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3 Comments
articiansays...I'm not certain this person is investing their time wisely.
RFlaggsays...The improvements overall in 2.6 is pretty good (much better frame rate among them), and Star Marine is fun enough. It actually is playable, though until 3.0, there isn't much to do in the Persistent Universe.
People give Star Citizen lots of flack for long development time and the like, but most developers/publishers wouldn't even announce they were working on the game until it was where Star Citizen is now. Most games are in development for a few years before they start showing off stuff, then give a year or two more on a game of this scope. The only other thing I can think of is CD Project Red's Cyberpunk 2077, which was announced before development really started in earnest (though they had a good team working on it when it was announced in 2013)... and that title won't be out until late 2017 or more likely 2018 (I'm not expecting more than a release window announcement in 2017 saying some quarter in 2018). Now to be fair, people aren't spending thousands on Cyberpunk ahead of release as they are with Star Citizen, though I think most people stopped at $60 tops, and there are valid issues/concerns with funding the way Star Citizen is funded, but I'll give it a chance. I'll dip back in after each major update... 3.0 or so is where it starts getting interesting, and it's nice seeing a developer be more open about what's going on while it's being worked on.
Come the end of 2017 or mid 2018, if we don't have Squadron 42 and most of the Protestant Universe, then I'll start having doubts. I'd expect it to be wrapped up and in maintenance mode with adding things like Elite Dangerous does by that point... and walking around in ED will likely take another expensive DLC.
siftbotsays...Moving this video to OverLord's personal queue. It failed to receive enough votes to get sifted up to the front page within 2 days.
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