s game camera is the most transparent use of the male gaze in video games I’ve ever seen."

"Actual comment. Doesn't understand fiction is constructed. "Stop sluts-haming Bayonetta. She fights and does sexy poses for her own benefit”

"I shouldn’t have to point this out but there is no actual sex in Bayonetta or Tomb Raider etc. Objection to the male gaze is not anti-sex."

"@a_man_in_black Bayonetta’s body/sexuality is specifically presented and displayed as a reward for successful actions taken by the player."

"@a_man_in_black Might account for the "i/her" dissonance if straight male players both self-project into & are sexually aroused by Bayonetta"

"@a_man_in_black Partly has to do with gender. Bayonetta is designed for straight male players but we’re not meant to truly identify with her"

"The special “naked” attacks essentially turn Bayonetta into a hypersexualized puppet designed to thrill the puppeteer."

"For male gaze in Bayonetta 2, pay attention to things outside of the character’s control like the cutscene camera & player directed attacks."

"Looks like most Bayonetta 2 reviews fail to mention the hyper-sexualized male gaze of the cutscene camera and player directed strip attacks."

"When Bayonetta 2 reviews come out we’ll very quickly see who actually cares about issues of sexual objectification & exploitation in gaming."

"Endlessy amused at some gamers complete inability to do even the most basic textual analyses of their favorite games. # MaleProtagonistBingo"

"For those who keep bringing up Sonic as a counterexample for Male Protagonist Bingo. I'll just leave this right here"

"The core value of patriarchal masculinity is control. It's not a coincidence that control is central to many video game mechanics & stories"

"Fascination that you somehow don't think there're any messages in Smash Bros. Start with violence solves conflicts"

"Amused to see so many hateful #gobbledygate user list aspiring game developer in their bio. Yeah good luck with that. You're gonna need it"

Move it - stupid man

newtboy says...

They all had rifles with bayonets, he could have just pointed them forward. It did seem odd that they shouted 'make way, move' AFTER running into the couple, not before.
Man was an idiot, but WTF is up with that woman? She was actually looking at them advance and just stood there talking to the guy in the way while she watched them ram him, then she pulled him INTO the way, not out of it. I'm wondering if they both got marched over, or if they jumped out of the way off screen.
There's a second wave of soldiers coming, and more people just move into their way as soon as the first group passes. This must be a daily occurrence.

How are different languages constructed?

blacklotus90 says...

Agreed. I'd love it if he compared the same sentences in Chinese, Turkish, and Algonquin, or even just gave a couple examples of polysynthetic phrases. Wikipedia has some great examples here though: https://en.wikipedia.org/wiki/Polysynthetic_language e.g.

From Classical Ainu of Japan, polysynthetic, incorporating, and agglutinating language.
Usaopuspe aeyaykotuymasiramsuypa.
usa-opuspe a-e-yay-ko-tuyma-si-ram-suy-pa
various-rumors 1SG-APL-REFL-APL-far-REFL-heart-sway-ITER
'I wonder about various rumors.' (lit. 'I keep swaying my heart afar and toward myself over various rumors'.)

Red Neck trucker says NO to this blonde trying to merge...

Sagemind says...

I think the differences in the way we see things are, I see the grey areas, and you see in black and white. Once someone is guilty in your eyes you come down 100% on them.
Me seeing the shades isn't always better, as I give everyone the benefit of doubt, sometimes when they don't deserve it, but I give it to them till I'm proven wrong.
That's maybe why you're better suited for your career, and I'm not.
Being able to make a solid judgement call and sticking with it is a solid attribute.

I only suggest that you see the possibility that sometimes honest people make poor judgement calls.
Where you see someone purposely ramming a truck, I see someone who made a poor decision in switching lanes and then proceeds to think she's good to go, and maybe is concentrating to much on the truck ahead and not seeing the truck beside her.
Poor driving, absolutely, but I can't believe her judgement said purposely hit the truck.

On the flip side. The truck driver is driving well within his limits, and maybe is tired of people cutting him off. So this time he doesn't let her in, not expecting that she may not notice him closing her out.

He could have avoided the collision, or at least tried, as he saw it coming and made no effort. She didn't. I don't dispute her bad driving decision or skill in this matter. On the flip side, his driving choices are not any better.

Have a great day. Keep on keeping on

Lawdeedaw said:

Actually, my mind is very easy to change. From being homophobic, to hating certain skin colors, I realize how stupid I was growing up as a person and how I had to unteach myself a lot of things.

