Design Club - Super Mario Bros: Level 1-1 - Game Analysis

"How does Super Mario Bros teach you to play purely through level design? Game Designer Dan 'OtherDan' Emmons breaks down the mechanics and offers a lesson in game design techniques..."

From http://www.dorkly.com/post/64170/why-super-mario-bros-was-even-more-brilliant-than-you-remember ...

Send this Article to a Friend



Separate multiple emails with a comma (,); limit 5 recipients






Your email has been sent successfully!

Manage this Video in Your Playlists




notify when someone comments
X

This website uses cookies.

This website uses cookies to improve user experience. By using this website you consent to all cookies in accordance with our Privacy Policy.

I agree
  
Learn More