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Partycle PC demo (featuring art by VS's Zonbie)

siftbot says...

Tags for this video have been changed from 'breakpoint, 2010, PC, graphics, animation, music, demoscene, zonbie, panda cube' to 'breakpoint, PC, graphics, animation, music, demoscene, zonbie, panda cube, pandacube' - edited by Zonbie

PandaCube PC-05: Flux PPR demo - ft. work by Zonbie

Source Code Trailer

Deano says...

As we agree that the title makes no freaking sense how about some alternatives?

I propose;

Breakpoint
Variable Out of Scope
Invalid Procedure

or my favourite

Another Crappy Jake Gyllenhaal film

Starcraft 2 Cracktro by Razor 1911

LarsaruS says...

>> ^Croccydile:

This brings back some old memories... common for these kinds of intros on certain C64, Amiga, PC releases back in the day. Razor1911 is one of the originals! You can find alot of these on YouTube as well since finding them individually in original form now is exceptionally difficult. Was this specific to Starcraft 2 or simply an updated .nfo viewer?
On a semi-related note, its good to see that the 64k intros are (amazingly) still being made today as well. Rather difficult to believe its possible to do that anymore, especially in 3D without all the bloat from libraries.
One of the best, and it still works on modern OS/PCs http://www.youtube.com/watch?v=LkEsP9H2HGM
Unfortunately some of the productions are false positives in modern virus scanners, thinking because of the .exe packer its a trojan (Not the case here)


I believe this was written specifically for SC2 but I am not sure they might use old stuff and just update the text in it. Dunno.

As for C64 and Amiga intros/demos I agree.
Another great 4k PC demo is: http://videosift.com/video/Elevated-Procedural-realtime-terrain-demo (elevated - RGBA & TBC) Winner of 2009 Breakpoint.

Thanks for the link. It really is awe inspiring.

LarsaruS (Member Profile)

enoch (Member Profile)

Partycle PC demo (featuring art by VS's Zonbie)

Zonbie says...

>> ^mxxcon:

woah, wait a minute, this demo is 91megs?!
i thought this was 128kb or 64kb demo...


Nope, PC Demo at Breakpoint this year went all out with a 128MB limit (including libraries) - so any demo and assets - must be within this limit

Of course, we don't compress any assets down, as no point (at least not for us this time)


Elevated, PC 4kb intro winner at Breakpoint 2009, RGBA & TBC

LarsaruS says...

>> ^KnivesOut:

I've still got this in my temp folder. It's astounding.
Just so folks realize, when the exe is run, this video is rendered real-time by their amazingly tiny graphics engine. Sound too! It's really remarkable.


I also have it, was one of the first things I dl'ed after my HDD crashed... I love that sweet sweet music and I still can't believe it is only 4kb...

Breakpoint 2009 Invite, Everything is Under Control - MFX

Agenda Circling Forth: Stunning demoscene competition winner

Is this the best, or the worst game ever?

mxxcon says...

It is actually a game http://www.gravitysensation.com/sumotori/

Sumotori Dreams is a small demoscene game created by Peter Sotesz for the Breakpoint 2007 96k game competition (it took first). The premise is simple: two self-balancing physics rigs face off in a sumo ring. The first rig to fall over loses. The implementation is simple but satisfying, and is well supported by solid physics, decent lighting, and good camera work. You can play against a computer opponent, but the real fun is playing Sumotori against a friend on the same keyboard.
http://www.fun-motion.com/physics-games/sumotori-dreams/

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