As for my post; judgment is one thing. I do judge the car driver (And I judge the truck driver, although much less...) When that car intentionally rammed the truck it put not only their own lives in danger but other lives as well. That sort of accident can cause major destruction when 10 more are added to the equation.

I am glad neither the car's driver nor the truck driver were truly hurt. I am glad that people in our country only need to pay higher premiums in situations like this. That is a good thing and justice isn't wanting them dead...

If you are talking about my hatred for major corporations, then not sure where I shouldn't judge. Major for-profit healthcare providers, evil, evil. Same with car/personal injury-healthcare providers.

Red Neck trucker says NO to this blonde trying to merge...

Lawdeedaw says...

Actually, my mind is very easy to change. From being homophobic, to hating certain skin colors, I realize how stupid I was growing up as a person and how I had to unteach myself a lot of things.

As for my post; judgment is one thing. I do judge the car driver (And I judge the truck driver, although much less...) When that car intentionally rammed the truck it put not only their own lives in danger but other lives as well. That sort of accident can cause major destruction when 10 more are added to the equation.

I am glad neither the car's driver nor the truck driver were truly hurt. I am glad that people in our country only need to pay higher premiums in situations like this. That is a good thing and justice isn't wanting them dead...

If you are talking about my hatred for major corporations, then not sure where I shouldn't judge. Major for-profit healthcare providers, evil, evil. Same with car/personal injury-healthcare providers.

Sagemind said:

I'm happy to live a whole country away from your kind of judgement and justice. I'm not trying to be rude, but you let personal judgement cloud your vision and miss-represent the facts.

I know I'll never change your mind, nor will I try to. But you need to know what your statements sound like to others around you.

Sorry to hear about your family, I hope they are alright. I too was in an accident with my kids six months ago. Physically, they were fine, but my son is still shaken as he sees the car hit ours over and over, in his mind as it crashed into his side of the car against his door. An accident is a scary thing and sure sobers up a person. but sometimes, you need to slow down and breath. We don't think clearly when we let the adrenalin rule our thoughts.

Red Neck trucker says NO to this blonde trying to merge...

Lawdeedaw says...

Huh...the car actually slams into him on purpose to avoid rear-ending the other semi...that is humorous because it was 100% intentional. You see the car jerk, and I watched it multiple times to see if he hit something beforehand that would cause it to swerve and no, it did not...that is one hell of a felony.

Just because he lost the fight he pulled that bullshit? Whoa, I would have hated to see some kid's brains splattered on the street because someone purposely rammed another vehicle while being a dick...might have been road rage or w/e...

As far as the gap closing, yeah, it is pretty obvious the trucker doesn't want the car to cut in front of him when it isn't legal or right for that to happen. The trucker has this right because it is this forced-tailgating when people merge that causes accidents. HE OBVIOUSLY MAKES AN EDUCATED GUESS THAT THE DUMB BITCH WON'T RAM HIM, but he is proven wrong.

lucky760 said:

TLDR, but I'm on board with @newtboy. The trucker really seems to be intentionally closing the gap only after the VW starts to enter the lane (I'd assume to teach "this blonde" a lesson). Before then he is maintaining a steady distance from the Nissan.

Also, really interesting sight at 0:30 to 0:33 is you can see that only the front tires on the other truck have completely stopped spinning but continue travelling forward as if they're still turning.

Red Neck trucker says NO to this blonde trying to merge...

newtboy says...

You said it. That's how people drive in town...at full speed....without collisions. It would have been perfectly safe if the truck had not accelerated into her spot after she was in the lane, or slowed even just slightly once he realized she was there. EDIT: Also, if that's not a safe distance, what do you call the distance the truck ends up with between him and the first car, WAY less distance than the second car had in front or behind at the start, about one car length, but only because the first car almost pushes the pickup truck trying to escape the semi.
If you are slower traffic, as the truck was, it's the law that you don't belong in the fast lane. Period. "Slower Traffic Keep Right" is the law, not a suggestion. If you've been passed on the right, you are absolutely slower traffic in the wrong lane.
You're nuts, the traffic in the fast lane passes him in the slow lane before they get there. He was NOT going faster than them until he floors it at 15 seconds. Listen carefully to his engine, you can hear him floor it, he's not on cruise control.
She did check, and there was room and she was going faster than the truck, so there should have been MORE room as time went on, she looked forward and made the lane change, then looked again 1/2 way through and there's suddenly an accelerating truck passing her on the shoulder. Then she looks to the other side and sees there's no way to avoid the other truck now, and it's either ram the slow truck or keep moving over and bump the faster truck, which she does.
I'm done. If you don't see what everyone else does, that's not my problem.

bcglorf said:

Safe to the extent that there was room, with a car length behind and ahead... That is how most people drive in town, or with less room. You do realize this is on a freeway, not in town, right. At freeway speeds, that space was too tight to be safe. Putting a car in that space makes that car immediately at an unsafe close distance to the car in front of it and behind it. At 60mph less than a car length between you is unsafe.

