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Meet the Man Who Beat 'Pac-Man'

Mordhaus (Member Profile)

HDD and Floppy Music: Nirvana - Smell Like Teen Spirit

AICP sponsor reel is a colourful dance explosion

kir_mokum says...

ok, i'll do my best:

"It's where the program does the animation for you using physics (or other) algorithms. As the artist, you place a "flag" in the scene, and attach it to a "pole" then tell the program there's a "45 mph wind from the East".
Then you hit "Play" and you get a movie of a flag waving in the wind."

this is called a sim, and yes it's a type of procedural animation but it doesn't replace some kind of "classical" method of animating. sims are used for all kinds of things: particles, cloth, fur/hair/feathers, crowds, fluid, rigid body destruction, etc, etc. the artists who do this are not animators, they're FX artists and it isn't as simple as plugging in "45 mph wind from the east". not even close. for something seemingly that simple you're dialing in things like direction, turbulence, gravity, plus the cloth properties. once you have your settings, you sim it, which can take days on a render farm for complex sims. if that sim is approved then it goes to lighting, gets put into the scene, has textures/materials/shaders applied, and then gets rendered, which can take another several days on a render farm depending on the complexity. these sims are the only way to get realistic animations for these types of materials. and there are generally many versions made at this stage to get the sim right, fix broken frames, fix intersecting, get the lighting and textures/materials/shaders working right, etc. THEN it goes to the compositing dept for a couple dozen more versions.




"As opposed to regular animation, which can be thought of as glorified stop-motion animation. Each single piece moved by you, individually, for each frame of video."

regular animation is like stop motion except it's not every frame (it's interpolated between keyframes) and is for character animation.

anim and FX are 2 different departments and often use 2 different software packages.

mocap is also not handled by the anim dept. it would be done by match move and/or tech anim.




"You create a flag and a pole. Then the next frame you bend it here, here, here, and here, then click forward to the next frame, and bend it a bit more here, little less here, invert this bend, add another, make this corner whip a bit."

no one in there right mind would do this, it's completely impractical, and would look like complete shit.




"It basically allows less technically savvy artists play in a world where only "nerds" used to play."

the FX people are way more nerds and technical than anim people. you need to be technically savvy for every dept. but the real nerds and really technically savvy people work on pipeline who were probably heavily involved in this project building custom toolsets for it.




"Really kind of lazy way of animating."

no, it's fucking hard, requires a lot of knowledge, a lot of people, a lot of cpu horsepower, is used all the time to get high quality animations, is a collection of several departments other than animation, and is used in conjunction with animation.

Mordhaus (Member Profile)

AICP sponsor reel is a colourful dance explosion

Payback says...

It's where the program does the animation for you using physics (or other) algorithms. As the artist, you place a "flag" in the scene, and attach it to a "pole" then tell the program there's a "45 mph wind from the East".
Then you hit "Play" and you get a movie of a flag waving in the wind.

As opposed to regular animation, which can be thought of as glorified stop-motion animation. Each single piece moved by you, individually, for each frame of video.

You create a flag and a pole. Then the next frame you bend it here, here, here, and here, then click forward to the next frame, and bend it a bit more here, little less here, invert this bend, add another, make this corner whip a bit.

It basically allows less technically savvy artists play in a world where only "nerds" used to play.

So, basically here in this video, it's like those simulations of water breaking out of a ball and splashing all over the place. Only instead of a ball, you have human-shaped containers being moved around through mo-cap and having things attached to their shells or filled with other things.

Really kind of lazy way of animating.

bareboards2 said:

What the heck is "procedural animation"?

YouTube Video channels or persons that "Grind Your Gears" (Internet Talk Post)

RFlagg says...

I'll agree with everyone on TYT. I like the message, but the delivery needs work.

Captain Disillusion. I enjoy debunking, but the persona and gimmick makes it hard to watch most of the time.

Thunderf00t. I enjoyed him for awhile, especially his Creationist debunking era, but then something happened and I just can't do his videos most of the time. Partly it was his stance on elevator gate, which he just pushed and pushed endlessly, but he seemed to just go off after that whole incident. I don't mind the opinion, I disagree, but he just wouldn't let it go... and never got back to what he originally was doing.

