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5 Comments
NordlichReitersays...There are suits... and there are independents.
Independents.
Digipen, fullsale, collins collge... there is nothing special about them.
There is no school that will train you for 5 year projects, 24 hour work days, and mountain dew.
If you want to do design games.. and are not the lucky 1% that make it right into a design position, I suggest you start testing games. Learn how to write ... well, be good at it. Have a portfolio, and then when you think that you are ready... put some ideas down on the designers. You could get lucky.
In short, dont asskiss, but cater to them.
siftbotsays...Moving this video to Thylan's personal queue. It failed to receive enough votes to get sifted up to the front page within 2 days.
Thylansays...*beg for that which is on 9.
As a coder, game coding is not my ideal job. far from it. Designing is a very different fun from playing, and the job pressure and reward are far from linear. It's not like rocknroll. Except, only a few really make it, you may change bands often, you're judged by your last great album, the rest being rushed, and your contract says make 6, and only 1 or two from many get the drugs and girls. Oh, wait. it's totally like rocknroll.
We got any game industry people on the sift? and do you like it? (as an industry/work environment)
siftbotsays...Sending this video to Beggar's Canyon to plea for a little attention - beg requested by original submitter Thylan.
rottenseedsays...awwww she's cute when she's all nervous
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