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Fluorescent Hula Hoop Girl.

Golden Eagle Snatches Kid

kir_mokum says...

you just don't notice the good vfx. this is by no means a crazy vfx shot. also, the footage getting crushed by youtube compression helps a lot.

swedishfriend said:

Eagles do pick up animals heavier than that kid so this isn't out of the question. Looking at it slower I would have to say it is real or it is better motion matching than any special effect I have seen in any modern film to date.

A Short History Of The GIF

Sagemind says...

Some very old (and stripped down) notes I have, from a beginners course I used to teach on web graphics and image formats. (it does loose a little something in translation with the limited formatting we can use here).

GIF: (Graphics Interchange Format)
Limited to 256 colors and less.
Recommended - 72 dpi.
8-bit color planes


Originally designed by Compuserve. June 1987

It used a compression scheme called LZW.
Gif utilizes a compression method which uses a particular algorithm. This algorithm is copyrighted by Unisys. Any software which supports the format must obtain the rights to use the format but all users are free to use it.
Because of this issue..., a new format called PNG (Portable Network Graphics) is slowly infiltrating, and is expected to eventually replace the GIF.


How it compresses...


  1. It compresses repeated patterns of pixels in an image.
  2. The more repeated patterns there are in an image, the more it can be compressed. When the image is decompressed it is
    exactly the same as the original image.
  3. Example:

    If the code looks like this - (@ 42-bytes)
    1 5 6 4 6 7 9 1 2 5 6 9 8 4 5 8 9 2 5 6 9 8 5 6 7 2 5 6 9 6 1 5 6 4 6 7 9 7 8 2 5 6

    The conversion looks for repeating strings of more than 3 numbers -
    1 5 6 4 6 7 9 1 2 5 6 9 8 4 5 8 9 2 5 6 9 8 5 6 7 2 5 6 9 6 1 5 6 4 6 7 9 7 8 2 5 6

    It then replaces the strings with a "token". It refers to which number it repeats and for how many characters -
    1 5 6 4 6 7 9 1 2 5 6 9 8 4 5 8 9 [9,5] 5 6 7 [9,4] 6 [1,7] 7 8 [9,3]

  4. Each "token" takes 2 bytes. having eliminated several repeating characters, our code is now only 31-bytes


Points to note:

  • GIF uses Lossless, Pattern Matching Compression
  • It compresses repeated patterns of pixels in an image.
  • The more repeated patterns there are in an image, the more it can be compressed.
  • When the image is decompressed it is exactly the same as the original image


Summary:
When you convert images to the GIF format you first must reduce the number of colors to 256 or less, (this process looses information). The fewer the colors, the smaller the file. But when the image is compressed, no image detail is lost.

Landings at San Diego Int Airport Timelapsed

VideoSift 5.0 bugs go here. (Sift Talk Post)

Sagemind says...

Questions:
Why are all the video thumbnails such bad quality?
I'm looking at them and they are fuzzy, blurry and almost look like they have a screen filter on them. It is possible that the thumbnail process is compressing the images too much creating extensive compression artifact but I don't think that's it. To me they all look like what you would get if you filmed your TV screen with a low resolution video camera and then made a JPG out of it. Just plain ol' low quality.

Why are the comment text boxes so small?
Text boxes, like the one I am typing in right now show about six lines of text. I assume it's to give that sleek/slim look to the page and not take up so much vertical real estate on the page. Sometimes slimmer isn't better. I have to constantly stop and scroll up and down just to read my one paragraph as I'm typing to make sure my sentences make sense. Never mind actually trying to see more of what I've written. It's not quite like reading a book through a pin-hole but it does feel awfully claustrophobic. - Oh hold on... There's a corner I can pull and make the text box window larger - nice. You still may or may not want to set the default box size to text lines of text, at least.

Chinese Farmer Creates Wind-Powered Car

GeeSussFreeK says...

>> ^jqpublick:

I think it's more likely that this system extends the drive time of whatever battery cells he has installed in the thing. It's not that he's getting free energy, it's just that at 40 the system is going fast enough that even though there's a net loss, the additional energy stored in the batteries gives a longer running time. I think that's just about all that there is here.
>> ^rkone:
>> ^Drachen_Jager:
That is the dumbest thing I've ever seen.

