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Barseps (Member Profile)

siftbot says...

Congratulations! Your video, Russian Metal Braiding Machine., has reached the #1 spot in the current Top 15 New Videos listing. This is a very difficult thing to accomplish but you managed to pull it off. For your contribution you have been awarded 2 Power Points.

This achievement has earned you your "Golden One" Level 22 Badge!

Russian Metal Braiding Machine.

Barseps (Member Profile)

Why Boba Fett Royally Sucks at His Job

dag says...

Comment hidden because you are ignoring dag. (show it anyway)

Golf clap.>> ^Sagemind:

There are many reasons Fett is a great character (and why he Bad-Ass). I'll try to avoid all of the stuff from the books but they reinforce Fett and the characteristics that define him.
1). Disintegrations: In the Dark Horse Comic "Enemy of the Empire" - Baba Fett had been given the order to disintegrate his target giving him a reputation for being relentless.
2). Boba Fett wears braids made of Wookie hair as trophies of Wookies that he has bested.
3). Boba Fett outsmarts Has Solo. When Han comes up with the idea of floating away with the trash, Boba Fett sees through Han's plan and is able to track him and arrive in Bespin before they can even land the Falcon
4). Boba Fett has the balls to negotiate with a Sith Lord and still come out with a good deal - something few people can do. Then later he has the balls again to challenge Vader when he warns "he's no good to me dead"
4). Once Boba Fett has Han captured (frozen), he had to outsmart and fend off two different IG-88 droids in two separate attacks, as well as defend his bounty against the team-up of Bossk, Zuckus and 4-Lom multiple times before he could get Han to Jabba and claim his reward - some of the toughest and most ruthless mercinaries in the bounty hunter's guild. (Also, an aside from the books... Boba Fett was able to outsmart and dissolve the entire Bounty Hunter's Guild.)
5). Boba managed to get two bounty payouts for the same bounty from two of the hardest villains around. He was paid by Vader to provide Han as bait to get Skywalker and he was able to turn him over to Jabba once Vader was finished with him. Successfully!!
6). Shooting at Luke while on the Sail Barge. - It's believed that Boba missed Luke on purpose because he knew Vader wanted him alive. The reason he tried to catch him using the wrist lasso and why he jet-packed to the skiff instead of staying on the barge..
7). Why was Boba Fett hanging around Jabba's Pallace after he delivered Han?
Jabba offered Fett more credits, knowing Skywalker and the other would probably try to rescue him. Jabba was known for keeping multiple bounty Hunters and mercenaries on retainer both through blackmail and by paycheck. Having many different factions close by ensured that even if there was mutiny, there was always another faction standing by to protect him for a cash payment.
. Boba Fett has the best ship in Star Wars galaxy with best weaponry and gadgets. He also has the cash to keep it up to date functioning perfectly - because he is the best at what he does. Slave One is a modified prototype police vehicle (Firespray-31-class patrol and attack craft) made by Kuat Systems Engineering, the largest ship builder in the galaxy. (I also like the B-wing fighter, it's pretty cool too.)
9). Boba Fetts custom Mandalorian Armor is just plain cool.
10). Fett had to end up in the Pit of Carkoon/Sarlac Pit". It was the only option story wise. Fett would have pursued Skywalker and the gang if he could have and then where would that leave our heroes - DEAD, that's where.
I shouldn't have to defend him but there you go - Truth be told I also like Bossk and Dengar for their own reasons as well.

Why Boba Fett Royally Sucks at His Job

Sagemind says...

There are many reasons Fett is a great character (and why he Bad-Ass). I'll try to avoid all of the stuff from the books but they reinforce Fett and the characteristics that define him.

1). Disintegrations: In the Dark Horse Comic "Enemy of the Empire" - Baba Fett had been given the order to disintegrate his target giving him a reputation for being relentless.

2). Boba Fett wears braids made of Wookie hair as trophies of Wookies that he has bested.

3). Boba Fett outsmarts Has Solo. When Han comes up with the idea of floating away with the trash, Boba Fett sees through Han's plan and is able to track him and arrive in Bespin before they can even land the Falcon

4). Boba Fett has the balls to negotiate with a Sith Lord and still come out with a good deal - something few people can do. Then later he has the balls again to challenge Vader when he warns "he's no good to me dead"

4). Once Boba Fett has Han captured (frozen), he had to outsmart and fend off two different IG-88 droids in two separate attacks, as well as defend his bounty against the team-up of Bossk, Zuckus and 4-Lom multiple times before he could get Han to Jabba and claim his reward - some of the toughest and most ruthless mercinaries in the bounty hunter's guild. (Also, an aside from the books... Boba Fett was able to outsmart and dissolve the entire Bounty Hunter's Guild.)

