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Kevin Spacey in new Call of Duty Trailer

RedSky says...

@Payback

Oh I have no doubt it will be just as conservative as every other CoD since. I'm curious if those hover bikes actually get into multiplayer, but I doubt it. I haven't bought a CoD since CoD4 and have no plans to.

There's certainly an expectation that they'll try something new, because with Titanfall's mech combat, the CoD model looks very stale.

But just seeing the graphics and realising they still haven't built a new engine is probably the best indicator that they'll keep riding the money train to gravy town.

Kevin Spacey in new Call of Duty Trailer

Star Citizen Pax East 2014 Live - Actual Ingame Scenes

shang says...

I'll stick with Eve Online I've played since 2003 for multiplayer
For amazing sandbox single player I'll stick to tried and true X series X3 has higher learning curve than eve but setting up mining / build a space station and hire cargo ships to run your trade routes while you hung pirates in a fighter is fun

Star Citizen Pax East 2014 Live - Actual Ingame Scenes

Sylvester_Ink says...

I'm eager to see the space sim come back, but I feel the Star Citizen developers are really focusing too much on graphics and "immersion" where gameplay should come first. Compare it to Elite: Dangerous, which started production at the same time but on a smaller budget, and yet at this point in time, has a multiplayer alpha that is amazingly fun to play and shows huge promise for the rest of the game to come.
I want both to succeed, but I'll definitely be spending my money on ED first, and waiting for Star Citizen to flesh itself out later.

Star Citizen Pax East 2014 Live - Actual Ingame Scenes

VoodooV says...

thanks for posting this, I didn't get to see the livestream until they got to the part about multiplayer that failed miserably.

Titanfall Gameplay video @ 1440p

entr0py says...

The beta featured only a selection of weapons, titans and maps. Those weren't actually three different titans, that was just the three default loadouts for one titan, the Atlas. And, there were custom loadouts even in the beta, with 5 customization slots and 3 mods for all of the primary weapons, you just had to reach a certain rank to unlock customization.

http://www.ign.com/wikis/titanfall/Atlas
http://www.ign.com/wikis/titanfall/Ogre
http://www.ign.com/wikis/titanfall/Stryder

But, I was disappointed too, but mainly because it was a maximum of 12-player games, small maps, no server browser, no keyboard chat and no single-player. Honestly it gives the impression they designed it to be peer-to-peer multiplayer, then late in development switched it to dedicated servers, without actually leveraging any of the advantages of having dedicated servers.

Xaielao said:

I found the beta pretty lacking. The terrible, forced AI bots, the mech combat is extremely simplistic. I'm an old mech warrior fan so I was majorly disappointed to find only 3 titans, and everyone uses the same one because it's clearly the best with no apparent way to customize them.

It's not a terrible game, it's just not remotely what I was hoping for.

Titanfall Gameplay video @ 1440p

spawnflagger says...

If the next-gen console games supported keyboard and mouse, I would have bought one. It's up to the developers to include KM control, but most don't - citing that it would be unfair in online multiplayer. I think just having a flag/tag that users could search for "gamepad only" online servers would solve that problem. I think there were only 2 PS3 titles that supported USB Keyboard+Mouse (Unreal Tournament and something else). Or even if they allowed KM for single-player campaigns, games like Killzone and Resistance would have been much more enjoyable to me.

So I upgraded my PC to an 8-core AMD FX-8320 + 16GB ram + GTX 750 Ti for less than the cost of Xbox One. (my projector's only 720p, so don't need a high-end GPU to get good framerates)

fuzzyundies said:

I am a graphics coder at Respawn. I understand where the claim of a "decade-old-engine" comes from, but I assure you we entirely rewrote the renderer backend and heavily modified the rest.

I'm not an authorized spokesman so I can't confirm anything that we haven't already talked about publicly, but pretty basic insight confirms what I've said: for example, all modern PCs and consoles use DX11-class GPUs and the "decade-old-engine" you mention only supported DX8 and DX9.

Anyway, I'm really glad you like the game! We've worked hard on it and hope it does well.

Mormons Declare War on Masturbation

AnomalousDatum says...

Maybe that young man is depressed? Stops going to church, going outside, withdraws from society, and wants nothing more than to blatantly masturbate in front of his peers. The solution is what, to talk about his porn? Is this not more likely a symptom of a bigger problem perhaps?

Anyway, I had this playing in the background looking at other stuff, and my selective hearing told me the soldier he needed to get out was his sperm, and he was in a desperate struggle to release them from their confinement. Talk to your bishop to help relieve this bitter struggle from your pants. I thought maybe they were talking about a new masturbatory video game. Help your friend get off today! Stop watching porn, and participate! Coming to your jock today, multiplayer action in your pants!
/sarcasm

Xbox One Trolling

MilkmanDan says...

I'm not sure what I feel more:

Appreciation for his clever plan and enjoyment in the recorded results, or reinforced smugness towards my avoidance of the cesspool that is online multiplayer gaming (/shudder).

