You've got to be joking: 2012 Edition

siftbotsays...

Self promoting this video back to the front page; last published Sunday, February 19th, 2012 1:41am PST - promote requested by original submitter Gallowflak.

siftbotsays...

Tags for this video have been changed from 'battlefield, jet, swap, stunt, fps, video, game' to 'battlefield, jet, swap, stunt, fps, videogame, freefall, snipe' - edited by xxovercastxx

sixshotsays...

Something tells me that this is more staged than it is appears. If you view the whole video and pause to view the chatbox conversation, you'll see that the wording should not convince you that this just happen out of random or happenstance. If you've seen the other video, which involves killing the enemy jet with a RPG, that is more believable as it is all done while playing for real.

Jet swapping is possible and this video seems more like a proof-of-concept than a mere theory. As long as you can shoot a pilot out using almost any gun, the theory and idea will be there.

Porksandwichsays...

His sights didn't appear to be on the target until after he fired. Haven't played BF3, but I've played the others, and you normally had to aim above them slightly to hit them in the head...he was way below and to the right until the shot.

Don't believe this was an unstaged or non-aimbot video.

sixshotsays...

The reason why the sights don't line up is because when you view it in real-time, there's a lot of camera shaking. There's also the timing of the bullet travel and lead-off for the victim. Added to that is the weirdness in the netcode which probably may throw people off even more.

The sniper rounds and bullet travel is something that takes extra time to get used to, especially for any players who usually play sniper. Bullets act like projectiles and when you're sniping, you're going to get bullet drops. Granted, you don't see this in other games like "a certain other FPS game." This is why it takes a good amount of time to build up that mental judgement of how far the target is, whether it's moving, how much to lead off, and how much to compensate for bullet drop.

Porksandwichsays...

Still saying aimbot or some kind of editing in the video, watched it over and over before I made my original comment. You see the guy lining up a shot that's below the wing and to the right of the cockpit. You hear the shot and then the sights are over the pilot and the little X shows up to indicate the hit. Where he was lined up, how the plane was moving, etc just doesn't make sense to me unless BF3 has completely changed the way snipers have to aim versus the other battlefield series games. Since he was above the target and shooting kind of toward the ground, he probably wouldn't have to aim above the target like other BF games to account for the bullet arc over distance. But he was aiming below the guy and to the right and the scope suddenly changing when the firing noise was heard just makes me doubt this happened without staging or aimbot.

sixshotsays...

It's your judgement and call if you see it that way. I believe it's staged rather than calling it aimbot or a fancy edit. We know that aimbot programs are known to snap to a target. But it's probably unknown to us just how sophisticated their programming is when it comes to targeting pilots' heads.

BF3 makes use of a different network code that differs a lot when compared to other games and previous BF games in general. Having burned over 300 hours, I can tell you for sure that it definitely has its quirks. The most obvious is likely how bullets interact with hit registration. There are tons of instances where players would run and duck for cover, only to find themselves still hit or died by the final bullet 0.5 second after behind cover. It has happened to me and I have seen it happen myself.

His profile can be looked up, as his soldier name is "Stun_gravy". After looking at the name again, I realized that he's the same one who RPG'd an enemy jet earlier that made its way around. His youtube channel is also there too if you click into his channel/user page. His numbers don't show anything that would be obviously evident of aimbot. And most dumb aimbot users tend to abuse its system rather than being careful with it. Granted, his numbers are not hard evidence at all. But they are clues as to what kind of a player he is.

In the end, the only one who knows the real truth is the player himself.

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