You also still seem to be repeating that the truck had no business being in the fast lane? Look at the start of the video, our truck driver is having to SLOW DOWN to match the speed of traffic in the fast lane. He absolutely is not too slow for that lane.

Finally, per the space available for that lane change, there is no way that car makes a lane change into a space that small, and does it that slowly without ever checking their shoulder, unless they are a terrible, terrible driver.

Red Neck trucker says NO to this blonde trying to merge...

bcglorf says...

@newtboy,

I think everyone obviously agrees the truck driver could've avoided the accident. Both the truck driver and car driver could've avoided the accident by backing down.

Your point on the truck not 'belonging' in the left hand lane is absurd to me though, as clearly it is passing a vehicle in the slow lane along with everyone else and merely waiting his place in the line currently in the fast lane to make it past. The car(s) passing the truck on the right hand side are just doing that to cut ahead their place in the passing lane.

As for ramming speed as your last comment, the law where I am is the person changing lanes is at fault, period. If you are changing lanes, and the person in the lane is accelerating. The 'ramming' is being done by the driver changing lanes and ramming from the side. Just rewatch from beginning. The truck driver is SLOWING because the blue truck ahead of him is passing more slowly already than our truck driver is going. 1 car squeezes in between the two. The second car gets there as the truck driver is closing the gap. At the time when both the truck and car are beside each other, more than half the car is still in the right hand lane, but the car driver just keeps on coming. As they approach the 23 second mark you can see the car driver ramming the truck to avoid colliding with the right hand truck as the car is still over in that lane as well. You don't get more clear cut than that.

Red Neck trucker says NO to this blonde trying to merge...

newtboy says...

I think truck's fault because....
First, the truck should not be in the fast lane, it's being passed by traffic, not passing traffic. He's too impatient.
Second, the truck intentionally speeds up to block the car. When it started the lane change, there was room. When you change lanes, you look sideways to be sure there's room, then you move over while looking forward. If someone speeds into the space and hits you from behind after you start the lane change, it's THEIR fault unless you slam on your brakes to make them hit you.
Third, the truck, trying to block the car, moves WAY too close to the next car, tailgating insanely. Watch the black car speed away terrified.
Fourth, the truck passes the car on the shoulder, them moves back into the lane slightly squashing it. The truck knew the car was there the whole time but just refused to brake.
Fifth, the truck was speeding. The truck speed limit is 10mph below the car speed limit on freeways, and the truck was going faster than the speeding cars, so almost certainly speeding by over 10mph.
Sixth, and indisputable, the trucker was on the phone, making him at fault as much as if he was drunk, no matter what he did driving.

As I see it, the car was less than safe, but the truck was an intentional dickhead that STARTED the film by driving badly, and ended with an accident he'll pay for. It's on film, he saw the car changing lanes and sped up to block it refusing to let her merge, passed it on the shoulder after it had passed him and entered the lane, and hit the car on purpose because he refused to hit his brakes/didn't want to be passed again. If I was on the jury, I would put it (EDIT)98% on the truck. He had every opportunity to avoid the accident by hitting the middle pedal just a little, but instead stood on the little pedal and seemingly thought to himself "Ramming speed!".

Do not mess with a parent - here is why

newtboy says...

Unfortunately, I can't give the father that much credit, because I've seen many a parent, frazzled by their children or work or driving, have completely inappropriate violent reactions to innocent behavior. I've seen it from my own father, and many others.
That said, to me it's totally possible, even likely that Comicbookguy was being a dangerous dickhead driver...just uncertain.

What is certain is that Angrydad's reaction was completely inappropriate. He 1.left his child alone in a car in traffic 2. started an angry confrontation with his child present and 3. reacted with violence when not acknowledged in the way he wished. Not one of those things is good parenting, and put together it's actually actionable.

