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The Sean Bean Death Reel

poolcleaner says...

Also, it's important to check out the Youtube comments and the video uploader's description. If you did that, you'd know his non-dying performances outweigh his dying performances. Someone did all that work and now you don't need to: http://www.compleatseanbean.com/deathbycow.html

HE DIES IN:
Airborne - bye bye Toombs
Caravaggio - Rannuccio gets his throat slashed
Clarissa - Lovelace is skewered by Sean Pertwee
Don't Say a Word - Patrick Koster is buried alive
Equilibrium - Death by Poetry - Partridge is blasted away by Christian Bale while reading Yeats
Essex Boys - Jason Locke meets a nasty end in a Range Rover
Far North - Loki is frozen. Naked. In the snow. A chilling end if there ever was one.
The Field - the infamous Death by Cow - Tadgh falls over a cliff, pursued by a herd of stampeding cows
GoldenEye - Alec Trevelyan falls a long way down and is crushed by a satellite dish thing
Henry VIII - Robert Aske meets a gruesome end
The Island - Death by Clone. Merrick is shot in the throat by a nasty grabber thingy with a sharp
hook and a cable that gets wrapped around his neck, and while he's struggling with Lincoln
Six-Echo, the catwalk they're on collapses, and Merrick ends up dangling by the neck. Currently
the most creative dispatch of Sean's career. Definitely well hung.
The Lord of the Rings (The Fellowship of the Ring, The Two Towers, The Return of the King) - Death
by Orc. Boromir. Arrows. Need I say more?
Lorna Doone - Carver Doone drowns
Outlaw - Dead Dead Dead. Was there ever any question? Dead.
Patriot Games - Sean Miller is beaten up, boathooked and finally blown up by Harrison Ford
Scarlett - Lord Fenton is dispatched
Tell Me That You Love Me - Gabriel Lewis is stabbed by Laura. Or he stabs himself. We're not
quite sure about this one, actually.
The Elder Scrolls: Oblivion - Death by summoning a god's avatar. Martin Septim (the son of the Emperor, aka The Lost Heir) meets his X-Box end when he attempts to save the world.
The Hitcher - Surely you jest. You need to ask? (There were two different versions filmed. He dies
in both of them.)
War Requiem - The German Soldier dies, but returns in the afterlife


HE LIVES IN:
(Leo Tolstoy's) Anna Karenina
A Woman's Guide to Adultery
The Big Empty
The Bill
Black Beauty
Bravo Two Zero
Exploits at West Poley
Extremely Dangerous
Faceless
The Fifteen Streets
Flightplan
Fool's Gold
How to Get Ahead in Advertising
In the Border Country
Inspector Morse: Absolute Conviction
Jacob
Lady Chatterley
The Loser
My Kingdom for a Horse
National Treasure (But only because of a rewrite. In an early version
of the the script Ian Howe got eaten by alligators in the subways of
New York. Really. Honest. I wouldn't lie to you. I wouldn't.)
North Country
Percy Jackson (Zeus is more or less an immortal so death seems a bit
redundant, really...)
The Practice
Pride
Prince
Punters
Ronin
Samson & Delilah
Sharpe (14 films)
Sharpe's Challenge
Shopping
Silent Hill
Small Zones
Stormy Monday
Tom & Thomas
Troubles
The Canterbury Tales - The Nun's Priest's Tale
The Dark
The True Bride
The Vicar of Dibley
Troy
Wedded
When Saturday Comes
Windprints
Winter Flight

Major Theatrical Performances:
Macbeth ... Yes. He dies. And gets his head impaled on a spike.
Romeo & Juliet... What do you think?
Fair Maid of the West ... Spencer doesn't die!

Even MORE Skyrim Gameplay Footage

siftbot says...

Tags for this video have been changed from 'elder scrolls, g4, walkthrough, xbox360, skyrim, bethesda' to 'elder scrolls, g4, walkthrough, xbox360, skyrim, bethesda, dragons' - edited by xxovercastxx

Modern Warfare 3 "Hunter Killer Level" Gameplay Demo.

ant says...

>> ^shuac:

Hooray. Another super-scripted rail shooter with zero replay value. I prefer to play in the sandbox worlds of Elder Scrolls/Fallout/Stalker.


