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WR: Mysteries of the Organism (1971)

Official Halo 4 Launch Trailer 'Scanned' Long Form

Deano says...

>> ^00Scud00:

Oh I'm quite sure there's money to be made in PC games, but I guess Microsoft still thinks they can move more Xboxes with Halo as an exclusive, although I suspect that anyone who really wants to play Halo that badly already owns one by now. Or maybe they're just still mad that the same marketing strategy doesn't work as well with operating systems and that the majority of PC users called Microsoft on their bullshit.
>> ^Deano:
>> ^00Scud00:
It's a shame that Microsoft decided to stop bringing Halo to the PC after Halo 2, sure, it wasn't the greatest game series ever made but I still would not mind playing it anyhow.

No money in the PC game for them. You can't charge for map packs, Spartan Ops, skins etc.



I really think it's more about the DLC issue and secondly assuring the Xbox has at least one killer exclusive game.

They will push to sell way more DLC with Halo 4. Spartan Ops will be chargeable once it beds in.
I'm not sure that Microsoft gives a rats arse about PC gaming. They interest lies in owning the living room.

Zero Punctuation: Sleeping Dogs

Zero Punctuation: Half-Life

PalmliX says...

You make some interesting points probie! Half-life is my top game of all time too and I'm a bigtime Valve fanboy of course.

I basically agree with everything you said, the games have become more broad, L4D2 and Portal 2, while both excellent, were a little underwhelming... but I guess comparing them to the greatest game of all time is bound to lead to disappointment too...

For the most part though, I think that Valve's overall approach; releasing software for free, bridging the gap between developers and gamers with Steam, and their system of game development in general, is a great approach and it's one that's given me a lot of joy and fulfilment as a consumer.

I'm using their Source Filmmaker software right now to create a short film and all along the way Valve employee's been answering questions on forums, blogging about their favorite videos so far, releasing new content every week etc...

Sure they're just a company and ultimately they want our money but when I look at Valve compared to most other developers/publishers, it's like night and day. Valve releases DLC all the time, for free. Every time I play TF2 (which is now free too) there's always new maps and new weapons. L4D1 and 2 both got new campaigns, in fact another one JUST came out for L4D2, for free! Compare that with almost every other game company and they're charging you for DLC before the game is even out. Or they split their game into 3 separate games! *cough* Blizzard *cough*

I just think there's something they 'get' about where gaming and software is going in general and I for one hope they continue on this ride!

Yes I know I'm a huge fanboy...

>> ^probie:

Still my #1 game of all time. I've always been a fan of the Twilight Zone, Amazing Stories, Weird Tales, etc., so the idea of an every man unleashing who-knows-what-upon-the-world was really appealing. Not to mention the variety of guns, the variety and originality of the monsters, the way each section felt like a real place. [spoiler]You race to the surface dependent on being rescued only to be driven back down underground, realizing as you wander through areas of the facility that no one normally goes that you're now entirely self-reliant. Top that off with other little psychological tricks they used: passage of time (when you first run into the military it's sunny, the next time you hit the surface it's night time), mortality (getting caught and thrown to your doom in the trash compactor, knowing you're about to become a footnote, only to escape again). I still get tingles when I remember dropping down off the roof into that pit of water, hoisting myself up into the pipe and starting to scurry down it when, at the other end, I see a soldier pop open the door and throw in a satchel charge. (Read: OH SHIT!!! backpedal backpedal ) Hell, I'm pretty sure I even held my breath in real life when I dropped back into the water; that's how engrossing the experience was. [/spoiler]

Unfortunately, I think Valve took the idea of spit and polish to absurd levels in every game they've made since, with it culminating in Portal 2. I'm not talking about the story; that was great. I'm talking about the "Here, let us spoon feed you each level by pointing out that this is the only wall that you can put a portal on, oh good, you did it, see? Aren't you having fun?"-type gameplay. The only way they could have been more direct is by putting a giant, flashing sign that says "DO THIS NEXT". [spoiler]To be fair, I felt a small tinge of it again in Half-Life 2, when you reach the bridge and have to make your way across the under-belly of it. I think this was do to the fact that there was nothing there (ie. a convenient arrow sign) to indicate that's what you needed to do. I remember looking around, seeing the path leading down behind the house, following it with my eye to the bridge and thinking "Are you serious??" Sure enough, 2 minutes later I'm grasping on the rusted metal and cursing under my breath at the developers. [/spoiler]
Regardless, something has gotten lost in the translation since Half-Life. Gone is the wonder and sense of freedom I felt; now I feel that I'm only playing the game the way they require me to, and not on my own. They may have been directing me where to go in Half-Life, but they did it with such slyness that it never felt forced, or blatant.
Sadly, I think their cabal process has become a double-edged sword, allowing them to create some of the most memorable video games, but tailoring it to the lowest common denominator. (A great read if you have a minute or two.)
And on that note, I'm off to hunt down some really, really good weed that will make me forget about everything I liked about Half-Life 1. Just so I can replay it again.

Portal 2 Perpetual Testing Initiative

Portal 2 Perpetual Testing Initiative

Duncan (Member Profile)

Cave JohnsonTalking about User DLC Chambers

Vexus (Member Profile)

Vexus (Member Profile)

Cave JohnsonTalking about User DLC Chambers

Cave JohnsonTalking about User DLC Chambers

Cave JohnsonTalking about User DLC Chambers

Awkward date saved by World of Warcraft!

UsesProzac says...

@Porksandwich Geez, I would never have stuck around in that guild long enough to see any of that go down. For the most part, I had my own guild just to use the guild bank as a massive storage unit for all my mats and crap. But when I did join other guilds to raid, it was all very professional. The kind of guild you had to apply to. You pretty much had to have a doctor's note if you had to miss a raid.

The social aspect of WoW is great and all, but like in real life, you really have to be careful with who you choose to surround yourself with.

I hope you do find a girl who plays with you or is at least tolerant of your time spent gaming. I find that gaming makes my relationship work because we both dedicate time to it. Neither of us feels jealous. We currently play SWTOR together and games like Little Big Planet and the like with our son. We also play games independently. He's playing Legends of Grimrock right now and I'm checking out Reckoning, which he's already beat, including the DLC expansion.

You can find a girl who compliments you and doesn't bring you down. Don't let past experiences with dastardly people shade your outlook on gamers, girl or boy.

Skyrim - Lindsey Stirling and Peter Hollens



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