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Zero Punctuation - Velvet Assassin

Zero Punctuation - Velvet Assassin

Morganth says...

>> ^moodonia:

Which begs the question, why are so many PC versions unfinished rush efforts that need to be patched at some point in the future? I'm bitter.


Competition. Very few developers make games for every console system so if you can do well on your one or two systems, you've made profit. However, since there are so many developers for PC games it becomes very difficult to receive recognition and for smaller developers, it just isn't worth the extra costs in development or marketing.

Once a game is developed it costs them ten cents to print another CD and stick it in a box. This is good in that it lowers the barriers to entry into the market (you don't have to pay Nintendo for cartridges to put your game on like you did with the original NES licensing contract, among other things). It's bad in that the market is easily over-saturated.

Zero Punctuation - Velvet Assassin

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Favorite Games of 2008 (Videogames Talk Post)

EDD says...

Looking forward to in Q1-2 of 2009 (PC): Prototype, Braid, Velvet Assassin, Aliens: Colonial Marines, Trine, Riddick: Assault on Dark Athena, Splinter Cell: Conviction, Burnout Paradise, Borderlands, Bionic Commando, Dragon Age: Origins, Tom Clancy's HAWX.
The better part of these really ought to arrive in 2009, even if delayed. Some have solid release dates set for Feb, as far as I can remember.

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