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marinara (Member Profile)

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Jonathan Ross interviews Sam Raimi

Embedding code for flash is different? (Sift Talk Post)

marinara says...

yeah easy enough to get the embed code for "terror of tiny town"
As a bitchy and presumptuous web coder I advise you- choggie not to even ask about that embed code.

writing parsing code is prone to errors and... anyhow

Start begging that site to support HTML5 embeds (like the video tag). I bet we could convice VS admins to support that.

3 years designing the ultimate Sim City

spoco2 says...

Um, I was hardly being 'dickish', I think you're taking that crown by calling me a jerk.

What I said was, this may be impressive and worthwhile if it were something that took weeks or months... but 6 YEARS for something so arbitrary is just bizarre. And as I said, it's alien to me. Hey, if you can see spending 6 YEARS on creating a city in Sim City... well... yeay.



And trying to say that pitching a perfect game is not real life is inane. It IS real life as it's a real person with a real baseball, really throwing it. Bat sizes/ball sizes etc. are irrelevent, it's all in REAL life with physics and physical strength/co-ordination etc. all coming into play. They're hardly playing a few coders rendition of the sport which may not take into account all manner of 'real world' effects.

And to say that I'm a jerk if I have played a computer game is trying to suggest that playing a game every now and again for fun an relaxation or a challenge is directly comparable to spending 6 YEARS on a single game building a single city.

It is most definitely not.

If you're going to take it to that extreme then you may as well say that spending your entire life playing WOW is just the same as being a casual gamer, they have as much in common.




>> ^Hawkinson:

What's with the dickish attitude? its a videogame, I don't think anyone is confused over that fact. A quake speed run or a sub 25% metroid prime completion rate is still impressive, just like a pitching a perfect game (which also isn't real life, since there are arbitrary rules like regulation bats).
Unless you've never played a (video)game before, you're just being a jerk.

3 years designing the ultimate Sim City

Hawkinson says...

What's with the dickish attitude? its a videogame, I don't think anyone is confused over that fact. A quake speed run or a sub 25% metroid prime completion rate is still impressive, just like a pitching a perfect game (which also isn't real life, since there are arbitrary rules like regulation bats).

Unless you've never played a (video)game before, you're just being a jerk.

>> ^spoco2:

He does realize that he has only found the optimum method for building IN THIS GAME doesn't he? Like... he's worked out the algorithm as built by the coders. He hasn't actually designed any optimum city design. He's built to only those factors the game designers put in.
Seems very odd to spend SO MUCH TIME on such an endeavor that is effectively just doing really well at a simplified game simulation.
Like... if one of the coders went 'oh yeah, we completely forgot to include the effects of recycling or sewage levels' or some such then his entire span of time doing that was pretty much for naught.

Now, if someone had come up with that design and implemented it in a short time, then I'd be impressed... but this? I appreciate someone using their minds like this, but to be so proud to have worked out a method of 'beating' an almost definitely flawed simulation is strange and alien to me.

3 years designing the ultimate Sim City

spoco2 says...

He does realize that he has only found the optimum method for building IN THIS GAME doesn't he? Like... he's worked out the algorithm as built by the coders. He hasn't actually designed any optimum city design. He's built to only those factors the game designers put in.

Seems very odd to spend SO MUCH TIME on such an endeavor that is effectively just doing really well at a simplified game simulation.

Like... if one of the coders went 'oh yeah, we completely forgot to include the effects of recycling or sewage levels' or some such then his entire span of time doing that was pretty much for naught.


Now, if someone had come up with that design and implemented it in a short time, then I'd be impressed... but this? I appreciate someone using their minds like this, but to be so proud to have worked out a method of 'beating' an almost definitely flawed simulation is strange and alien to me.

Flash and HTML 5 (Blog Entry by dag)

spoco2 says...