5). Boba managed to get two bounty payouts for the same bounty from two of the hardest villains around. He was paid by Vader to provide Han as bait to get Skywalker and he was able to turn him over to Jabba once Vader was finished with him. Successfully!!

6). Shooting at Luke while on the Sail Barge. - It's believed that Boba missed Luke on purpose because he knew Vader wanted him alive. The reason he tried to catch him using the wrist lasso and why he jet-packed to the skiff instead of staying on the barge..

7). Why was Boba Fett hanging around Jabba's Pallace after he delivered Han?
Jabba offered Fett more credits, knowing Skywalker and the other would probably try to rescue him. Jabba was known for keeping multiple bounty Hunters and mercenaries on retainer both through blackmail and by paycheck. Having many different factions close by ensured that even if there was mutiny, there was always another faction standing by to protect him for a cash payment.

. Boba Fett has the best ship in Star Wars galaxy with best weaponry and gadgets. He also has the cash to keep it up to date functioning perfectly - because he is the best at what he does. Slave One is a modified prototype police vehicle (Firespray-31-class patrol and attack craft) made by Kuat Systems Engineering, the largest ship builder in the galaxy. (I also like the B-wing fighter, it's pretty cool too.)

9). Boba Fetts custom Mandalorian Armor is just plain cool.

10). Fett had to end up in the Pit of Carkoon/Sarlac Pit". It was the only option story wise. Fett would have pursued Skywalker and the gang if he could have and then where would that leave our heroes - DEAD, that's where.

I shouldn't have to defend him but there you go - Truth be told I also like Bossk and Dengar for their own reasons as well.

How to properly coil a cable

Who you finna try!? aaaaagghhhhhH!!!

Child Abuse? Mother Forces 5-Year-Old to Wax Eyebrows

EMPIRE says...

>> ^joedirt:

Mother shaves 5 year old boys head! CHILD ABUSE!
Mother puts daughters hair in dreadlocks! CHILD ABUSE!
GTFO this is such fictional outrage.


the difference being, that cutting or braiding your hair, causes absolutely no physical discomfort. Waxing causes pain.

Humble Bundle #2 - awesome indie games! (Videogames Talk Post)

Humble Bundle #2 - awesome indie games! (Videogames Talk Post)

Humble Bundle #2 - awesome indie games! (Videogames Talk Post)

World of Warcraft - Cataclysm Cinematic Intro

shagen454 says...

Since WoW has come out - videogame wise I've played a bunch of WoW. Some games would take me away for a while. I'm trying to remember which ones... Mass Effect 2, Fallout 3... lot's of indie ones - like Osmosis, Braid, World of Goo, Torchlight (which almost felt like a damn blizzard game) definitely Minecraft in a big way and recently Amnesia. And besides these innovative titles I've definitely played more of and been satisfied with WoW more than any other game since Sid Meier's Alpha Centauri. Which before WoW held the most hours played for me. Played that game every week for years - it's still amazing and I still think it's Firaxis' best.

Even more recently I've been having fun playing games I played when I was a little kid like Ultima IV, V, The Magic Candle, Syndicate, Sierra adventure games... developers obviously need to go back to the basics and innovate from there.

Nina Paley's "Copying is not theft" - arrangement by Willbe

LordOderus says...

With the spread of the internet, we have seen a massive rise in copying or "piracy". I remember in the late 90s when Napster was toted as the death of the music industry. A few years ago it was The Pirate Bay, only this time it was killing the film industry. Lately the cry has been against the video game pirates, with programmers forcing draconian DRM software into their games. Software that only hurts the people that actually buy the games because it forces them to jump through hoops and does nothing to actually prevent piracy of the game.

After all this, after this decade or more of copying and piracy of all forms of media, we still have that media. The music industry is still alive and kicking. Movie studios are pumping out bigger budget movies every year, and video games are still produced, with a noticeable addition of many more independent developers getting their games to light. Games like Braid didn't come to the mass market 5-10 years ago. Now it is a name most every gamer knows.

If the sky has really been falling the past 10+ years, shouldn't we have been hit with something by now?

Timelapse of a game programmer

westy says...

