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6 Comments
EMPIREsays...wonderful. I wish they could place that system in videogames.
siftbotMoving this video to oileanach's personal queue. It failed to receive enough votes to get sifted up to the front page within 2 days.
oileanach*beg
siftbotSending this video to Beggar's Canyon to plea for a little attention - beg requested by original submitter oileanach.
steroidgsays...Neat! However, it's a shame that some of the broken pieces (especially from dinner plates) continues to move where as in real life they would have stopped.
Croccydilesays...>> ^steroidg:
Neat! However, it's a shame that some of the broken pieces (especially from dinner plates) continues to move where as in real life they would have stopped.
Im guessing this is a precision problem sacrificing accuracy for speed. Either way this is an improvement from the first CGI physics articles I read in the early 90s where just having objects bounce off a curved surface was a difficult problem at the time.
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