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THE TURING TEST Trailer (2016)
I don't know about 2001, but there are some seriously low res textures in there and stiff animation. It certainly doesn't look much better than a modified version of the source engine.
Jesus. This is a 2016 game? It looks like it was made in 2001. No joke. Consoles are holding back gaming, or more specifically, AMD.
Turn of the Tide - Dota 2 1000 FPS
You can enable 1000 fps in the client by using what they show here:
http://michaelkrukar.com/2012/blog/dota-2-1000-fps/
Apparently built into the Source engine and sometimes used with TF2 videos as well...
The music:
M83 - Lower Your Eyelids To Die With The Sun... that link is to their songs that have been sifted so far...
http://youtu.be/avk5YDc1dsk
>> ^CaptainObvious:
What soundtrack is this? Really like this video - I wonder how they got 1000 fps, is that a playback feature?
Fortnite - Debut trailer of Epic's new game
>> ^krelokk:
>> ^Selektaa:
Team Fortress 2 art style meets Left 4 Dead.
The originality is just mind shattering
And TF2 itself was a rip/homage to the Pixar movie The Incredibles.
"The final rendition sports cartoon style visuals influenced by the art of J. C. Leyendecker, Dean Cornwell and Norman Rockwell[8] and is powered by the Source engine."
Zero Punctuation: Resistance 3
>> ^NetRunner:
I'm starting to feel like Yahtzee is a bad reviewer of games.
Yahtzee is as much a games reviewer as the waynes brothers were movie critics in Living Color. They focused less on details (unless it was called for) and made funny comparisons instead.
And as an avid long time gamer, I DO miss the old days! I am itching to get into the new Tribes 4 game, and would love to see a new Unreal Tournament! Halflife 2 part 3 on the other hand, maybe if valve picked up one of the new cutting edge engines then yes, please. But the source engine is really dated for a standered shooter. I only accepted it in portal because portal wasn't a shooter.
CANVAS - Amazing Half Life 2 Mod
snap that looks awesome. Hopefully it will actually see the light of day unlike the HL1 remake on the Source Engine, which as far as I can tell has been in development forever...
Portal 2 (Videogames Talk Post)
Game was good, but the puzzles were waay to easy. I guess that's what you get from a mainstream puzzle game that everyone has to be able to solve. Was always waiting for some real head-scratchers, but they never came
I liked the ending, and the level design was just superb. It's incredible that they managed to pull it off like that with the source engine.
Portal 2: In-game demo and walkthrough of new gameplay
Wow. It looks like the Source engine is right back up to speed with the lighting improvements they've made! Now what about level size?...
'Heavy Rain' has Best Videogame Graphics EVER
This is the result of not hiring a professional voice actress and just asking the girlfriend of one the animators to do it...
I agree with JAPR though, there is nothing in the demo that is leaps-and-bounds better than Valve's Source engine.
Half-Life 1 - First Trailer Rough Cut (Pre Release)
Still a great game.
Some people are making an awesome port of HL1 to the Source engine.
http://www.videosift.com/video/Black-Mesa-Source-Trailer
It should be released around the same time as DNF.
Duke Nukem Forever Leaked Gameplay Demo Reel
The management of 3D was monumentally incompetent. They had very few goals, and what goals they had were moving targets. "When it's done" and "Best game EVAR!" when combined are unachievable. Feature creep destroyed this game. George Breaussard would start the game, then some other BETTER game would come out that made what they were working on look behind the times and they'd have to start all over. If they didn't start over, then whatever they released would have been savaged in the press because it had been in development so long, but looked worse or was less interactive than stuff already in the marketplace.
Half Life 2 put a stake in the heart of DNF. The Source engine was capable of moving stuff around, gravity tricks, gravity gun, Portals, and all the stuff DNF bragged it was going to be able to do. And it game out YEARS ago. And it looked fantastic. And it was modular. And Valve kept making it better. 3DRealms had no chance. Crysis was just icing on the cake.
Breaussard and Miller had a tiger by the tail with thier claims and brags about how DNF was going to be so great. With such unfocused goals and impossible standards they could never have lived up to them.
Black Mesa Source Trailer
>> ^Payback:
^ You waiting for the fan redo of SS2 Nicole? I half am. First scared sound I have ever uttered due to a game was when an infected snuck up behind me in a hallway I just cleaned out and screamed "KILLLL MEEE" as I turned around.
Is there one? I've been dreaming of that especially hard since I ran face-first into the kiddie gloves of Bioshock. If there is, I can't wait. Like you, I had some of my most intense gaming moments in that game. My favourite aspect though was that it was one of the most solid Co-op games I'd played (even if its story basically ignored the random duplicate running around with you.) I haven't had running-for-your-life creepiness playable with a friend to the same degree since then, until maybe left for dead.
>> ^southblvd:
Wasn't Valve doing this originally but then cancelled the project?
I don't remember, honestly. What I do know they planned and did was release the original running under the source engine. What that amounted to was basically lighting and texture improvements - they did no work on redoing any of the levels or models or what have you.
In-game trailer for the game "A Corny Voyage" mod.
A high-concept-ish Source mod with a penchant for the scatological, that shows the superb versatility of the Source engine. Fantastic for what it is.
Black Mesa: Source Teaser trailer - The new HL game!
There's already a port of original halflife to the source engine (Half Life: Source) but they didn't upgrade any of the graphics. That's been out for 3 years.
Eidolon: A.I. being that would like to f&#k with your head
He should have represented himself in the Source engine, looks much better than this commodore 64 visual-o-rama.
The claim that this AI existed as long ago as the fifties is preposterous and the con-artist perpetrating this elaborate sham, should have done his homework.
That being said, the singularity is coming and trans-humanism will be here within the next hundred years.
Valve. "Day of Defeat" movie from source engine.
while the video is from 2005 I don't think they've implemented "most" of the features of the cinematic effects into the Source Engine yet. The "Steam update" they mention is just the delivery method
Colour Correction
Film Grain effects
Motion Blur
Depth of field