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DOOM 4-gameplay-singleplayer-co-op and multiplayer-E3 2015

xxovercastxx says...

My favorite memory of Doom wasn't being swarmed by enemies, but creeping through bases, hearing demons in the distance but not knowing where they were. I hope we get some of that atmosphere in the new Doom.

It seems fitting that id would return to save the genre from Call of Duty after all these years. It's also a little surprising to see such a strong return to form now that everyone but Kevin Cloud has left the company.

7 Absurd Uses of DLC that Will Make Your Blood Boil

JustSaying says...

I just wait until they throw in the DLC for free in GotY packages or it becomes really cheap in some sale. Most of the time I don't care about the DLC anyways as it's quite often MP stuff (Call Of Duty for example, never bought a single piece of DLC for those). I don't like 13 year old sexist racists, so I do SP only.
If it's worthwhile stuff (like the Skyrim add-ons or the extra Mortal Kombat characters), DLC is fine but if it's shit like horse armour or an extra pistol nobody needs, I'll ignore it.
I only get mad when the publisher fuck with the customers. The only reason I forgave Square Enix the Missing Link DLC fuckery is because it was really great.

Star Citizen Alpha 2.0 Gameplay Trailer

VoodooV says...

@Jinx

I am a bit confused. Earlier you used the word "conned" to describe the game, now you say it's not a hoax.

Aside from that, you certainly have voiced legitimate concerns. I'm also sick and tired of the usual pre-order business model. I decided that after playing the utter mess that was the Halo: Master Chief Collection for Xbox that I would never pre-order a game again. It's one thing to buy a game on day one, but yeah, in the usual sense, pre-orders need to die.

Thing is though...this is a kickstarter, thus the rules are different, by it's very nature, you HAVE to sell promises and pre-orders, or at the very least, contribution promises/swag/perks/etc. It's an alternative to going to a publisher and begging them for money to make the game and risk having the publisher exert creative control over the game/product/etc and whatever other compromises a publisher might force a developer to make. How many games have been utter shite because the publisher meddled and forced a game out before it was ready. Too many.

With kickstarters, it's the other way around. Backers demand that a game not be released before it's ready, but now the hype train has to start chugging along WAY earlier than a publisher-backed game in order to generate interest, because now the publishers are the backers and this is happening long before a game even gets to an alpha stage.

There is a risk with any kickstarter. If it was anyone other than Chris Roberts, I doubt I would have backed it. I backed the Shadowrun games mainly because it was being run by the guy who created the game originally and that turned out to be successful...twice. I'll be going for the hat-trick with the Battletech game they're working on now. Chris Roberts and Jordan Weisman both have solid reputations and have demonstrated they can make solid games. If it was Derek Smart or someone relatively unknown, I doubt I would have backed.

I find it interesting how the detractors are coming from various levels. Some of the detractors seem to be against kickstarters in general. Some seem to be against SC specifically and I think others are simply against it just because they want to see something ambitious crash and burn....and then there's Derek Smart who seems to have a personal, unhinged, vendetta against Chris Roberts.

Regardless of how successful SC will or won't be. SC is still a niche game by the very fact that it's a space sim. Even if it is a complete and total success, it's going to be a very complex game with a crazy amount of information to absorb and it will be difficult to be good at it. It is not for the casual gamer. So it will never reach mass appeal or become a widely recognized franchise like, say, Halo or Call of Duty. I think that is part of the appeal. A couple decades ago, publishers as a whole gave space sims the middle finger, but now thanks to crowdfunding, space sims are making a comeback.

Roberts has clearly tapped into something or people wouldn't be giving him money. He originally only asked for 2 million dollars, so even he didn't think it was going to be this big. (Europe is going absolutely bonkers for Space Citizen, they're way more into SC than we are in America)

HARDCORE Official TIFF trailer (NSFW)

Sylvester_Ink says...

Producer: "Videogames are cool right now. Let's make a movie that's essentially Call of Duty!"

