Breathtaking Footage and Tech Demo of ID's New Game - RAGE

Wow
qruelsays...

those depth of field and post processing effects were really well done. nice to see ID finally start making their game engine handle large outdoor areas. Lot's hope it helps their storyline also. Their megatexture tech is wicked cool too. I hope it runs better than Crysis on current machines!

gunjamsays...

I was actually there watching that live, it was great. Me and my friend had got in really early and had gone straight to the front to sit down, although it turns out we weren't supposed to be there, and ended up getting surrounded by id Software staff. It was great though, Robert Duffy et al kept turning around and explaining some of the various tool features to us. Quakecon has a great atmosphere, I'd really recommend going.

@qruel the Doom3 engine could handle large outdoor areas just fine.

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