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Project Offset part 2 (cinematic quality game engine)

Fletch says...

"There are solutions being developed but as there is no demand for real-time ray-tracing its not comming along very quickly."

There is a lot of demand for real-time ray-tracing and it's coming along very quickly. The August Scientific American has a good article on it. But yeah, real cinema quality... a ways off. Still, this engine is pretty sweet. Highly recommend the full videos from their website.

I might add that although this engine looks sweet, I'm not big for games that look "real". I just don't think it necessarily makes a good game. I still load up Ultimate Doom on occasion and play it through and have a blast. (I have a DOS-box just for older games). I still prefer Warcraft II to Warcraft III and wish they didn't go to the 3D engine. It was just a funner, better looking game in 2D to me. I think some games go 3D just to go 3D, and it's done at the expense of the fun-factor, at least for me. I quit playing the Command and Conquer games when they went to a 3D engine. Oh well, I'm old and somewhat nostalgic for the old stuff anyway.

Sheesh! Am I still talking? Sorry...



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