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Videos (179) | Sift Talk (2) | Blogs (16) | Comments (569) |
Videos (179) | Sift Talk (2) | Blogs (16) | Comments (569) |
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newtboy (Member Profile)
Congratulations! Your video, Quake - Redux, has reached the #1 spot in the current Top 15 New Videos listing. This is a very difficult thing to accomplish but you managed to pull it off. For your contribution you have been awarded 2 Power Points.
This achievement has earned you your "Golden One" Level 287 Badge!
newtboy (Member Profile)
Your video, Quake - Redux, has made it into the Top 15 New Videos listing. Congratulations on your achievement. For your contribution you have been awarded 1 Power Point.
Quake - Redux
I got it via my Bethesda.Net Launcher's free copy from last year or so with its free giveaway. Not bad, but I prefer the third party enhancement mods. Hopefully, people will mod this one too. I do like the free addons since I never played them. Eww, that Quake 64 is so blurry.
Also, LGR's Clint played it on his old school CRT monitor: http://www.youtube.com/watch?v=nlZzcYbQ_ZI !
Mordhaus (Member Profile)
Your video, USS Gerald R Ford Shock Trial Triggers 3.9 Magnitude Quake, has made it into the Top 15 New Videos listing. Congratulations on your achievement. For your contribution you have been awarded 1 Power Point.
Extreme Social Distancing At The Office
I'd easily get motion sickness. Even small quakes and reading in moving vehicles make me sick.
The Most Popular Programming Languages - 1965/2020
How so? I've always found C# docs to be quite a bit better than the equivalent Sun/Oracle's Java docs. Language features like auto-property/fields, Lamda expressions, LINQ, etc have been sorely missed in Java (at least by me) until recently. Admittedly, the C# frameworks are a bit lacking compared to the Java ecosystem though. I will admit that I've had to get back into Java recently for my job and after starting to use IntelliJ, it's actually made Java mor enjoyable.
My programming started with BASIC on an IBM XT back in the 80s and various programming books, mainly just copying the programs as written then trying to modify them. This book in particular was pivotal for me as I loved the old Infocom text adventures of the time:
Write Your Own Adventure Programs For Your Microcomputer:
https://drive.google.com/file/d/0Bxv0SsvibDMTYkFJbUswOHFQclE/view
(It looks like these books were released for free by Usborne: https://usborne.com/browse-books/features/computer-and-coding-books/ ... what a nostalgia trip!)
In high-school I learned C and LISP for Autocad programming. I continued to learn about C (plus a little C++) and ASM thanks to John Carmack and DOOM/Quake. Wrote my own computer games (mainly RTS as the Command and Conquer series was big back then) ... nothing great but I thought they were cool.
Dabbled in Java a bit in college but ultimately shifted to C++ and C# after getting a consultancy job and that is what I continued with until recently. Now I'm back into Java and currently trying to catch up on all the front-end Javascript libraries now as well as tinkering with Perl, GO, and Objective-C.
C#? You have my sympathy. That ecosystem TEH SUX!
The Most Popular Programming Languages - 1965/2020
This is funny. Had to learn Cobol at school - lab still had a punch card machine and that was late 1980s.
Basic, obviously.
ZX Spectrum (Z80 assembly) - dissassembled and adapted a word processor for Czech - drew the extra characters and made up a printer spooler - that was the most fun with a computer ever, also I was young and had time. Also hated re-typing on a typewriter.
First thing (literally the first thing) after the iron curtain dropped got a PC and tried Pascal, databases and web-development but dropped out of all that in early 90s.
Doom, Quake, Civ, Sim City. Mostly scripts with some disassembly and poking around. Various scripts are the only programming I do now.
ant (Member Profile)
Your video, Quake Beta Pre Release 6/11/96: Alt. Chthon & Final Level, has made it into the Top 15 New Videos listing. Congratulations on your achievement. For your contribution you have been awarded 1 Power Point.
w1ndex (Member Profile)
Congratulations! Your video, A Pigeon Rides the Train(with Quake Sound Effects), has reached the #1 spot in the current Top 15 New Videos listing. This is a very difficult thing to accomplish but you managed to pull it off. For your contribution you have been awarded 2 Power Points.
This achievement has earned you your "Golden One" Level 25 Badge!
w1ndex (Member Profile)
Your video, A Pigeon Rides the Train(with Quake Sound Effects), has made it into the Top 15 New Videos listing. Congratulations on your achievement. For your contribution you have been awarded 1 Power Point.
w1ndex (Member Profile)
Congratulations! Your video, This QUAKE Record Took 17 Years To Beat, has reached the #1 spot in the current Top 15 New Videos listing. This is a very difficult thing to accomplish but you managed to pull it off. For your contribution you have been awarded 2 Power Points.
This achievement has earned you your "Golden One" Level 24 Badge!
w1ndex (Member Profile)
Your video, This QUAKE Record Took 17 Years To Beat, has made it into the Top 15 New Videos listing. Congratulations on your achievement. For your contribution you have been awarded 1 Power Point.
This achievement has earned you your "Pop Star" Level 23 Badge!
Vox: Why gamers use WASD to move
I have a very hard time believing thresh invented/mainstreamed WASD.
First, well before quake there were games that required mouselook, probably most notably descent and xwing type games. (Joysticks were expensive, uncommon peripherals for the most part). I clearly remember playing both of those games with a keyboard / mouse setup like today, and that feels like it was around 2 years prior to quake's release.
Second, as a diehard quake junkie who practically camped outside the store to get my hands on the game, from the very beginning there were many sites dedicated to qtest (the beta), and the very first thing those pages trafficked were cfg files from all the people arguing which control method was best. (then came skins, maps, quakeworld, mods, machinima, etc). I would say WASD was pretty well established well before Thresh won his ferrari- I dont have any statistical data or anything, and I think its cool that carmack included his .cfg file in later releases, but I highly doubt he was the first to use it / that people used it because they wanted to imitate him.
Vox: Why gamers use WASD to move
I never played against Thresh but Quake 1/2 TF/CTF/Death Match and Half-Life 1 TF/CTF/Death Match are among the best gaming years I've had during my teens.
I really miss those early glory days of FPS.
Tsunami following 7.7 Earthquake in Indonesia
Again? Islands and coastals are scary after big ocean quakes!
*fear