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LarsaruS (Member Profile)

I Absolutely Like This!

Sagemind says...

I have no idea where you think the word "Gay" comes into this (not that there's anything wrong with gay.)

It's futuristic, post apocalyptic, trendy, sci-fi, hipster, affluent, techno, electronica, cosplay and vodka.
Nope, no gay, don't see it.

Or are you saying it's "Over-the-top Cool"
>> ^cracanata:

why it has to be over the top gay? or cool this days equals gay?

Arthur C. Clarke Predicts the Internet & PC in 1974

Trillion-Dollar Jet Wasting Your Taxes -- TYT

conan says...

>> ^raverman:

This strikes me as a thing that just wouldn't exist if more women were in charge of things.
It's only exciting to male gadget arousal and the little subconscious boy inside that wants to go back to playing war with futuristic fantasy lasers and bombs and things that go VROOOOMMMM.
But then if women were in charge all that money would have been spent on bailing out the industrial complex of makers, buyers, and sellers of shoes and buildings full of doctors and nurses. Sounds like socialism!


as much as this is a cliche: i still have to agree.

Trillion-Dollar Jet Wasting Your Taxes -- TYT

raverman says...

This strikes me as a thing that just wouldn't exist if more women were in charge of things.

It's only exciting to male gadget arousal and the little subconscious boy inside that wants to go back to playing war with futuristic fantasy lasers and bombs and things that go VROOOOMMMM.

But then if women were in charge all that money would have been spent on bailing out the industrial complex of makers, buyers, and sellers of shoes and buildings full of doctors and nurses. Sounds like socialism!

2012 GOP Nominee Addresses The Nation

9547bis says...

For the record, this is from the grand-daddy of scifi/futurist movies, "Things To Come", adapted from HG Well's Shape Of Things To Come (by the man himself). It's mostly famous for predicting large-scale tank and air warfare, and World War 2. But not nuclear bombing, probably because he predicted the concept back in 1914 and it was old hat to him.

There's an even more Republican speech later on in the movie, but I couldn't find it on Youtube.

Why the Electoral College is Terrible

dannym3141 says...

The way he explains it sounds just great and everything, but i feel like there's a high potential for a cartoon moment of "whoops, we didn't think of that" on implementation of this guy's system.

I imagine him building a gigantic computer capable of taking in everyone's votes from futuristic television sets which you interactively write your vote on the screen. And then some joker will draw a huge cock on it and within a year we'll all be building statues to the almighty giant dick. But it'll be alright because we'll all laugh at the irony of changing our voting system only to replace a bunch of dicks with one giant dick.

If Quake was developed today...

deathcow says...

>> ^AnimalsForCrackers:

>> ^deathcow:
How have shooters not evolved? if they haven't... can they?? I don't feel like I am playing the same game at all. I am in a giant open terrain in vehicles armed to the tooth, or I dive out and go on foot sniping from the bushes, or I plant C4 bombs and hide in the bushes waiting... or I dive off a wall and stab someone below. Quake-1 was an utterly different experience. It is evolving into very real situations from the surreal cartoon world.

The multiplayer FPS has certainly evolved since Quake. No dispute there. My contention is that they STOPPED evolving and have hit what I call an "innovation plateau" circa 1999. No major strides have been made since then, just the refinement/streamlining (which much of the time amounts to down-sizing) of already existing mechanics/capabilities (which isn't necessarily a bad thing in of itself, as games like TF2 prove).
Starsiege: Tribes was doing futuristic class-based gameplay with 128-256 player matches in huge, wide-open expanses with a full suite of vehicles and commander/command station/team bases and defense structures (which all rely on an energy source that must be defended to function) and a variety of player role customization options in 1999! Where are the successors who would take the core of this legacy and expand upon it? I don't doubt it'll happen eventually but damn, I'd have never guessed it'd have taken this long if asked at the turn of the century.
Had Tribes set the world on fire sales-wise I'm guessing the landscape of the MP FPS would look very different today. Instead it serves as another example to publishers that innovation on that scale, as incredible a game it may produce, simply isn't worth the risk.


would have a hard time arguing against that

maybe that upcoming star wars whatever the hell it is will innovate

If Quake was developed today...

