GameTrailers: The Warcraft Retrospective part II

GameTrailers: From Draenor to Dota, Warcraft rallies its troops on a new 3D battlefield.
Kreegathsays...

Oh god, couldn't stand the butchering they gave to the lore from the previous two titles. Not to mention angsty Arthas and emo Illidan, and the whole shamanistic mess they for some reason decided to haphazardly turn the previously cool savage orcs into.

9232says...

I liked War3's orcs a lot better than the previous Orcs. They were a breath of fresh air. "Savage orcs" are present in 99% of fantasy settings so it was a pretty tired formula I was glad to see abandoned.

Still, I find it odd that Blizzard gave the Horde so many traits from real world non-white cultures. The Japanese Samurai Orc Blademaster who speaks Engrish, the Native American Tauren with their totems and such, and the Jamaican Trolls with their voodoo magic are some examples. The "Humans" are all based on white European cultures. I've come to expect a kind of race war element to alotta historically based games, as it makes sense there. But to bring it to a fantasy setting seems odd to me. And then to only give non-white traits to the monsters of the Warcraft setting... it's certainly eye brow raising. Was there some kind of political statement or historical lesson here? My memory is hazey on Warcraft 3's story, but I recall the Humans (ie "white people") unjustly imprisoning a great deal of Orcs (ie "non-whites").

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