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7 Absurd Uses of DLC that Will Make Your Blood Boil

00Scud00 says...

I wouldn't say all DLC is bad, some of it is fine and is pretty much just the modern term for expansion pack. I thought most of the Skyrim DLC was fine (except Hearth Fires I can download way better player palaces than what you could build with that), and a lot of the Borderlands 1 and 2 stuff was decent as well. Horse armor aside, Shivering Isles for Elder Scrolls Oblivion pretty awesome too.

newtboy said:

I've never paid for DLC, and I never will. Screw those bastards. This crap is why I don't purchase games anymore, I rent them and run through them in a week or less (some games in one day, they're so short). If they can make GTA profitable selling it at $60 for the full game, there's no excuse.
...but if people are dumb enough to pay twice what the game cost for some DLC, I can hardly blame companies for providing it.

7 Absurd Uses of DLC that Will Make Your Blood Boil

zero punctuation-top 5 games of 2015

robdot says...

Modern gamers dont know that the things they pay for now,used to be part of the game,,extra maps, characters (mortal kombat) etc. DLC and patch support ,was a given.
All the things gamers now pay for used to be the game, earn extra characters,costumes,skins, maps used to be released, free,,regularly,,,as a support service for the game. Compare half life or half life 2 to any COD game.

7 Absurd Uses of DLC that Will Make Your Blood Boil

newtboy says...

I've never paid for DLC, and I never will. Screw those bastards. This crap is why I don't purchase games anymore, I rent them and run through them in a week or less (some games in one day, they're so short). If they can make GTA profitable selling it at $60 for the full game, there's no excuse.
...but if people are dumb enough to pay twice what the game cost for some DLC, I can hardly blame companies for providing it.

Star Wars: Battlefront Unscripted

ChaosEngine says...

The problem is that it frequently isn't, or at least not for this kind of AAA massively marketed game.

The costs on these things are ridiculous (frequently north of $100 million), so even if the game sells a few million copies, it still barely covers development (nevermind marketing, distribution, etc).

I'm not saying I agree with the DLC shove, but knowing a few people in the industry, I can understand why they do it.

newtboy said:

60 bucks
is enough
60 bucks
is enough
60 bucks
is enough

Blizzard Blizzcon 2015 - Overwatch Gameplay Trailer #2

RedSky says...

Initially saw this as a TF2 rip-off but actually pretty excited about it now having seen the streams of the closed beta.

A lot of concepts borrowed from TF2 sure, but also plenty of new ability and weapon ideas. The ultimates as clutch abilities and more tightly knit maps give it a different feel.

Also happy to see it's not free to play and it has been promised future heroes will be free. Suspect they'll probably still have some form of gameplay based DLC but it could be worse.

When one box just isn't enough

Sweet Japanese girls summoning Demons

MilkmanDan says...

Interesting. I find that I learn MUCH better with Rocksmith than I do from a straight tab. I hate the difficulty levels; I'd rather just show ALL of the notes ALL of the time (although that is easily fixed by just selecting the whole song and turning up the difficulty to 100%), but riff repeater plus slowing a song down to 60% or so (depending on how tough the bits are) has been my new ideal way of learning more difficult songs.

But for bass at least, I find that I'm able to sight-read the majority of songs to 97%+ accuracy. Probably 9 out of 10 new songs that I try, even if I've never looked at a tab before, I can get that kind of accuracy with the Rocksmith note highway / tab hybrid.

I do agree that sometimes it would be nice to be able to pause and just show a pure tab, to have more time to prepare and anticipate what things are coming. I know of two things to assist with that:

1) I know that there is a program that somebody put together that can read Rocksmith .psarc files and automatically create a tab text file from the song's arrangements. I can't recall the name of it, but I know it exists -- I've seen people talking about it at www.customsforge.com, the community for creating custom Rocksmith DLC tracks. I'll do some searching and see if I can find the exact name of that program for you.

2) As an alternative to Rocksmith if you prefer reading tabs but like playing along with the recording, check out "Go Playalong", which you can use to sync a guitar pro or powertab format tab with an .mp3 or other audio file and do Rocksmith-like features like slowing down, etc. but with the cursor scrolling through a traditional text-based tab. I sometimes use this also, but overall I prefer Rocksmith now. Works quite a bit like GuitarPro, but the cursor scrolling through the song is more intelligent about keeping bars ahead of your current position in view, and most importantly it lets you sync up to an actual recording rather than just playing back MIDI.

ChaosEngine said:

I'd have to disagree. I bought 2014 last year and it's a fun game, but as a learning tool it's very limited.

For a start, it just really REALLY needs a mode where you can read the tab for the part without playing it. Maybe it's just me, but I don't know any guitarist who plays from sight. You learn the part, then play it back from memory.

Super Mario Mercedes-Benz Car Commercial (Japan)

Crazy Goat Lick-Attacking A Bored Dog

Bioshock-Burial at Sea DLC

ChaosEngine says...

When I first heard they were doing DLC for Infinite, I was distinctly unimpressed. I didn't think the story needed anything else.

But I like where they're going with this. Fits neatly into the parallel universes aspect of Infinite.

Xbox One unveil highlights

Darkhand says...

Call of Duty and Battlefield have forever ruined shooters on ALL platforms. They've intentionally capitalized and completely monetized the market so that you HAVE to keep buying their games. There is never a time when a piece of DLC or another brand new version of the game is coming out.

Michael

Behold The Majesty of Simcity GlassBox Simulation

Quadrophonic says...

@aimpoint @FlowersInHisHair Ok, it's hard for me to argue against faulty gameplay. Maybe I'm just a cynical bastard, but after what I saw in the beta I was pretty sure they would fuck this game up (from the perspective of a fan of the series). It's just how modern industry works, EA was trying to get a huge new user base, so they made the game more appealing to casual users. By doing that, it was almost inevitable to fuck up for the old fans of sim city. When I heard that you only need about an hour to fill the city space, I was goddamn sure they fucked up. It's now this game for the typical call of duty player, who doesn't want to put to much thought in his projects, all that matters is that his city looks good. If I remember correctly, I had to start Sim City 4 over and over again before I learned how to build a city.

I'm not saying EA couldn't do otherwise. For example this is the same thing I thought modern game industry would do to X-Com, but Firaxis did a wonderful Job reinventing the series and they brought a new simpler aspect into turn-based strategy. It also had some really frustrating bugs (especially if you played with only one save game) they fixed up later... But since this is EA (I don't say maxis for a reason, because they are part of EA) I wouldn't bet a penny that they fix all these issues, at least not for free. I would predict that in about halve a year you'll see the "Bigger Cities" DLC for 5-20 $.

Elder Scrolls Online Cinematic Trailer

Jinx says...

Great trailer. Shame the actual game won't be anything like that .

My favorite thing about Oblivion and Skyrim were the mods. To begin with it was just fixing bugs Bethesda missed, then it was tweaks to balance some aspects of the game but eventually you could get mods that put some professional DLC to shame.

Anyway, they promised to stay true to Elder Scrolls with this MMO, but I don't really see how they can.



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