Accessibility - The Curb Cut Effect - Extra Credits

"Don't wait until the last minute to add accessible design to your game. Incorporate accessibility early on, to benefit ALL players--not just the physically disabled..."
RFlaggsays...

Okay, my upvote was earned at the ease up on the QTEs, and I agree that holding a single button down as it fills can be dramatic too (or at least at the easier modes make an option to ease up on them), but it really earned my vote at the GIVE THE OPTIONS SCREEN BEFORE THE OPENING CINEMATIC AND TUTORIAL. Christ, I hate it when a game makes me watch the cinematic, and often play the first part of a tutorial before it allows me to get to the options screen to set some options... some games detect the wrong resolution, and then you are forced to play at this odd size until you've been in the game for 5-15 minutes.

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