Not yet a member? No problem!
Sign-up just takes a second.
Forgot your password?
Recover it now.
Already signed up?
Log in now.
Forgot your password?
Recover it now.
Not yet a member? No problem!
Sign-up just takes a second.
Remember your password?
Log in now.
7 Comments
old_spidersays...Ah, the essence of profits: getting idiot gamers to keep pumping more tokens/quarters into that damn machine.
When Gauntlet was featured at the local arcade, when I was maybe 15, I must of blown $10 on that stupid thing. The owner of the place was overjoyed.
Sylvester_InkMaybe it's just me, but I thought that Imperishable Night was a LOT harder. I already tried sifting it once, but it died. That was three months ago, and perhaps now that we have a Video Game collective, it may be appreciated more. However, if anyone objects, I'll happily discard it.
It can be found here.
iamnotsatansays...Holy Mother of God. Who would even build a game like this?
codenazithat looks like a typical level in rRootage. In fact... many of the bullet-waves look like they were generated by the same BulletML library.
The hardest is still the Ikaruga-style modes, though... rRootage is hard enough normally, but when you have to constantly flip white/black to avoid some of the shots, as you cannot dodge half of them... it warps the mind...
BillOreillythis one time, i played Space Invaders and made it to level 2 my daddy said I was a natural
couplandsays...This looks roughly analagous to handing someone quarters to kick you in the nuts, but without that good, tingly feeling...
antWhat the heck?
Discuss...
Enable JavaScript to submit a comment.