Agreed. I'd downvote the video if I could. People, if you're in doubt, think of it this way - if the fan could generate more power than the loss of pushing it, then you could just keep adding more fans until it becomes a perpetual motion machine..



Problem, nothing happens at 40 miles an hour in physics for a decrease wind resistance and drag. If anything, the faster you go, the more of a problem wind becomes. There is no possible way that this is extending his drive time. This is exactly equal to holding your hand out the window. If you could turn that blockage into electricity, it will always be less energy than the amount of momentum it sapped via drag. Or else ALL CARS WOULD ALREADY DO THIS! The reason you don't is because it doesn't work.

A simple instance where something like this IS used is the emergency ram air turbine for jumbo jets. When there is a complete loss of power, a ram air turbine drops down to generate emergency power for the hydraulic systems. This increases drag, but it is so small that it isn't a problem. But it is also why air planes don't have windmills on them, anything you use to block the wind is slowing you down more than any recoverable amount of energy via electric conservation of kinetic energy. This is physics 101, entropy, it's a bitch!

Now, if he compressed the incoming air, added a combustion chamber with kerosene or gasoline, then he would have himself a turbine engine for his car, but now, he just has a lesson in why physics is hard.

Zombies.... can get us to watch ANYTHING, right?

bareboards2 says...

It's also unlikely that a healthy young woman would have a heart attack and be revived by zombies.

But I see your point.

Presumably folks would keep doing the compressions until they revived. Which would take the defib unit.


>> ^Deano:

This still promotes the unlikely possibility that someone will gain consciousness after a bit of CPR. I was told it's most likely you'll still need the defib unit. You're just buying time with CPR.

TED - Amy Cuddy: Your Body Language Shapes Who You Are

draak13 says...

Good luck to you! Hope that does good things for you =).

>> ^criticalthud:

>> ^draak13:
Apologies for the fiery comment earlier; I do prefer an actual discussion as you're marching on with. No beef against physicists, either...I'm an electical/biomedical engineer turned analytical chemist/physicist =).
Sorry to hear about your scoliosis. Apart from a shoulder issue, I don't really have too much that separates me from ideal at this point. Nonetheless, as humans, the good many of us fall within the portion of the distribution that this stuff matters. This is clearly indicated by her results, which are supported by the foundations of countless other experiments many learn about even in introductory psychology courses.
Your comment about us choosing to act differently from our body language is extremely valid on all levels of neurophysiology. For example, a person can lift their arm, or a person can imagine lifting their arm while keeping it still. In both cases, the primary motor cortex lights up the same way, though in the case where the person keep their arm still, the signal is inhibited further down the pathway. That's an example rooted in the old brain, and there are certainly examples within the higher level cognitive portions of the brain. Smiling makes us feel happy, and we often feel happier simply by smiling, but we can choose to be happy while not smiling, or choose to be sad while smiling.
In this case, what was described was a method in which we can bring out dominant behaviors in ourselves through our body language feedback. For those who are do not have a naturally dominant personality, this is an excellent way to step into the shoes of a slightly more dominant self. Continuing with your comment, her 'make it until you become it' conclusion is very much a person choosing to act in a more dominant way, without the need for the postures to make it so. Once those neural pathways are better understood within ourselves, it's much easier to call upon them and make that conscious decision as necessary. Until then, many less dominant people have an easily accessible means to explore themselves with a slightly more dominant attitude.
>> ^criticalthud:
i grew up with a pretty gnarly scoliosis. Body language that wasn't strained or uncomfortable was nearly impossible.
Most of us have distortion in our spines that effects who we are, how we move, and how we present. Perhaps you do not, but ignoring the physical realities of the species to pretend that how we are perceived is mostly a conscious choice, is understating the matter.


