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NATO Declares Nord Pipeline Ruptures Sabotage

newtboy says...

Sure sounds like you got suckered again, mr gullible. Tricked into spreading more blatantly false Russian propaganda, again….unless you weren’t tricked and spread it intentionally, which is just as believable as you being as gullible as you act.

Yep, another totally moronic conspiracy theory spawned by Russia and spread by idiot righties totally 100% debunked…as expected….now what? Retraction? Never. Correction? Never. Just moving on to the next idiotic lies you can spout pretending you weren’t caught in the last 37 you tried? Sic simper.

Literally everything this liar Seymour Hersh claimed has been PROVEN conclusively to not only be false, but actually impossible. For instance, the plane he claimed dropped the sonobouy to trigger the non existent American charges is mothballed and hasn’t flown under its own power for a decade, can’t fly missions when it can’t fly…the mine sweepers and other military vessels were not in the area when he needs them to be for his theory to make any sense, proven public knowledge from ship trackers, and his sources are anonymous, unvetted, supposition, and just ridiculous….and mirror exactly the Kremlin’s ridiculous position/claims from the day after the pipeline was destroyed while surrounded by the Russian navy.
Makes sense you bought it, it is stupid and anti America. Right up your treasonous moronic alley.
Sucker, they sold you another anti American lie and you paid double for it. One more in an endless stream of anonymous sourced Russian propaganda pieces you choose to believe over verifiable facts….anything to make America the bad guy and Russia the innocent victim.

https://apnews.com/article/russia-ukraine-nato-united-states-baltic-sea-b837ae25021807a3caef4aa3043a8013

“ Seymour Hersh’s story would have been a lot harder to pull apart, had he decided to be more sparing with the details instead of going into depth with meaningless details that make little sense. A simpler story could have been believable, but this piece of Tom Clancy fan fiction is subpar. “
- OLIVER ALEXANDER

bobknight33 said:

Sure sound like Joe did it.

Jakku: First Wave

Starships Size Comparison

RFlagg says...

Yeah... I think the one poster that some other guy did is a better representation. Some odd CGI choices here to, no textures, but let's put high gloss reflections and water reflections. Lists like this will always leave questions on why wasn't ship A included, like the one from Aliens, they include several Babylon 5 ships but not the station itself. Lots of focus on ships from the Halo series, Eve Online, etc... and yeah, some of the scales seemed off compared to what I thought.

Of course far better than anything I could have done.

Oh and yeah @ChaosEngine , I really need to finish the Culture series. I've only read the first one so far. Aside from one fan fiction short (http://videosift.com/video/Something-Real) I haven't seen the series addressed yet.
.

Real Time with Bill Maher: Christianity Under Attack?

JustSaying says...

See, here's the difference between you and me: you need to be told but I have to know.
While you march wherever you religious leader tells you to ("Looking at those horrible gays! And pay no attention to the man behind the curtain or what he does with the altarboy."), I just ask myself how I'd feel if somebody treated me like I treat others. It's call empathy.
Of course you don't need that, you have somebody to tell you when it's ok to stone someone to death or how to treat your slaves. I actually have to think about that, consider my actions and try to understand how their consequences affect others. Sometimes I even have to be reminded I am an asshole and have to deal with the fallout of making the wrong choices but you don't have to fear that. You have a book that is several hundert years old written by various people who lived at a time where a Walkman would've been considered witchcraft. And since it has been translated and edited a couple of times, it got only better, especially in the expanded universe fan-fiction edition that you consider canon today. How dare those heathens to question you?
It must be great if everything is so clear cut, so black (phew, nearly typed a nasty word...) and white. I actually have to fear backlash if I mistreat the human beings around me. You on the other hand only have to fear that a man (of course, a man), who really, really loves you, condemns you to eternal torture because you kissed a boy and liked it.
You and your damned, old book. Your standard of morality is no better than that of the Quran.
I have to know I did the right thing, you just need to be told you did good. That's the difference between our morality. That's the difference between relying on your faith or relying on your humanity. That's why I refuse to tell a gay kid it's broken and needs fixing or strapping a bomb to my chest, because that shit is wrong and I just know it. No matter what somebody like you tells me.
Get the fuck out with your claims of morality and go clean your temple from the child molesters.

bobknight33 said:

Without Christianity you loose a standard on morality in which all morality is defined by oneself. Unless you desire to replace it with Hindu or Buddha or Muslim.

Since you are a firm believer of debauchery you would desire to pick none of the above and go with self determined morality.

suggest you read "The Myth Behind "Separation of Church and State""

http://www.lc.org/resources/myth_of_separation_church_state.html


The "wall of separation between church and state" phrase as understood by Jefferson was never meant to exclude people of faith from influencing and shaping government.

A Summary Of Steam's Stupidest Move Yet!

newtboy says...

