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Joker Laugh Comparisons - Ledger, Nicholson and Hamill
>> ^Trancecoach:
or Larry Storch, Frank Welker, Mark Hamill, Kevin Michael Richardson, Jeff Bennett, Steven Blum, Richard Epcar, John DiMaggio, Corey Burton or Brent Spiner...
>> ^Fantomas:
No Cesar Romero? Pffft!
You do realize Hamill was in this clip?
Joker Laugh Comparisons - Ledger, Nicholson and Hamill
or Larry Storch, Frank Welker, Mark Hamill, Kevin Michael Richardson, Jeff Bennett, Steven Blum, Richard Epcar, John DiMaggio, Corey Burton or Brent Spiner...
>> ^Fantomas:
No Cesar Romero? Pffft!
Joker Laugh Comparisons - Ledger, Nicholson and Hamill
No Cesar Romero? Pffft!
Sharing a Name with Someone Famous Sucks
Is your name John Romero or John Carmack?
Duke Nukem Forever Quicklook (yes it does suck that much)
As far as Diakatana goes, that is why I think it was a good game, because I remember it and I remember enjoying a lot of parts. I played through at least twice, the second time using just the daikatana (for the most part) because if you remember, the more you used it the more powerful it became. It was fun smashing through hordes of enemies with a powerful sword. The other weapons were good and varied. You could also level up your attributes as you went along. The mythical greece and midieval norway levels were beautiful imo. It was like 4 smaller games rolled into one. Once the patch was out, your teammates didn't get in the way and sometimes helped out. The voice acting was more stereotypical versus actually racist and I think they were trying to inject some humor into it. There were a lot of secret areas to be found. I could go on, but thats enough about diakatana.

I found some positive reviews about Duke Nukem Forever so it's not all bad reviews: (these seem more like my experiences)
http://www.gamefront.com/duke-nukem-forever-review/
http://gamers-underground.com/content/978-review-duke-nukem-forever.html
http://www.pcgamer.com/2011/06/10/duke-nukem-forever-review/
And I think I was grumpy because I had a reaction to a wasp sting on my wrist which swelled up my hand and wrist bad enough I had to go to the hospital that day. I also couldn't play any more Duke
>> ^ponceleon:
You know, I can tell you that the fundamental thing that comes to mind about Daikatana was that it was entirely forgettable. I've been an avid gamer since BEFORE the Commodore 64, I've played the greats and I think back to games which were contemporaries of Daikatana, say Deus Ex and I can tell you every last detail about that game. Now, if you ask me about Planescape: Torment, another game that predates Daikatana, I can go on and on about why that game was amazing. Despite having played through all of Daikatana, all I have in my mind is the vague impression of a horribly put together game, poor (and arguably racist) voice acting, terribly outdated graphics for when it was released, drab design, unimaginative writing and a lot of broken promises.
What I mean by that last part was that there was a LOT that was promised in the development of the game that never happened. What was it? I can't remember worth a damn and that's the point. It was a minor blip that didn't live up to 1/10th of what John Romero promised and it certainly didn't make me his bitch.
I get what you are trying to say about Duke though. Hell, I even agree that it is something we NEED to play. But after watching videos and reviews, I really don't think it is a fluke that it is coming in at 40/50% reviews (at best). Like I said in another post, that moment where they compare Duke to that annoying uncle you thought was hilarious when you were 8, but now just see as sad and really unimaginative.
Again, I'll stand by Gearbox as well. We all wanted to see this mess and they did the work to bring it to us.
As for feeling like Mr. Grumpypants, no worries, I think DNF has made us ALL Mr. Grumpypants this week.
Duke Nukem Forever Quicklook (yes it does suck that much)
You know, I can tell you that the fundamental thing that comes to mind about Daikatana was that it was entirely forgettable. I've been an avid gamer since BEFORE the Commodore 64, I've played the greats and I think back to games which were contemporaries of Daikatana, say Deus Ex and I can tell you every last detail about that game. Now, if you ask me about Planescape: Torment, another game that predates Daikatana, I can go on and on about why that game was amazing. Despite having played through all of Daikatana, all I have in my mind is the vague impression of a horribly put together game, poor (and arguably racist) voice acting, terribly outdated graphics for when it was released, drab design, unimaginative writing and a lot of broken promises.
What I mean by that last part was that there was a LOT that was promised in the development of the game that never happened. What was it? I can't remember worth a damn and that's the point. It was a minor blip that didn't live up to 1/10th of what John Romero promised and it certainly didn't make me his bitch.