I have seen 'professionals' say that the less reply you give an angry/road raging person accosting you in your car, the better. I do understand your point though, that it would make one more angry to feel they are being ignored when they are insistent on being heard.

I don't think it's such a leap to think Angrydad might have gone berserk over nothing in the first place. He went completely berserk over being dismissed, why not go partially berserk over not being allowed to merge? (one of the things that had my father go berserk and actually ram another car over that tiny slight) He smashed the window over being disrespected, not over his child being in danger, so to me it could easily be the initial reason he got out of the car, that he felt disrespected (could be, not is).
Comicbookguy's attitude could be seen as smarmy and provocative, or could be following the often given direction to minimize conversation or reaction as much as possible and continue filming, advice I've seen many a time when 'professionals' discussed how to handle road rage. I'm just not ready to go either way for certain on Comicbookguy without seeing the driving issue that started it and/or knowing what kind of guy he is, but I am certain Angrydad's behavior went WAY too far, provoked or not.

In short, I don't disagree that you may be 100% right about Comicbookguy being the legitimate cause or even deserving of what he got, I just can't say for certain either way based on this scant evidence, but I can be certain that dad was in the wrong, understandable or not. If someone being an asshole is reason to be an asshole one's self, we're going to be knee deep in assholes soon! ;-)

lucky760 said:

Just to reply to this one statement, he only starts out as a raving father and only turned into a violent asshole when the asshole with the camera was dismissive, arrogant, and flippant, taunting him into responding with more than words.

I think it's obvious the father probably had a valid reason to be upset with the camera guy. It's just too big a leap to think a guy would go that berserk over casual bad driving, and camera guy's attitude proves he was probably getting a kick out of causing road rage but was too pussy to back up his cowardly bullshit any more than it took him to barely roll down the window.

Half Life in One Map

Half Life in One Map

ChaosEngine says...

Essentially yes. The two barriers in 98 were less RAM and no ability to address more than 4GB of it (simplifying here).

In theory, a modern machine with a 64bit processor and a bunch of RAM could load this entire map, especially at the comparatively low detail/texture level of the original HL.

Of course, the engine would need to be written as a 64bit app. I believe Source (aka HL2 engine) has been upgraded to support 64bit, but I doubt the HL1 goldsrc engine has.

newtboy said:

I was thinking with the advancement in computing power since Half Life came out, isn't it possible that you COULD load the entire map with all the AI and play it straight through with no load times?

Half Life in One Map

artician says...

Yes, actually John Carmack noted that back during the release of Doom 3 it was possible to load the entire game as one chunk if you had ~4gb of RAM, but back then that amount of RAM wasn't as common as it is today.
Unfortunately, crap OS design today pretty much guarantees most resources in a PC just go to running broke-ass Windows.

newtboy said:

I was thinking with the advancement in computing power since Half Life came out, isn't it possible that you COULD load the entire map with all the AI and play it straight through with no load times?

Half Life in One Map

Jinx says...

The tool used only uses 400mb of RAM according to the YT comments, and I'd imagine memory is the major obstacle to loading an entire games worth of maps all at once. Well, unless you also want an entire games worth of AI running, and you want to render everything without LoD or any consideration for occlusion (but then does it matter what engine you are using?).

RFlagg said:

Cool. I'd be more impressed with an engine that could render that in game, especially with today's graphical detail... might be possible due to the low polygon count and lower texture quality that something like the Frostbite engine could perhaps pull it off, but with better polygon counts and texture quality would impress me.

Still the amount of work to overlap the maps at the proper spots and seal things off is fairly impressive. Undoubtedly took a great deal of time.

Graphics card woes

Gutspiller says...

The sad thing is, as an owner of an AMD 7990 (dual GPU) and seeing that most of todays games run horrible with a dual GPU setup because the devs have not taken the time to code for it, my next upgrade I will be forced to go to a single GPU card.

So either way, both companies have a darker side that isn't talked about as much as they should be in reviews.

Example: i7 4.2Ghz, 16GB ram, AMD 7990 GFX card, CoD: AW @ 1920x1080 will drop to 7fps.... IN THE MENU. (and it's not just COD). I've seen multiple new releases run like crap.

Talk to support, they answer is disable crossfire. Why pay for a dual GPU if no new games are supporting them, because their biggest audience runs 1 GPU.

I wish a new company would knock both AMD and nVdia on their ass, and take over with better tech, faster cards, and not be so sleazy. (One can dream)



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