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Breathtaking Cake Designs

mindbrain says...

This isn't skillful but breaking a wine glass with your voice by following simple instructions on how to do so... is?

The definition of skillful is: Having or showing skill. What determines what is classified as a "skill" is somewhat subjective, but I think most people can look at a video like this and say: "Damn, that lady has got skillz in the cakez departmentz." Most people would say exactly that phrase.

Deano seems to append the modifier "extraordinary" inconsistently. Tyrant King of Skillful channel I beseech the, right your wrong. You can even re-re-recon your dodo cake vid back into your skillful channel as a cosmic offering.

Ask yourself: Can the average person execute the activity presented by the video in question without a great deal of experience (in this case) and/or serendipitous luck from the skill gods (in the case of other skillful tagged candidates dealing with physical prowess and manual dexterity, etc). If the answer is no, then it's most likely skillful.

This is skillful.

Russian Students AK-74 Gun Assembly/Disassembly.

Khufu says...

These weapons are designed to be easily stripped down and reassembled in the field, so it doesn't take much skill. Do it 3 or 4 times and you could do it that fast. I don't understand why they need to do this... (especially the part where they just pull the tool-kit out of the stock). is it just a manual dexterity thing for gym class? (card shuffling tricks would be harder and more impressive) Or is there a 'military skills' class in middle school?

Hitchhiker Gives Psycho An Ax To The Head

radx (Member Profile)

Anonymous Outs Amanda Todd's Bully - Siftable? *discuss (News Talk Post)

gwiz665 jokingly says...

Then it's clear! He did it. Send Dexter after him now!
>> ^messenger:

RCMP Sgt. Peter Thiessen urges everyone to be "a responsible citizen of the Internet and think critically about information received online before passing it along.">> ^dag:
Evidently they got the wrong guy, too. http://fullcomment.nationalpost.com/2012
/10/18/matt-gurney-anonymous-bullies-the-wrong-presumed-bully/
I think it would be better to post videos about this issue than the current (possibly erroneous) video from Anonymous.


After Hours: The 8 Types of TV Shows that Ever Get Made

theali (Member Profile)

Dexter's Justice

carneval says...

>> ^rychan:

This is so well done that when I first saw it I thought the music was composed to match the episode.
Also, I love the music "Justice - Peace" in the first two minutes. It's so industrial and shrill but it still so musical. Is there a name for this genre?



Do you mean "Stress," by any chance? That is the first song. It samples "Night on Disco Mountain" from Saturday Night Fever (which is why I like it so much, and the sample lends a lot of the shrill musical elements to the song). The overarching genre would be electro house.
Modern examples:

http://www.youtube.com/watch?v=i1BDGqIfm8U
http://www.youtube.com/watch?v=_jXmqKSlMlI
http://www.youtube.com/watch?feature=player_embedded&v=RJG0gi09ku0

Looking into it a bit more, the album from which that track is taken is considered disco house or electroclash which fall under the electro house umbrella. If you are looking for the feel of this specific song, you might be out of luck - it's pretty unique (I am not aware of many similar tracks). But you may find something you like if you look around the previously mentioned genres!

carneval (Member Profile)

Dexter's Justice

Dexter's Justice

Dexter's Justice

Dexter's Justice

Zero Punctuation: Diablo 3

RedSky says...

My bad on D1 dungeons.

There will always be cookie-cutter builds. And besides, when you're talking about 'the' build, you're talking about the ideal items to have, the vast majority of people will never get there. Meanwhile, the options for 'best with what you have' varied heaps. I played D3 through with a Monk, and the entire time, the only stats that felt worthwhile chasing were damage, dexterity and vitality.

I'm not saying it didn't have dark elements, but vast portions of the story, dialogue and tone, particularly after Act 1 (which I thought was best part of the game), where juvenile and completely off for a Diablo game. I mean for christ sake, the game delved into damsel in distress territory multiple times. Anyway posted this elsewhere, going to just copy paste:

1. Story tone is horribly off for a Diablo game. Act 1, the tone is almost that right mix of dark, macabre & grim horror albeit with overly colourful graphics. Then, in Act 2 and especially 3/4 the game becomes flat out goofy. It's almost like different studios designed the two parts. Regardless, it's obvious the whole gothic, cheesy but serious tone of previously Diablo games has been thoroughly ditched.

It becomes obvious there is a reason that most of the prime evils were mostly mute & why your characters was kept to making sarcastic remarks and one liners in D2. Diablo beretting you with grating "if it wasn't for your meddling kids" dialogue completely ruins the game's tone. Overall the mix of occasional ultra-violence and the overt colourfulness and childish NPC banter gives it an almost surreal and contradictory theme. As if a design house was of two minds, fighting over dominance over the franchise's feel.

There was just no need to muck with what was not broken to the point that it's hard for me to NOT imagine Activision sitting behind the developers dictating them how well the WoW tone sits with target demographics. There is nothing wrong with WoW existing in its own space with it's own unique identity. There's a problem with creative variety between Blizzard games becoming non-existent because they've caught on to what sells best and decided to stick to that.


As for launch issues, I didn't play D2 at launch, but that's not what really bugs me. It is abundantly obvious though that foisting online-only is part of the reason they're having so many launch issues.

Here's my full bitch session - http://us.battle.net/d3/en/forum/topic/5149543659

>> ^mentality:

>> ^RedSky:
@mentality
D2 felt like a huge leap on D1. Randomized dungeons, huge increase in class and especially item variety, introduction of a vast swathe of new environments. In comparison critically looking at D3, while it does have an expanded skills system, at the end of a prodigious 11 year development cycle, D3 has far less item variety at launch, and arguably simplified gameplay mechanics on a number of levels.
Personally, I happen to also think the story is a let down, the tone of the game has been inappropriately been made cartoonish (art design non-withstanding).

D1 had randomized dungeons. Item variety in D2 was very limited because there often was one set of unique item that was 'THE' item for a specific build. The expanded environments in D2 were also very cartoony compared to the dungeons of D1, and calling D3 cartoonish with levels like the Halls of Agony is outright ridiculous.
The fact of the matter is that the grass is always greener, and we all look at the past with rose colored glasses. History repeats itself, but it seems like few people remember all the problems, controversy and bitching surrounding Diablo 2's launch.

Assassin's Creed III: Gameplay footage premiere



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