Ditto. Even multiplayer isn't that good. I love Battlefield especially with the destructable buildings. Does MW3 even have that yet?

Modern Warfare 3 "Hunter Killer Level" Gameplay Demo.

shuac says...

Hooray. Another super-scripted rail shooter with zero replay value. I prefer to play in the sandbox worlds of Elder Scrolls/Fallout/Stalker.

gwiz665 (Member Profile)

Shepppard says...

Ah, good to know. Thanks!

In reply to this comment by gwiz665:
You gots to use the old style embed to embed in comments.
In reply to this comment by Shepppard:
@gwiz665

I agree with you that Morrowind was better then Oblivion.. but I think Skyrim trumps them all.

All three keep the same "Theme" (the notes played for the rising crescendo) but differently.
Morrowind has it peacefully played by flutes as it climbs, Oblivion has it played with a quicker tempo and by trumpets, and skyrim put lyrics to it, and gave it a more grand feel.)

clicky

That video is a really good way of hearing how the theme evolved throughout the three games.


(Edit: I can't embed videos anymore for some reason, so it was replaced with a link instead.)

Shepppard (Member Profile)

gwiz665 says...

You gots to use the old style embed to embed in comments.
In reply to this comment by Shepppard:
@gwiz665

I agree with you that Morrowind was better then Oblivion.. but I think Skyrim trumps them all.

All three keep the same "Theme" (the notes played for the rising crescendo) but differently.
Morrowind has it peacefully played by flutes as it climbs, Oblivion has it played with a quicker tempo and by trumpets, and skyrim put lyrics to it, and gave it a more grand feel.)

clicky

That video is a really good way of hearing how the theme evolved throughout the three games.


(Edit: I can't embed videos anymore for some reason, so it was replaced with a link instead.)

Shepppard (Member Profile)

More Skyrim Gameplay Footage

mxxcon says...

>> ^Ryjkyj:

Alright sifters! Who wants to buy Ryjkyj a new computer!??
PS: WOWOWOWOWOWOWOWOWOWOW
Hate to disappoint you but pc gamers are getting fucked by yet another developer: Consoles Lead Skyrim Development

A video interview on Computer and Video Games discusses The Elder Scrolls V: Skyrim with Craig Lafferty, lead producer on Bethesda Softworks' upcoming role-playing sequel. He talks about the console editions of the game, saying that they are actually the lead platform for Skyrim: "we develop toward the consoles and then porting to PCs is not too bad, actually." He goes on to discuss their added emphasis on accessibility compared with previous installments in the series, and Apple's inspiration in creating user interfaces.

More Skyrim Gameplay Footage

viewer_999 says...

Looks nice, but good graphics are commonplace today (I'll assume the every-few-second stutter is a result of the video, not the game itself). More importantly: the elder scrolls are unfortunately plagued by shortcuts in design (no doubt a result of trying to create such large worlds) which they just cannot seem to shake. Leveled lists and tile-constructed dungeons are not fun. The latter are insultingly tedious after the 4th one, and if you don't know what the former are, you haven't played much in the ES series. The same worthless loot over and over again is not fun. Always being at or near the same level as your enemy is not fun. Being able to exploit the system to become so powerful (in everything) that you can beat the end boss before you reach level twelve, is not fun. These things do not make for good gameplay. I don't know how much Skyrim makes use of these old poor designs, but Morrowind and Oblivion were completely based on them, and it ruined what could have been gaming excellence. The same experience again and again and again and again and again is not fun. Here's hoping Bethesda have learned by now, or will learn, someday.

Something else: I'm not sure why they're discussing Radiant AI as if it's new; it's mocked all over youtube with Oblivion.

Anyway, seeing mountains in the distance and plants up close is yesterday's news (I wonder if the shadows are real or faked; the original video demos for Oblivion had realtime light and shadow, but they were removed for performance reasons in the final release). Ditch the LL and tile construction and add a level of environmental diversity and interactivity like that of Thief (which is over a decade old), and I might be convinced to try another ES game.

Top Upcoming 2011 PC/Console Games!

Xax says...