Oh and yeah, Angry Videogame Nerd I agree with. Way too much fluff...

Markplier. My kids love him, so my suggestion box is full of him for a few days after every other weekend. I love Twitch and stuff like that, but I don't find his personality at all enjoyable. He's a Pew De Pie wannabe and I can't stand Pew either.

Earthling Cinema... no. Just no. Another annoying personality, I just don't get the appeal.

Speaking of cinema related ones, Cinema Sins. They give 50 or 60, and really only a third or so actually count, even on movies I hated. I appreciate critique but I don't know, I normally can't watch a full episode.

I'll agree with others about mean spirited pranks. Truth distorters, especially when it is for financial, political or religious gain, which I guess is most of those types.

Joshua Feuerstein is a perfect example of the above.

People doing videos in cars, even if parked... there are exceptions to that, like the guy who does carpool karaoke, but most others...

Guy on the street type videos. It's been a format around for too long. How many people did you have to edit out to get a few idiots? Occasionally they'll show one person who knows among 8 others.

When otherwise smart science channels like SciShow and the like use the word "theory" in the common sense of the term and not the scientific use. It continues to distort the public image of the word. They come to a science channel, see it used where they should be using hypothesis. If they want to keep it simple and use guess or ideas. Just don't use the word theory until it's a more accepted theory. This way people don't keep saying "it's just a theory" on actual facts like the big bang, evolution, human accelerated climate change, etc.

YouTube Video channels or persons that "Grind Your Gears" (Internet Talk Post)

Uptime Funk - (Uptown Funk parody)

Uptime Funk - (Uptown Funk parody)

Stargate Macgyver Gag-Clear & Clean

Jinx says...

I have such a nerd crush on this show. and Amanda, obviously. There used to be a Justin.TV channel that ran the whole thing on repeat 24:7...I'm sad its gone now

Homeless Guy is Amazing!

Homeless Guy is Amazing!

Homeless Guy is Amazing!

siftbot says...

This video has been nominated as a duplicate of this video by eric3579. If this nomination is seconded with *isdupe, the video will be killed and its votes transferred to the original.

Safe and Sorry – Terrorism & Mass Surveillance

poolcleaner says...

Yeah, i dont trust a single fuck with a badge or a gun or both and a uniform. That wasnt always so. At one time i was a pretty lame introverted nerd with the world as my oyster. Listening to Rage Against the Machine made me concerned, because it was too extreme. And then the iron fist of law enforcement thought theyd fuck with me and make me suffer for what was not my burden. And then it just gets worse and worse, a downward spiral of constant legal battles, jail time, mental illness, etc. etc. etc. Its all the same to me, govt, law enforcement, human resource representatives, executives, redcoats. Oppression creates terrorism. Always.

During the Philippine-American war, the events which lead up to our own soldiers commiting acts of genocide started with our disregard of the indigenous people, oppression, and penchant for disrespecting local men and harassing their women; as well, our ignorant and well documented philosophies of Anglo-Saxon exceptionalism. The family of the abused rise up and attack their oppressors. Terrorism will always be so as long as the mighty refuse to respect all ways of life and seek instead to instill their systems of government and create puppet governments whoch fail, destablizing entire regions.

Because now the game is bigger. You dont simply destablize a region: when you oppress people, you destabilize an entire zeitgeist, affecting far more people than ever before. People in America rise up to join forces that provide promises of liberty that America no longer offers. Even if those terror groups themselves lie, the broken people see it as a hope. The oppressed will crawl out of the woodwork and kill. There is no precise pattern when frank castles of the world do their deeds. Its just like the 4000 deaths per year from semitrucks, the trucking industry says 70% (debatable, likely a lower number) of accidents are caused by noncommercial vehicles. Impatient people weaving in and out of traffic and cutting off truck drivers oppresses them and sometimes even they to rise up and do terror.

So simple answer: Love, peace, and good will are what the government should promote. Of course, that would simply open them to being taken advantage of... so, we are fucked, always and forever. But maybe even if we cant promote true peace, perhaps we can at least avoid creating the terrorists we fear.



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