and sorry if i came off as a snot.
as to the vid, honestly i find a presentation of "ease" in a person to be the most attractive, rather than dominance.
as for the scoliosis, been working hard at it for 12 yrs and we're over some big practical hurdles. By understanding neurology this way (in terms of pressure and compression), we're quickly gaining on being able to dynamically change the spine.
to explain, in short:
i imagine you are familiar with thoracic outlet syndrome? - basically a compression of the brachial plexus at the clavicle and rib 1, which results in an interruption and weakening of the nervous signal, weakness in the hand, pain etc. To solve it, doctors cut a hole for it. From that, we can take an understanding that compression of neurology is a fairly bad thing.
But if you look at the main branches of neurology, what you'll note is that the nervous system at some point in the body always runs through a bone space (interosseous space). Between vertebrae, between ribs, etc. Over time and trauma these spaces compress, resulting in variances in compression all throughout the body, thus varying neurological feed all throughout the body. The neurological system is a fluid system. As you vary compression, you vary the pressure within the fluid system. These variances in pressure and fluid transfer start dictating our tendencies. How we move, how we look, who we are.
anyway, here's some of it
www.ncrtheory.org
so far, the practical end (manual therapy) is proving the theoretical. I'm just balancing neurological space. pretty unbelievable. today is a big day. wish me luck.

TED - Amy Cuddy: Your Body Language Shapes Who You Are

criticalthud says...

>> ^draak13:

Apologies for the fiery comment earlier; I do prefer an actual discussion as you're marching on with. No beef against physicists, either...I'm an electical/biomedical engineer turned analytical chemist/physicist =).
Sorry to hear about your scoliosis. Apart from a shoulder issue, I don't really have too much that separates me from ideal at this point. Nonetheless, as humans, the good many of us fall within the portion of the distribution that this stuff matters. This is clearly indicated by her results, which are supported by the foundations of countless other experiments many learn about even in introductory psychology courses.
Your comment about us choosing to act differently from our body language is extremely valid on all levels of neurophysiology. For example, a person can lift their arm, or a person can imagine lifting their arm while keeping it still. In both cases, the primary motor cortex lights up the same way, though in the case where the person keep their arm still, the signal is inhibited further down the pathway. That's an example rooted in the old brain, and there are certainly examples within the higher level cognitive portions of the brain. Smiling makes us feel happy, and we often feel happier simply by smiling, but we can choose to be happy while not smiling, or choose to be sad while smiling.
In this case, what was described was a method in which we can bring out dominant behaviors in ourselves through our body language feedback. For those who are do not have a naturally dominant personality, this is an excellent way to step into the shoes of a slightly more dominant self. Continuing with your comment, her 'make it until you become it' conclusion is very much a person choosing to act in a more dominant way, without the need for the postures to make it so. Once those neural pathways are better understood within ourselves, it's much easier to call upon them and make that conscious decision as necessary. Until then, many less dominant people have an easily accessible means to explore themselves with a slightly more dominant attitude.
>> ^criticalthud:
i grew up with a pretty gnarly scoliosis. Body language that wasn't strained or uncomfortable was nearly impossible.
Most of us have distortion in our spines that effects who we are, how we move, and how we present. Perhaps you do not, but ignoring the physical realities of the species to pretend that how we are perceived is mostly a conscious choice, is understating the matter.



and sorry if i came off as a snot.
as to the vid, honestly i find a presentation of "ease" in a person to be the most attractive, rather than dominance.
as for the scoliosis, been working hard at it for 12 yrs and we're over some big practical hurdles. By understanding neurology this way (in terms of pressure and compression), we're quickly gaining on being able to dynamically change the spine.
to explain, in short:
i imagine you are familiar with thoracic outlet syndrome? - basically a compression of the brachial plexus at the clavicle and rib 1, which results in an interruption and weakening of the nervous signal, weakness in the hand, pain etc. To solve it, doctors cut a hole for it. From that, we can take an understanding that compression of neurology is a fairly bad thing.

But if you look at the main branches of neurology, what you'll note is that the nervous system at some point in the body always runs through a bone space (interosseous space). Between vertebrae, between ribs, etc. Over time and trauma these spaces compress, resulting in variances in compression all throughout the body, thus varying neurological feed all throughout the body. The neurological system is a fluid system. As you vary compression, you vary the pressure within the fluid system. These variances in pressure and fluid transfer start dictating our tendencies. How we move, how we look, who we are.
anyway, here's some of it
www.ncrtheory.org
so far, the practical end (manual therapy) is proving the theoretical. I'm just balancing neurological space. pretty unbelievable. today is a big day. wish me luck.

