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Fusionaut (Member Profile)

Peur du Noir (Fear of the Dark)

oritteropo says...

Thanks for the link. Very interesting, and a good read. I am actually familiar with some of Félix Vallotton's work, and hadn't made the connection. In retrospect it seems almost obvious.

Less obvious again was the fact that he had to make the whole room, then turn out the lights so you couldn't see it! It makes perfect sense, but it wasn't obvious.
>> ^AdrianBlack:

I did a little digging online, and I found an interview with Robert McGuire talking about this piece:
"...Finding the choice of technique took time...In the end we went with traditional hand-drawn animation, then combining this with Flash to ink and clean the drawings. Later, in some cases, we were combining a few techniques. There were all sorts of technical problems that needed to be worked out. Sometimes it was hard getting the software to look integrated. Some backgrounds and objects were created in 3-D. AfterEffects was used to add a blur to the light from the candle."
Very interesting! Here is the rest of the interview if you would like to read it.

Peur du Noir (Fear of the Dark)

AdrianBlack says...

I did a little digging online, and I found an interview with Robert McGuire talking about this piece:

"...Finding the choice of technique took time...In the end we went with traditional hand-drawn animation, then combining this with Flash to ink and clean the drawings. Later, in some cases, we were combining a few techniques. There were all sorts of technical problems that needed to be worked out. Sometimes it was hard getting the software to look integrated. Some backgrounds and objects were created in 3-D. AfterEffects was used to add a blur to the light from the candle."

Very interesting! Here is the rest of the interview if you would like to read it.
>> ^oritteropo:

That's quite an interesting look to the film, any idea how they would have achieved it? It looks a bit like a woodblock print in places (like the hands) but other bits look like fairly basic computer graphics.
I assume this isn't an effect you can just turn on in Maya or Photoshop?

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L.A. Noire - "Investigation and Interrogation"

legacy0100 says...

Historically, most Noire films have based their stories in New York city and other ultra urban environments with dark lighting and shady characters. Having the game set up in L.A. is a gesture that the game developers are breaking away from the traditional approach to the Noire genre.

Ruby Rocket, Private Detective

Drachen_Jager says...

But he's quite right, the animation style is Heavy Metal inspired. The plot and style of this clip are from noir, but the animation style is a different matter. The lip movements, the drool when she sits up, those are Heavy Metal inspired bits.

Man I haven't watched that movie in years. Time to see if it's on torrent.

Ruby Rocket, Private Detective

A overview of Rockstar Games next big hit.

EMPIRE says...

I am so psyched for this. 2010 was a great year for gaming. 2011 seems to be another one in a row:

Portal 2
Elder Scrolls V: Skyrim
Mass Effect 3
Uncharted 3
Duke Nukem Forever
Deus Ex: Human Revolution
Crysis 2
Brink
The Witcher 2
Diablo 3
Rage
L.A. Noire
Gears of War 3
The Last Guardian
Journey
Stacking

Why I am no longer a Christian

LarsaruS says...

*quality storytelling. But where is part 2 of "The history of God"?

Off Topic
Had some real noir/max payne feel to it. He could do the voice-overs for the next game.

Best Albums of 2010 (Metal Talk Post)

bamdrew says...

hey, DillingerEscapePlan! I've seen them a halfdozen times. Jeez, probably ten years ago,... I'm getting soo old soo fast...

Anyhow, my musical taste kept going into weirder directions this year;

Sufjan Steven's made a tremendously interesting and personal album (Age of Adz) that took this consistently well done electronic turn, like it was produced by Reznor or something ('I Walked' is a highlight for me, with a weeeirdly cool, staggered melody that I'd never really heard done successfully before...). His vocals grow on you after a while... really the whole album gets a lot better with repeat listens (good night-driving album).

Yeasayer shared a (free) live album... I saw them twice in 2010, so might be biased, but they are just the right amount of experimental with a dash of pop so that people get down at their shows. 'Madder Red', 'Tight Rope', '2080', a lot of good stuff. Bit of an 80's throwback with the synth drums and such, but I like it as a child of the 80's.

Beach House (Teen Dream)... oooh beach house... listened to their album for all of Jan and Feb of 2010... great driving cd... love minimalism with build-ups, which is basically every song by them, and her distinct smoker's voice is just rad. Very different band doing its own thing. If you're into As I Lay Dying and all that business right now this cd might be a stretch... however I used to be way into The Locust, so, you never know! (ok, I still listen to The Locust from time to time...)

Local Natives cd was good. The ladies dug this shit a lot because of the vocal harmonies and whatnot; as a drummer, I thought it was pretty rocking at times, and had some nice minorkey guitar themes and buildups. Also caught them live, and they were excellent. 'Wide Eyes' is a good one.

Lastly, she didn't put out a cd, but I listened to a lot of Neko Case in 2010. 'Star Witness', 'The Pharaohs', 'Blacklisted','Deep Red Bells', 'Things that Scare Me',... all these darker, noir tracks really work for me, and I don't think anybody else is doing anything like this successfully. Plus Neko has the greatest voice possible.

Thanks for sharing your top 10; I'll check 'em out!

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Murakami: Hard Boiled Wonderland & The End of the World

siftbot says...

Tags for this video have been changed from 'ephemeral, bing crosby, japan, neo noir' to 'ephemeral, bing crosby, japan, neo noir, murakami' - edited by JesseoftheNorth

Hybrid (Member Profile)

Rockstar's L.A. Noire - Animation and Facial Tech Trailer

Rockstar Games R&D Discuss L.A. Noire Tech



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Beggar's Canyon