Xbox One versus/vs. Nintendo 64

littlewoodenboy says...

I would say that it's popularity was based on the multiplayer. It was one of the first FPS games that had four player split screen multiplayer. For console players, there was nothing like it at the time. For a lot of people it was a system seller. I had friends who hardly ever played the single player, I never finished it. I was a hardcore PC player, but I owned a N64 for Goldeneye and The Ocarina of Time.

ChaosEngine said:

Never got the hype around GoldenEye.

Played it on a friends N64 and it felt like an ok FPS, but wasn't really that memorable. Is it just because it was the first decent console FPS?

Xbox One Kinect Calls Foul on Bad Language

newtboy says...

Well, I suppose that makes some sense for some people. I want my games as FUN as possible...if that means less realism in some ways, that's what I want. I do know I'm an oddball, so I feel lucky that the entire gaming industry isn't going the hyper-realism direction.
As I said, this isn't really an issue for me as I don't use multiplayer or chat much if at all (or play sports games much). If I did, and this is not optional, it would upset me to find out about it after I bought the game and/or system. That's why this video is helpful no matter what you feel about it, it's informative (if only minimally).
It IS an issue for me that XB1 has an always on microphone/camera and an always on internet connection. For someone like me, that's just a door for intrusion with little to no benefit. (I expect to hear about them being hacked by an ex-boyfriend to spy on someone within 6 months.) That's the main reason I prefer PS4 so far, the microphone/camera is optional. I also don't need my game machine to be a full multimedia platform for all my video needs, which seems to be a main 'selling point' for XB1 that's lost on me.
(and I'm not just a PS fanboy, I have a 360 and ps3, but no camera/microphone on either)

Lawdeedaw said:

Because people want them "real" as possible. I am fine with the old games on NES because I don't care. But if you bought the Xbox one well then you obviously need it as close to life to feel complete as possible. His desire, not mine.

Xbox One Kinect Calls Foul on Bad Language

rychan says...

I think this is hilarious. There is an immersion factor to it -- a coach or player could be given a technical foul for this. As already stated, it's VERY relevant for multiplayer.

I would hope this type of thing could be turned off in single player (maybe by simply unplugging the Kinect?).

Xbox One Kinect Calls Foul on Bad Language

newtboy says...

Ahhh, but if we're going to use the 'would it happen in real life?' postulate, I would point out that he was commenting as if he were a commentator, not as a player, so why was one player/team penalized?
I don't know why that would be a decent reason for this kind of thing either, most games are NOT like real life in most ways, even this game has many elements in it that are completely unrealistic in order to make it a fun, playable game. If the Xbox1 is going for this kind of unrealistic realism across the board, I think I'll stick with my ps3. I play games for fun, not to allow the speech police in my home. (That said, I don't play online or use the microphone/speech feature, so this likely wouldn't ever happen to me).
I'm just guessing, but is this a feature of multiplayer meant to keep people from spouting obscenities in quasi-public arenas in order to limit customer exposure to unwanted cursing? That would actually be reasonable, especially if it can be turned off with the agreement of both players in an online game.

Lawdeedaw said:

It depends on the type of game. Would it happen in real life? Or no? Okay, end debate and grow the fuck up.

Call of Duty (CoD) is Gay

South Park - Xbox One vs PS4

RFlagg says...

I get the idea that people want their friends on the same system, so they can play with/against one another. But the degree all sides get worked up is just odd. It's one of those cases of can't we just agree to disagree, but all sides get nearly evangelical.

My take... I prefer the 360 controller to the PS3 controller. I like the weight, the button and stick placements... just the whole feel is better, for me, at least for most games. Some 3rd person games benifit from the PS3 layout a bit better, but for shooters and platformers I think the 360 layout is better. Most of the exclusive titles next Gen are leaning me to the One, but most are cross platform, so that has little influence. For the current generation, I found the PS3 to be a far superior media machine, beyond the Blu-ray support, I think it does Netflix better (even discounting the poor UI the XBox had prior to the upcoming unified interface), which might be an issue with my router and it working better with the PS3 than the XBox, but even for connecting to my Windows PC and PlayOn (a program on my PC that allows me to use Hulu on the TV without Hulu Plus, and allows me to play more media types from my PC on the TV), it was better. However, the multiplayer on XBox seemed better, despite the fee... which gets me to a rub against the One, I wish Microsoft would remove the Gold requirement to access video services like Netflix, YouTube and the like. Leave the Gold requirement for multiplayer gaming, but video services should be broke off.

That said, most of my gaming is PC side... though for a game like Battlefield 4 or Titanfall I prefer a console... do in part to my lower end PC... yeah, the graphics on those games would look better (if my PC was a bit more modern), but I don't know, something about those style games makes me like the experience on the console better... same with Assassins Creed 4... actually, many console type games... but Steam and I love one another...



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