AnimalsForCrackers says...

>> ^deathcow:

How have shooters not evolved? if they haven't... can they?? I don't feel like I am playing the same game at all. I am in a giant open terrain in vehicles armed to the tooth, or I dive out and go on foot sniping from the bushes, or I plant C4 bombs and hide in the bushes waiting... or I dive off a wall and stab someone below. Quake-1 was an utterly different experience. It is evolving into very real situations from the surreal cartoon world.


The multiplayer FPS has certainly evolved since Quake. No dispute there. My contention is that they STOPPED evolving and have hit what I call an "innovation plateau" circa 1999. No major strides have been made since then, just the refinement/streamlining (which much of the time amounts to down-sizing) of already existing mechanics/capabilities (which isn't necessarily a bad thing in of itself, as games like TF2 prove).

Starsiege: Tribes was doing futuristic class-based gameplay with 128-256 player matches in huge, wide-open expanses with a full suite of vehicles and commander/command station/team bases/sensor arrays and defense structures (which all rely on an energy source that must be defended to function) and a variety of player role customization options in 1999! Where are the successors who would take the core of this legacy and expand upon it? I don't doubt it'll happen eventually but damn, I'd have never guessed it'd have taken this long if asked at the turn of the century.

Had Tribes set the world on fire sales-wise I'm guessing the landscape of the MP FPS would look very different today. Instead it serves as another example to publishers that innovation on that scale, as incredible a game it may produce, simply isn't worth the risk.

Just a Classic Dinosaur Laser Fight

Ti_Moth says...

It was an ordinary day at Dinosaur High
When Stegosaurus raised his hand and called for high-fives
Tyrannosaurus saw this and got pissed
Because his tiny wrists
Caused his high-five to miss
And he was like "Fuck this!"

Oh Yeah! Oh yeah! It's an old school Dinosaur Laser Fight!
Oh Yeah! Hell Yeah! Just a classic Dinosaur Laser Fight!

It was a futuristic prehistoric throwdown
But it was quiet because in space there is no sound
Did we mention that this took place in space?
It did. So shut your face
Also, there were robots and sharks

Oh Yeah! Oh yeah! It's a goddamn Dinosaur Laser Fight
In space! With sharks! It's a balls out Dinosaur Laser Fight!

It's fucking science!
Just ask Albert Einstein. He invented space.

...and then a bunch of fuckin aliens from Mars
Showed up all ripping solos on V-neck guitars
The dinos, sharks, and robots saw they came in peace
So they killed them with lasers
HOLY SHIT!

And then they had a giant laser party
A Dinosaur Laser Party!

FUCK!!

Awesome Looking Star Wars Touchscreen Game.

Asmo says...

>> ^frizlefry:

I mean this interface will open up a whole new area to the possibility of them. The rotary cuff area is easier to aggravate with such injuries. I also forgot to mention prolonged arm waving is more tiring for the user as well. Another needless side effect from this "innovation" in game controlling. Futuristic user interfaces from the movies are designed to look cool, not stand up to repeated everyday human use. Nice flippant comment though


Seems to be more than a proof of concept rather than a genuine attempt to fuck everyone's rotator cuff up...

ps. Wear and tear injuries existed before the computer was invented, it's up to the end user to pick an appropriate technology and use it wisely to limit their chances of such an injury...

Awesome Looking Star Wars Touchscreen Game.

frizlefry says...

I mean this interface will open up a whole new area to the possibility of them. The rotary cuff area is easier to aggravate with such injuries. I also forgot to mention prolonged arm waving is more tiring for the user as well. Another needless side effect from this "innovation" in game controlling. Futuristic user interfaces from the movies are designed to look cool, not stand up to repeated everyday human use. Nice flippant comment though

>> ^00Scud00:
>> ^frizlefry: Fingerprints on my screen and inefficient slow controls with the possibility of repetitive stress injuries? Sign me up! You mean that there are video games that don't involve repetitive stress injuries?

Reactable: Live performance @ submixpro studio

This commercial IS the 80's

New Media Animation (NMA): Bin Laden lived it up in Pakistan



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