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Videos (23) | Sift Talk (1) | Blogs (3) | Comments (76) |
Videos (23) | Sift Talk (1) | Blogs (3) | Comments (76) |
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The Truth About Perez Hilton & Miss California
I like the cut scene every 2 seconds on this vid. It matches my attention span when I am having the obvious explained to me in a humorous way.
"Dante's Inferno" game trailer (in HD)
Comment hidden because you are ignoring dag. (show it anyway)
Even though these are rendered cut-scenes - this is fun to watch in HD.
Zero Punctuation: Awards for 2008
Can I be the first to say how incredibly shit 'unskippable' looks? Can I? because really, someone with no real humour doing a voice over on bad cut scenes looks to be one perfect recipe for a really... really... bad use of your time.
Homeworld Ending Cutscene
no idea what the game's like, but the story and cut scenes are great, very engaging
Final Fantasy X Yuna's Dance
Crappy youtube encoding doesn't do it justice. I nearly wept the first time I saw this cut-scene play out.
As a side note, Lulu is my ideal woman. Could be why I'm dating a half-Japanese girl with a gothic sense of fashion (yum...)
Metal Gear Solid 4 Theatrical Trailer - With Don LaFontaine
Don should have done the voice of Drebin or something. Then maybe those long-ass, non-sequitur expositions and 800 hours of cut scenes would have been a lot more pleasant.
Star Wars: The Force Unleashed Trailer
The animation/motion capture/image metrics in this look really great in many of the cut scenes here. I want to kiss the animators.
So many console production houses these days seem happy with wobbly, barely-refined motion capture output that in no way suit the figures they're attached to. I especially love the energetic movements of the Emperor as he attacks
Star Wars Retrospective - Part 6
Aside from the Doom sharware version, Dark Forces was the first FPS I ever played, I spent many a hour playing and replaying it. Jedi Knight was pretty good, the live action cut-scenes while on the cheesy side, were kind of a neat gimmick, outcast was great as well they really refined the force powers and lightsaber work. I never played academy, I think I had the demo, but never gave it a shot.
One of the things that I really liked were all the different environments. Being set in a universe where faster than light travel was an every day occurrence gave a good opportunity to design levels that were more than just creeping through corridors that were all pretty much the same.
"There is a guy with an eyepatch hiding inside that barrel."
>> ^NicoleBee:
Y'know, as a game, I could not be less interested in Metal Gear Solid.
But its quirkiness and willingness to completely eviscerate the fourth
wall gives it a thumbs up in my book.. I was watching my brother play
it and found the cut scenes and bits of its humor to be highly
entertaining.
As for these EA battlefield games. Ehn. Most of
their attempts to inject some soul into this franchise seem very
artificial... I mean, I played 2142 a little with roomates, but
everything just seemed so generic and lifeless.
And they're
also developing a 'wacky cartoon' version of a wargame for the
franchise as well. Wonder where they could have gotten that bit of
inspiration from..
I agree. EA is all about re-hashing and spitting out games with no regard to quality, replayability, and support. They have produced quite a few games that could've been GREAT, but fell terribly short by buggy games filled with exploits and laughable mistakes.
The metal gear series isnt the bestest thing ever produced either, but it is well produced, extremely thought-out, and very entertaining. Hideo Kojima's work has been and will be copied for years to come.
"There is a guy with an eyepatch hiding inside that barrel."
Y'know, as a game, I could not be less interested in Metal Gear Solid. But its quirkiness and willingness to completely eviscerate the fourth wall gives it a thumbs up in my book.. I was watching my brother play it and found the cut scenes and bits of its humor to be highly entertaining.
As for these EA battlefield games. Ehn. Most of their attempts to inject some soul into this franchise seem very artificial... I mean, I played 2142 a little with roomates, but everything just seemed so generic and lifeless.
And they're also developing a 'wacky cartoon' version of a wargame for the franchise as well. Wonder where they could have gotten that bit of inspiration from..
Farhad2000
(Member Profile)
No, most of the cut scenes are computer rendered.
In reply to this comment by Farhad2000:
Did this game steal so much scences from Baraka?
Privateer 2 Intro Pt1, or Clive Owen before he was famous
Wow the first few minutes of that made every Command and Conquer cut-scene look like Citizen Kane. For me, Clive will always be BMW's The Driver.
This game cost $32,000,000 to make
The last, best Final Fantasy for me was number 6. The switch over to 3D just plain killed it. That's when they went cut-scene crazy and the game mechanics started getting overly convoluted. Heck, I was saying it back when VII first came out--if I wanted to watch a movie, I'd watch a movie, not play a game. But Square-Enix fans both in Japan and the U.S. eat this stuff up. I have no idea why. I personally think you kind of have to have masochistic tendencies to begin with to play some of these RPGs, considering the time commitment you have to make if you ever hope to finish them.
Zero Punctuation - Devil May Cry 4
Unfortunately, I love his reviews, and they are funny. But in this case I have to fully disagree. Devil May Cry is some of the most fun I've had in a single player game in awhile. I don't understand his problem with it at all. Much like every hack and slash game out there, yes it can get a bit redundant. But the story is actually good, and so are the cut scenes. DMC is just one of those series you either love or hate.
Morrowind speedrun
Upvote for a kickass game. But there were way to many cut scenes. I'm sure it was just the tedious travel, but he could have done so much in between all that...