>> ^dannym3141:

I think i was trying to do a sendup of an armchair critic attacking something she/he didn't really understand properly. I don't REALLY care about how you spell (why should i when you don't?). I think it's a good analogy for this guy's game. You put in as much effort as you're willing to in the time you've got. You sacrifice your spelling in order to get a point across in a short amount of time - just as this guy has to sacrifice certain gameplay elements to complete his vision in 48 hours. It's as much to do with sacrifice/time management as it is to do with "how the game plays".
You know that even a game as cosmetically simple as Braid doesn't get whipped up in 2 days by one person. It boggles my mind to think how he managed to do what he did in such a short spell of time. I dare say the game could have been improved with some 3d elements, correct lighting and shading, JRPG style zero-g hair waving and other such modern miracles, but it'd take a team of 100 people half a year to do something on that scale.
20 of that team would be an art department, another 20 motion capture, another 20 probably texture/modelling designers, and the remaining 40 would be programmers to bring it all together. And they'd all be working more or less at the same time - think of the man hours! If anyone even has the skill set to DO a final fantasy game on their own, it'd probably take them a decade or two.
I would love to see some better games done from the ground up in 24 hour periods. However that wouldn't make what this guy made any less of an achievement. I think people are taking issue with just that - it's not whether you think the game is worth playing in the modern game market, it's whether you think it was an impressive feat or not!
That's about the skinny for you, hope i've cleared it up.
thanks for that , but my piont is 100% valid and you obvously understood what i wrote so evan though the spelling was shit and the punctuatoin bad it still performed its function.
I can do manny things in 48 hours , if im going to publish it on the internet im going to take the good and the bad criticisum.

Is the rule that is has to take 48 hours of work before you allow bad criticism to go unnoticed, or was that just an accident? Feel free to criticise my comprehension of your comments without consequence - it nearly took me 48 hours.


I am a games developer , i know how long and how much time it takes to make games. when saying the art and charactor movment is bad that is within the context of spending 48 hours on a game.

having a nice art asthetic + solid charactor movment are not things that necaccerly would be impacted by a 48 hour development time.

you can work with the time frame you have and do art around that , for example if this guy had gone for realy realy LOfi graphics i think it would have been less work and looked far better.

as for player movment in flash there are plenty of scripts and methadoligies for knocking out Mario typ charactor movment within 30min.

allso i was very clear thst "the mechanic of shooting the tiny dudes is good though" and thats realy the core aspect of the game , my piont was that its a shame that the art and basic charactor movment were a total detrement to something that could have been alllot better with minimal effort and some slight changes.

Timelapse of a game programmer

dannym3141 says...

I think i was trying to do a sendup of an armchair critic attacking something she/he didn't really understand properly. I don't REALLY care about how you spell (why should i when you don't?). I think it's a good analogy for this guy's game. You put in as much effort as you're willing to in the time you've got. You sacrifice your spelling in order to get a point across in a short amount of time - just as this guy has to sacrifice certain gameplay elements to complete his vision in 48 hours. It's as much to do with sacrifice/time management as it is to do with "how the game plays".

You know that even a game as cosmetically simple as Braid doesn't get whipped up in 2 days by one person. It boggles my mind to think how he managed to do what he did in such a short spell of time. I dare say the game could have been improved with some 3d elements, correct lighting and shading, JRPG style zero-g hair waving and other such modern miracles, but it'd take a team of 100 people half a year to do something on that scale.

20 of that team would be an art department, another 20 motion capture, another 20 probably texture/modelling designers, and the remaining 40 would be programmers to bring it all together. And they'd all be working more or less at the same time - think of the man hours! If anyone even has the skill set to DO a final fantasy game on their own, it'd probably take them a decade or two.

I would love to see some better games done from the ground up in 24 hour periods. However that wouldn't make what this guy made any less of an achievement. I think people are taking issue with just that - it's not whether you think the game is worth playing in the modern game market, it's whether you think it was an impressive feat or not!

That's about the skinny for you, hope i've cleared it up.

thanks for that , but my piont is 100% valid and you obvously understood what i wrote so evan though the spelling was shit and the punctuatoin bad it still performed its function.

I can do manny things in 48 hours , if im going to publish it on the internet im going to take the good and the bad criticisum.


Is the rule that is has to take 48 hours of work before you allow bad criticism to go unnoticed, or was that just an accident? Feel free to criticise my comprehension of your comments without consequence - it nearly took me 48 hours.



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