They may be nice demos... BUT, it's all about penetration (oooh er), and at the moment Flash rules the roost there. This fancy dancy video HTML5 stuff is working ONLY in Chrome and the latest Safari (having a chrome plugin to IE doesn't count)... so your market there is miniscule. So doing work for any company and saying that your market reach is about 1% at present vs 99% is not going to happen... until all major browsers support ALL portions of it and most people have upgraded... then we're at a point where doing any major site in it is a little problematic...

It takes a long time to move people to new browsers, not that long to fire up a prompt to update their flash player that they already have installed and leave their browser as is.

So, while it might be nice to dream of HTML5 replacing all plugins, and I hope it does... we have a ways to go.

OH

Except

Every browser will probably render things a little bit different so as a web coder (which I am, using OpenLaszlo which outputs to Flash and DHTML) it'll make my life HELL. I used to do work for a dot com company here in Australia, we moved to the states and were doing a project with AT&T... Our tech intercepted the html between the origin and the final browser and tried to insert a banner onto the top of each page. If all browsers actually conformed to the standards we'd have had no issue... but that's not the case by a looooong shot.

The thing I like about coding to Flash is that I get it right once, and then 'It Just Works' in every supported browser. Ahhhhhhh.

Until HTML5 becomes like that I'll curse it.

Copying Is Not Theft

Dupes lose new comments? (Sift Talk Post)

Stormsinger says...

I was reasonably sure they didn't get deleted. No programmer with more than three brain cells would use such a wrong-to-the-very-core approach...and the rest of the sift makes it clear that the programmer was far better than -that-.

So the only real problem with merging comments is the problem with reversing a dupeof? If that's the case, it's not too hard to get around. Don't actually -merge- the original comments, simply duplicate them on the original discussion, with a (invisible to the users) tag that identifies them as merged from video X. Then reversing the dupeof simply means deleting those comments with that tag.

Of course, duplicating the messages increases storage requirements...so the simple answer may not be the best one. Moving the comments and using a similar tag to move them back for a reversal would work too, although it strikes me as more fragile. The choice of approach would depend on numbers that I have no clue about. But the coder(s) can certainly check.

Certainly, neither of these is as simple as it sounds...changing the structure of the database is not something to rush into (I'm a DBA, and am very familiar with the risks and costs of such). But maybe for the next major version, or even minor if we're really lucky...

The genius of Steve Ballmer on the iphone

Climategate: Dr. Tim Ball on the hacked CRU emails

dgandhi says...

>> ^NordlichReiter:
DGhandi, I suppose open source Application writers are Naive too.


Coders don't need time on supercolliders, or satellite high resolution IR cameras. People who do large scale science need access to resources which are limited to large institutions, these institutions, as a common practice, enforce strict IP regulation.

The fact that it is bad for science/society is a problem, but has NOTHING to do with any wrong doing by the CRU.

>> ^MilkmanDan: I just mean that the burden of proof needs to be on the AGW supporting people

That's birther logic.

Science is not about perfection, it's about the best available hypothesis. AGW opponents have not yet put forth models which work better than the models being used by supporters of AGW, therefor AGW is considered the consensus scientific opinion. None of these models are perfect, but we should still use the best ones, even if some folks don't like the implications.

How can you expect me to take these folks seriously, much less award them correctness by default, when Ball supports ,the trivially falsifiable, urban-concrete-island hypothesis for GW?

Anyone into document management? (Geek Talk Post)

SlipperyPete says...

I piloted SVN with my former employer, but couldn't get it to work very well. It may have been that our IT support was beyond idiotic, but the versions saved would have problems (formatting issues, or content missing), and it seems that the software itself wasn't terribly compatible with MS Office (it was designed with programmers/coders in mind).

Leaked Witcher 2 Gameplay(!) Video

honkeytonk73 says...

I suspect this was intentionally leaked and called an internal only video for the sake of catching people's attention. I'm sure it is an effective marketing tactic.

I also agree with EDD, the audio is obviously placeholders. Likely the coders themselves filling in.

Lower threshold for channel sifts? (Sift Talk Post)



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