I get what you are trying to say about Duke though. Hell, I even agree that it is something we NEED to play. But after watching videos and reviews, I really don't think it is a fluke that it is coming in at 40/50% reviews (at best). Like I said in another post, that moment where they compare Duke to that annoying uncle you thought was hilarious when you were 8, but now just see as sad and really unimaginative.
Again, I'll stand by Gearbox as well. We all wanted to see this mess and they did the work to bring it to us.
As for feeling like Mr. Grumpypants, no worries, I think DNF has made us ALL Mr. Grumpypants this week.
>> ^grahamslam:
>> ^ponceleon:
Sorry Graham, but you had me until you defended Daikatana... Daikatana was horrible horrible horrible. In every way possible. Patch or no patch it was an embarrassment.
I will play DNF on my PC, but I'm going to wait till the price comes down (which I would give 3-5 weeks). No way am I paying $50 for this, history or no...
Explain to me why Daikatana was horrible in your opinion?
Price for a game is a matter of economics, not a matter of how good the game is or is not which is why I hate when people rate it according to price. Sure price can be an indicator of value, but if duke was priced at 10 bucks, would it all of a sudden be a 10 out of 10 game? No, but you would be happier you got to play the game for less money. If you had millions in the bank, you would probably care less if you paid $50 or $20 for the game, you just want to know how damn good the game is.
I understand your intention was just to simply say the game doesn't interest you at full price. The rant was just directed at the idiots who score games low because they didn't like it being released at full price. I think I need some sleep, I'm being mr grumpy pants.
Fight zombies as Buffy, Machete, or Freddy Krueger! Kind of!
This video has been nominated as a duplicate of this video by chicchorea. If this nomination is seconded with *isdupe, the video will be killed and its votes transferred to the original.
Fight zombies as Buffy, Machete, or Freddy Krueger! Kind of!
*dupeof=http://videosift.com/video/Escalation-DLC-Call-of-the-Dead-Trailer-With-George-Romero
Fight zombies as Buffy, Machete, or Freddy Krueger! Kind of!
*dupeof=http://videosift.com/video/Escalation-DLC-Call-of-the-Dead-Trailer-With-George-Romero
id Software Game Engine Retrospective
>> ^conan:
meh. rage is going to be just another engine seller. without romero carmack is just some talented programmer, not a game designer.
I've never really drank the Romero Coolaid. Romero needs to be surrounded by a highly critical team who will prevent him from putting every stupid idea he has into a game, regardless of whether or not it works well. His post-id career really illustrates this point.
Carmack, as far as I can remember, has never been a designer on any of their games.
id Software Game Engine Retrospective
meh. rage is going to be just another engine seller. without romero carmack is just some talented programmer, not a game designer.
All Your History S3E10: id Software Part 4: Aftershocks
God that photo of Romero at 0:12 always cracks me up...
All Your History - id Software Part 3: The Game That Stopped
Tags for this video have been changed from 'All Your History, id Software, DOOM, Apogee, Wolfenstein 3D, John, Romero, Carmack, game' to 'All Your History, id Software, DOOM, Apogee, Wolfenstein 3D, John Romero, John Carmack' - edited by xxovercastxx
Martin Solveig - I Want You
John Romero is awesome in this
Congresswoman Shot In The Head Point Blank 6 Others Killed
I am not calling for Palins head, nor anyone else's. The fact is though that while there are crazy people in this world, and crazy people will always do crazy things, public speeches encouraging revolution and violence (even if it is indirectly) create an environment in which these people have a much easier time rationalizing such things. Even non-crazy people who are just fed up and getting angrier and angrier at what they are being told repeatedly is the tyrannical takeover of their country will eventually reach the point where violent lashing out seems the only alternative.
This doesnt mean everything has to become all "PC" or whatever, thats just another swing in the extremist direction.
>> ^xxovercastxx:
I'd expect a phrase like "society failed this man" would resonate with a bunch of liberals and, instead, you all go off hunting the arctic dodo.
Ultimately, I'm not so gung-ho on following the blame trail. Jared Lee Loughner did this and Palin is no more responsible for his actions than John Romero and Marilyn Manson are for the actions of Eric Harris and Dylan Klebold.
Palin makes a lot of comments in poor taste (not to mention poor grammar, poor spelling, and poor intelligence) but it's not possible to speak in a way that's guaranteed not to set off someone who is completely detached from reality.
Calling for Palin's head is the same sort of fear-mongering the Republicans are making a living off of right now and all you hypocrites don't seem to agree a whole lot with them when they do it.