Yes, but who's the developer...developer of what? The game, or the mod? If that means the mod developer has the option, that's better.
I read it as 25-30% to Valve/Steam...the remaining 70-75% to be split between the game creator, and the mod creator, on a split to be determined by the game creator, usually giving the mod developer what amounts to 25-30% of the total. That seemed fair to me, since that means the work product is worth 75% of selling price, and the original creator did way more than 2/3 of that work...meaning the mod developer gets a great deal at 25%.
Auto repair is not analogous. Making a replica/kit car is closer, and I believe they do pay royalties...certainly replica car makers do. If the mod makers were fixing the game, that would be different, but they are not. Shelby and Ford had contracts where they shared profits, as do many other professional car modders.
It is a problem if someone takes a game, mods it, then sells the mod as if they created the entire thing...they did not. They used someone's work product to create something else. Without the original program, they would have nothing.
These companies are under no compulsion to allow mods, and if they believe charging for the privilege is a good business model, they have every right to try. I think it's a toss up. People expect them for free at this point, but developers have a right to demand payment for their product...and any new product based on their product.
Really, I have no idea what I'm talking about? I've played many a mod, and 'playable fan fiction' is an apt description to my eyes. (see Blood Dragon) It's taking a known series and skewing it in some way. What you end up with is BASED on the original, is created using the original as a 'template' (and in the case of games using the program itself), is using/riding the popularity of the original to be seen at all, and would not exist without the original. To me that's pretty damn close.
I think it's actually more analogous to plagiarism, which is actionable...or may be condoned and/or licensed....but it's up to the creator of the original to decide that.

NaMeCaF said:

What's the first paragraph of the description say?

"...making Workshop mods now have the *option* for the developer to lock them behind a paywall..."

I understood it to be 25% goes to the mod maker and the remaining 75% goes to valve and bethesda (splitting to 30% to valve and 70% to bethesda). But maybe its 30% to valve then 70% to mod maker and bethesda (splitting it into 25% to mod maker and 75% to bethesda)? Either way its stupid.

Do you think auto repair and service centers should pay the car companies a percentage of their profits when they paint your car or make modifications to it?

The fact is modding has been grand for the last 30+ years without anyone doing it for the money. Some have gone on to make full games based on their mods and sold them, and there's no problem with that, because the mod still remains free.

Game companies like Bethesda release mod tools because it is good business for them. It extends the life of their games, grows their community and brings in more people who buy their games FOR the mods. Just go and have a look on the Nexus to see how many mods there are for the Elder Scrolls and Fallout games.

Both Valve and Bethesda are now just in PR mode and trying to put out the fires. Do you think their sole intent was purely for the money to go to the mod makers like they say? Then why is the split so heavily in their favor and the mod makers are getting a pissy 25%. Its contradictory.

And if you think it's "playable fan-fiction" then you obviously have no idea what you're talking about

A Summary Of Steam's Stupidest Move Yet!

NaMeCaF says...

What's the first paragraph of the description say?

"...making Workshop mods now have the *option* for the developer to lock them behind a paywall..."

I understood it to be 25% goes to the mod maker and the remaining 75% goes to valve and bethesda (splitting to 30% to valve and 70% to bethesda). But maybe its 30% to valve then 70% to mod maker and bethesda (splitting it into 25% to mod maker and 75% to bethesda)? Either way its stupid.

Do you think auto repair and service centers should pay the car companies a percentage of their profits when they paint your car or make modifications to it?

The fact is modding has been grand for the last 30+ years without anyone doing it for the money. Some have gone on to make full games based on their mods and sold them, and there's no problem with that, because the mod still remains free.

Game companies like Bethesda release mod tools because it is good business for them. It extends the life of their games, grows their community and brings in more people who buy their games FOR the mods. Just go and have a look on the Nexus to see how many mods there are for the Elder Scrolls and Fallout games.

Both Valve and Bethesda are now just in PR mode and trying to put out the fires. Do you think their sole intent was purely for the money to go to the mod makers like they say? Then why is the split so heavily in their favor and the mod makers are getting a pissy 25%. Its contradictory.

And if you think it's "playable fan-fiction" then you obviously have no idea what you're talking about

newtboy said:

Actually, you seem to have said it's up to Valve and the game developer (also Valve often enough), not the mod developer.
True, you didn't do a break down of the 75% (apparently actually 70%?)....but in the case of Valve games, Valve gets 75% (70%?) and the mod developer 25-30%.

The mod maker seems to not get the option of making their mod free...at least that's how I read your description and took the video.
It makes sense to me that the mod maker only gets 25-30%....they only worked with the tools that the game developer spent hundreds of thousands-millions to develop. I think if you count total man hours to create, they would be getting over paid quite a bit at 25%. It's like saying people who write fan fiction should get 75% of anything they can make, and the series creators and distributers should split what's left.

I think they should leave it up to the mod developers how much to charge, but I can support the split. If you make a good mod that 100000 people 'buy' for $10, you just made $250000 for what amounts to playable 'fan fiction' made at home on your free time.
Just how I see it.

A Summary Of Steam's Stupidest Move Yet!

newtboy says...

Actually, you seem to have said it's up to Valve and the game developer (also Valve often enough), not the mod developer. Did I misunderstand?