4.5 hr flight from London to Sydney

lucky760 says...

"At high speeds this precooler cools the hot, ram compressed air leading to an unusually high pressure ratio within the engine. The compressed air is subsequently fed into the rocket combustion chamber where it is ignited with stored liquid hydrogen. The high pressure ratio allows the engine to continue to provide high thrust at very high speeds and altitudes. The low temperature of the air permits light alloy construction to be employed which gives a very lightweight engine — essential for reaching orbit." —WikiPedia

14 BILLION YEARS OF EVOLUTION IN ONE MINUTE

shagen454 says...

Boner: It is still confusing...

Astrophysicists have created the most realistic computer simulation of the universe's evolution to date, tracking activity from the Big Bang to now -- a time span of around 14 billion years -- in high resolution.

Created by a team at the Harvard-Smithsonian Centre for Astrophysics (CfA) in collaboration with researchers at the Heidelberg Institute for Theoretical Studies (HITS), the Arepo software provides detailed imagery of different galaxies in the local universe using a technique known as "moving mesh".

Unlike previous model simulators, such as the Gadget code, Arepo's hydrodynamic model replicates the gaseous formations following the Big Bang by using a virtual, flexible grid that has the capacity to move to match the motions of the gas, stars, dark matter and dark energy that make up space -- it's like a virtual model of the cosmic web, able to bend and flex to support the matter and celestial bodies that make up the universe. Old simulators instead used a more regimented, fixed, cubic grid.

"We took all the advantages of previous codes and removed the disadvantages," explained Volker Springel, the HITS astrophysicist who built the software. Springel, an expert in galaxy formation who helped build the Millennium Simulation to trace the evolution of 10 billion particles, used Harvard's Odyssey supercomputer to run the simulation. Its 1,024 processor cores allowed the team to compress 14 billion years worth of cosmic history in the space of a few months.

The results are spiral galaxies like the Milky Way and Andromeda that actually look like spiral galaxies -- not the blurred blobs depicted by previous simulators -- generated from data input that stretches as far back as the afterglow of the Big Bang, thus portraying a dramatic cosmic evolution (see the above video for a sneak peek of that evolution from four billion years after the Big Bang).

"We find that Arepo leads to significantly higher star formation rates for galaxies in massive haloes and to more extended gaseous disks in galaxies, which also feature a thinner and smoother morphology than their Gadget counterparts," the team states in a paper describing the technology.

Though the feat is impressive -- CfA astrophysicist Debora Sijacki compares the high-resolution simulation's improvement over previous models to that of the 24.5-metre aperture Giant Magellan Telescope's improvement over all telescopes -- the team aim to generate simulations of larger areas of the universe. If this is achieved, the team will have created not only the most realistic, but the biggest universe simulation ever.



>> ^BoneRemake:

this video is a waste without addition information.
what am I looking at. spiraling gas' or something.
what is the significance, why did nine people upvote something they probably do not understand.
what part of the universe is this ? why didnt it start at the beginning ?
WHY WHY FUCKING WHY.

Amazing Acoustics! Halo theme sung in an oil chamber.

dahauns says...

>> ^jmd:

Seriously? I mean... really? were upvoting for a sound effect that has been in effect since the beginning of time itself.. and has been on the most basic and oldest of sound editors.. all recorded on some dudes awesome cell phone mic...
I wheep for you guys..


The reverb of your basic sound editor is cheap tinny crap. Good reverb is computationally expensive and hard to get right. We've been getting there in the past years, but still great to have the real stuff.
I agree with the mic though - 1080p video but shitty compressed mono sound in a video that's _about_ sound...*sigh*

Oh and I'm a bit confused about your last sentence...referencing urbandictionary, are you farting underwater or are you going to piss in my sink?

Oz: The Great and Powerful - First Trailer

The Rubies are Coming! Well, they are here already! (Happy Talk Post)

Cutting Steel



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