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Videos (126) | Sift Talk (3) | Blogs (3) | Comments (415) |
Videos (126) | Sift Talk (3) | Blogs (3) | Comments (415) |
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DOOM (4) Single-player Preview
We'll see. I read its multiplayer sucked though.
Time will tell. It sure looks fun, though.
Classic DOS games roundup, circa 1995
I was 13/14, games back then were magical. Anytime I was on a plane or in the car I was reading PC Gamer or CGM drooling over the demos (or shareware!), ads, previews and reviews. Remember those days? When information on gaming was largely through print?! I still remember those Dark Forces previews, I could have shot a load. PC gaming at that point really was fucking cutting edge.
1997 & 1998 also hold a special flame in gaming for me - 1997: Ultima Online (actually learned HTML and had a website for UO cuz I was a NERD), Fallout, GTA, Age of Empires, Dungeon Keeper, Quake II, Myth (incredible multiplayer component probably even still).
1998: Starcraft, Half-Life, Baldur's Gate, Thief, Grim Fandango, Fallout 2, Tribes, THIEF, Unreal, Commandos.... so many innovative games back then. Now we just build on them over and over and over again
Bethesda 2015 E3 Showcase
DOOM 4-gameplay-singleplayer-co-op and multiplayer-E3 2015 has been added as a related post - related requested by ant on that post.
Rainbow six Siege gives me sexual feelings!
Um...I'm pretty sure having a gay orgy and 'no homo' are mutually exclusive, buddy.
@artician , I'm also disappointed at the number of online-multiplayer only games these days. They finally have the computing power to make a decent AI, and they seem to have decided to all but give up on single player FPS. I've heard that's the case with the new Star Wars game too. Crappy. I just want to kill me some bots, not get crushed by 11 year olds.
Star Wars Battlefront Real Life Mod
There's single player? I thought it was all multiplayer.
It looked beautiful, but I noticed at least one enemy (:59)just standing there waiting to be shot. If that's the level of AI one can expect, that's pretty lame.
This Is Just Cause 3
I had an absolute blast playing Just Cause 2, and when the multiplayer mod came out, I had even more fun.
So this is one of my most anticipated games of the year.
Final Fantasy 7 REMAKE - Trailer E3
I absolutely hate 7, but we all knew this was inevitable. The game was responsible for introducing millions of people to RPGs, in the same way Halo introduced millions of console gamers to a proper multiplayer FPS (controls aside).
B-17 Skydive with Chicagoland Skydiving Center
has anyone made a multiplayer online game where a team can control a B17 with all the guns, turrets, bombing etc
Overwatch Gameplay Trailer
That's a good point about the grappling hook. It was hella fun in the Just Cause series and I hear that the new Call of Duty has a couple of levels where you can use a grappling hook that are fun as well, but they don't let you use it in multiplayer.
Still, this video just made me wonder... why? If TF2 didn't exist I would think this is awesome but aside from the asymmetrical play (the opposing team are not exact clones of the classes you can choose from) I'm not sure what they're hoping to add to the genre aside from the Blizzard art-style and polish.
The mix of high tech and some fantasy elements reminds me a little of the Future vs Fantasy mod for Quake. And maybe it's just because I haven't been playing multiplayer games lately, but It's been a long time since I've seen a grappling hook put to use in a shooter.
Overwatch Gameplay Trailer
The mix of high tech and some fantasy elements reminds me a little of the Future vs Fantasy mod for Quake. And maybe it's just because I haven't been playing multiplayer games lately, but It's been a long time since I've seen a grappling hook put to use in a shooter.
Star Citizen: Drake Cutlass Commercial
Thanks @kulpims.
Ive been a backer for a year and a half. So I've had access to their "pre pre pre pre pre pre Alpha" for some time now which allows you to walk around the hangar and see the ships you've purchased and climb into the cockpits and walk around, etc. Limited multiplayer dog fighting is available and some co-op modes. but not many of the ships are available for combat yet.
I've purposely not played it very much though. I could never be a game tester despite how much I game. I don't have a ton of patience for bugs and I just don't want to get burnt out on the game. I'd rather play the released game. but it is wild to see it grow and evolve right before your eyes.
Believe it or not though. I do get Mordhaus's frustration. The crowdfunding campaign has been going on for WAY longer than anyone has intended. CR himself never expected this kind of support. I've got hype fatigue myself. I get worn out following this game. the downvote was unnecessary though.
Double-Barreled Shotguns in FPS Games
Surprised he didn't mention "auto-shotguns" as part of alternative designs. Being able to fire 8 successive rounds was mighty useful in close-quarters of some Battlefield 2 multiplayer maps. (after appropriate gun upgrades of course).
Star Wars TIE Fighter vs. Thai Fighter | Robot Chicken
Ditto. With multiplayer too.
Amen! Hell, re-release any of those games (X-Wing, X-Wing vs Tie Fighter, Rebel Alliance) to work on modern systems with a graphics update and I'd throw my money at them.
ChaosEngine (Member Profile)
Really? That doesn't say much for your imagination. I'll try to help.
1. You don't have a gaming PC
2. You want to play in on your home theater from your easy chair
3. You prefer a controller to a keyboard and mouse
4. You want to play on your 60' plasma and 1080p is good enough.
I could think of more but hopefully that helps.
Honestly , I have a gaming rig but my GTX560ti is about obsolete and the last time I priced new cards the crypto-currency miners had driven up the prices. If I don't buy a nice card before this releases I will enjoy the hell out of this game on PS4. If it has a good multiplayer I'll play it on PS4 regardless.
PC master-race...sheesh.
Can't imagine why you would play this on anything other than a pc.
Star Citizen: Arena Commander launch trailer
They're talking about the ships fragmenting with damage and those fragments having collision etc. Modelling all that physics stuff sounds complex even in single player, but synching all that shit up for multiplayer sounds like a fucking nightmare.
I can't really fathom that there is a game at the end of all this.