True, you didn't do a break down of the 75% (apparently actually 70%?)....but in the case of Valve games, Valve gets 75% (70%?) and the mod developer 25-30%.

The mod maker seems to not get the option of making their mod free...at least that's how I read your description and took the video.
It makes sense to me that the mod maker only gets 25-30%....they only worked with the tools that the game developer spent hundreds of thousands-millions to develop. I think if you count total man hours to create, they would be getting over paid quite a bit at 25%. It's like saying people who write fan fiction should get 75% of anything they can make, and the series creators and distributers should split what's left.

I think they should leave it up to the mod developers how much to charge, but I can support the split. If you make a good mod that 100000 people 'buy' for $10, you just made $250000 for what amounts to playable 'fan fiction' made at home on your free time.
Just how I see it.

NaMeCaF said:

I mentioned that pretty clearly in the description. And it wasnt originally going to include pay what you want until the backlash started.

I also never said Valve gets the full 75%. They get their cut and the publisher of the game gets the remainder. Dont you think if their real intention was for the mod maker to make a living off their work the split would be 70-30 in favor of the mod maker? They're clearly shortchanging the mod-maker giving them only 25% and taking the rest. Which is of course going to make the mod-maker push up their price so they see more money.

Implementing built-in donations option for all mods on the workshop of which 70%-80% goes to the mod maker and the rest to Valve and the game maker makes much more sense. It doesn't close off or segregate the modding community and is a more democratic way of making sure the good, quality mods get promoted and get more money than shit, money-grubbing mods.

Bethesda has as much blame here as Valve do. And besides, both see they were completely wrong on doing this...

https://np.reddit.com/r/pcmasterrace/comments/3434it/paid_mods_in_the_steam_workshop/

"We missed the mark pretty badly"

A Power Rangers for the rest of us (rated R version)

Nothing to Prove - Geek Girls & The Doubleclicks

eric3579 says...

I entered this scene through rejection and honesty
Nerds weren't mean, they were weird and that worked for me
After 10 years of teasing when social skills failed me
Dungeons & Dragons cured all that ailed me

We read books, we played games, we made art, we watched Lost
We said things like "D20", "shipping" and "Mana cost"
It felt good to be myself, not being mocked
Still self-conscious, though, we whispered things about jocks

But one day, you grow up, come into your own
Now geek's not rejection - it's a label I own
Then ignorant haters come to prove me wrong
Tell me I'm not nerdy enough to belong

I've got nothing to prove
I've got nothing to prove
I've got nothing to prove

Fake Geek Girl test - that's a funny one, go ahead
How many comic books are there I haven't read?
I know it feels good to have a contest you win
It would feel even better if I wanted in

So women aren't geeks, so is that your conclusion?
That this is some secret club based on exclusion?
12-year-old dorks would say you're being selfish
And then they'd go write in their journals in Elvish

I've got nothing to prove
I've got nothing to prove
I've got nothing to prove

I've got cred but honestly, I shouldn't need it
This world needs all kinds of folks to complete it
You've got gamers, and artists and comic subscribers
Cosplayers, crafters and fan-fiction writers

You can stop - never say "fake geek" again
Our club needs no bouncers - all who want in get in
But go ahead, if you want, to own that role fully
I ain't got nothing to prove to a bully!

I've got nothing to prove
I've got nothing to prove
I've got nothing to prove

Haters are gonna hate

Dick will make you slap somebody!

Elmo and Cookie Monster have some Adult Fun [SFW]

Ralph Fiennes (Voldemort) Reads Some Erotic Harry Potter.

Yogi says...

>> ^RadHazG:

Anyone else just watching Ralph and wishing his agent a painful death? He is not so far gone an actor that he should be on some ridiculous show in his pajama's reading fan fiction porn about one of his characters. He's way to good for this tripe.


True he's one of those guys that plays a bad guy so well that he's on my list of people to brutally murder with a lead pipe. Him in "In Bruges" was simply amazing...the hate in me broiled practically the whole movie.

Ralph Fiennes (Voldemort) Reads Some Erotic Harry Potter.

RadHazG says...

Anyone else just watching Ralph and wishing his agent a painful death? He is not so far gone an actor that he should be on some ridiculous show in his pajama's reading fan fiction porn about one of his characters. He's way to good for this tripe.

Ralph Fiennes (Voldemort) Reads Some Erotic Harry Potter.

gorillaman says...

>> ^spoco2:

You know... that was pretty much child porn fan fiction, so I can't say I find that particularly amusing.


Harry Potter ought to be of age in the UK by the fifth book. If I remember the movies correctly, Voldemort doesn't come back until the fourth and they don't get any private time together until the fifth.

However, according to Wikipedia the books are set before the Sexual Offences (Amendment) Act of 2000, which equalised the ages of consent between homosexual and heterosexual sex. Which means, unless this story took place during Deathly Hallows, Voldemort could be in trouble with the muggle authorities. Except he's probably dead; I haven't seen that one yet.

But I think what we should all remember most of all is that Harry Potter isn't a real person.

Ralph Fiennes (Voldemort) Reads Some Erotic Harry Potter.



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