>> ^EMPIRE:

Yeah right... Top 5 most anticipated games of 2011 if you only care about RPG's.
There's such a lack of obvious games it's mind boggling. Where's Portal 2 (i know it already came out, but it came out in 2011), where's LA NOIRE, where's Skyrim, where's Rage, where's Mass Effect 3, where's Duke Nukem Forever (i know... but it still counts), etc...


1. Upcoming games, so no Portal 2.
2. Mass Effect 3 is slated for 2012.
3. Rage and Duke Nukem Forever don't look all that fun to me, but I hope they prove me wrong. Also, Duke Nukem Forever could potentially slip into 2021.
4. Skyrim and L.A. Noire... I totally agree with you on.
5. I have very low expectations for Star Wars: The Old Republic. I wanted it to kick ass, but everything I've seen tells me it ain't gonna happen.
6. Dragonball Z Online??? How the fuck did that get on here?
7. Torchlight was fine, but how anyone could consider a sequel among the top 5 on this list is beyond me.
8. Any finally... NO FUCKING DEUS EX: HUMAN REVOLUTION?!? Madness!

[EDIT] Ohhhh this isn't put out by Game Trailers, it's some doofus' personal list. Fuck that. Here's mine.

1. Deus Ex: Human Revolution
2. L.A. Noire
3. Guild Wars 2
4. Skyrim (reluctantly... looks awesome but the Elder Scrolls series has been a gigantic disappointment for me up to this point, aside from being beautiful environment simulators)
5. This one is tough... but I'm going to give it to Heroes of Might & Magic VI

The Elder Scrolls V: Skyrim - In Game trailer

shuac says...

>> ^xxovercastxx:

http://www.uesp.net/wiki/Skyrim:Skyrim
>> ^shuac:
And the leveling system will likely be the same as before. Mods will just as likely present a workaround.

They've already described the new leveling system. It will be skill-based but not class-limited. Leveling any skill contributes to your level.
Level-scaling is in effect on the main quest and can be implemented on certain side-quests. Generally, monsters and such are not supposed to be level-scaled. Level-scaled quests are supposed to "lock-in" when you start them. If you're getting your ass kicked, you can run away and level some more and return without everything in the dungeon having leveled-up with you.
Well shut my mouth!

The Elder Scrolls V: Skyrim - In Game trailer

xxovercastxx says...

http://www.uesp.net/wiki/Skyrim:Skyrim

>> ^shuac:
And the leveling system will likely be the same as before. Mods will just as likely present a workaround.


They've already described the new leveling system. It will be skill-based but not class-limited. Leveling any skill contributes to your level.

Level-scaling is in effect on the main quest and can be implemented on certain side-quests. Generally, monsters and such are not supposed to be level-scaled. Level-scaled quests are supposed to "lock-in" when you start them. If you're getting your ass kicked, you can run away and level some more and return without everything in the dungeon having leveled-up with you.

The Elder Scrolls V: Skyrim - In Game trailer

shuac says...

>> ^razzyl:

>> ^gwiz665:
Sounds like Max von Sydow.

That wasn't Christopher Lee? Had a real Saruman the White vibe to it.
After that spooge fest I think I will invest in a windshield wiper for my monitor.


No. It's not Christopher Lee, vibe or no. It's the original Nord, Max von. Google is your best pal.

And the leveling system will likely be the same as before. Mods will just as likely present a workaround.

The Elder Scrolls V: Skyrim - In Game trailer

The Elder Scrolls V: Skyrim - In Game trailer

Truckchase says...

PLEASE, PLEASE, PLEASE let the auto-leveling of opponents and their gear be history. I would like it back to the Morrowind days of some opponents just simply being WAY more powerful than you, while later in the game the feeble ones are much less. Don't get me wrong, I loved Oblivion, but it's kinda a downer when you've played for 10 hours and suddenly all the random bandits are wearing the most powerful armor in the game.

I hope it isn't that similar to FO3 either; that got much too easy much too fast as well. I'd argue that in some aspects it was much easier than Oblivion.

That said; LKFDJL:SKFJ SDLKF /me want.
>> ^saber2x:

This is the only info available about the leveling system in Skyrim, it was posted by a Bethesda rep:
“Since people are asking, wanted to briefly touch on level scaling. All our games have had some amount of randomness/leveling based on player level. Skyrim‘s is similar to Fallout 3‘s, not Oblivion‘s.”



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