Yes-men: "Genius"

Internets: "OMG TAKE MY MONEY" *foamatmouth*

Me: "Whatever happened to cinema . . ."

(Apologies to those who are foaming at the mouth. I realize tastes differ, but apparently we seem to have forgotten that exciting action relies on a tempo, with crescendos complimenting quiet bits. Some of the best action movies consist of less than 20% of action, and yet somehow they manage to be amazing. Also, if I want to watch a videogame, I'll play it myself.)

Trump China

sixshot says...

Reminds me of that old Xbox One unveil a while back where it was about TV TV TV TV TV TV sports TV sports sports sports sports TV TV Call of Duty Call of Duty Call of Duty TV TV TV TV TV TV TV

How about a little love for long-time but low-star members? (Sift Talk Post)

Retroboy says...

Just quoting this bit. Sure, there's 'privileges' that high-traffic members deserve. I don't believe helping with routine maintenance stuff that helps the site's overall quality without creating any real risk should be in that category.

I also don't believe the ability to downvote a comment or a video should be a privilege that requires a tremendous amount of membership time to earn either. I can understand getting past probation (which in itself is a bit of work) before opening that option up. But it's likely that anyone getting past that barrier is not your 11-year-old foul-mouthed teabagging anarchist-wannabe Call of Duty player who has apparently slept with your mother.

When it comes to voting, shouldn't everyone have the same voice?

MilkmanDan said:

I think that regular members (before star level) could probably be trusted to help with those simple bookkeeping things.

SDGundamX (Member Profile)

DOOM - E3 2015 Gameplay Trailer

NirnRoot says...

It looks like Call of Duty with an excess of blood and guts. It looks like Bethesda the saw the popularity of BrutalDoom and decided it was solely the gore and over-the-top fatalities that made it so loved.

Then again, its difficult to tell what is in-engine cutscene and what is actual gameplay (for instance, the "grab the shotgun" bit is almost certainly a cutscene) so it is probably to early to decide if the video is in any way indicative of the actual gameplay.

Louis CK Probably won't be Invited back to SNL after this

JustSaying says...

Now we're arguing semantics. Yummy.

racism:"noun
1. a belief or doctrine that inherent differences among the various human racial groups determine cultural or individual achievement"

See, the keyword here is achievement. There are no achievements without any form of judgement. Think of it in the most simple terms, X Box or Steam achievements. Let's say you play Call Of Duty 18 and get the "Used a gun!" achievement for firing the very first shot in the game. You got this because the game's code made a judgement. Did the player fire a shot? Yes or no. Sure, it's easy to judge that, the facts are very clear and easy to read. Are you worthy of this achievement? Are you as much worth as I am, the guy who finished the game and got the achievement?
And what about the guy who never got that achievement because he played the entire game only using a knife? Think about it, playing any Call Of Duty single player campaign using only melee weapons and throwing knives. Who's worthy know? Who achieved more?
Achievement depends entirely on the definition and who's making them. The knife guy played the way harder game and got no recognition but the guy who got the "Used A Gun!" and the "1000 Headshots!" achievement is the one bragging online about his achievements and medals next to his name.
Who has achieved more, the ethnic group that developed many different technologies (like, say, guns) or the ethnic group that still runs naked through the jungle and considers knives high-tech? "Those naked dudes are clearly stupid and less developed than I am because I got guns!" said the white man in Africa.
One of the biggest racist prejudices black americans hear is that they are lazy because they achieve so much less than white folk. They guys with the titles and medals and guns.
Achievements are the acknowledgements that you gained skills, positions, posessions, knowledge or reputation. That can only be acknowledged becaused somebody judged you. Like the test or dissertation I have to write to become a Professor of Physics. This achievement will cause other to have prejudices about me, like "He's a professor, he must be smart!"
The definition of racism you posted says this:
"racism is the belief that depending on your race you can develop in a certain way or to a certain level"
This is a modern definition based on racist expirience. It says that racists think you can not achieve more than they can based on the achievements your ancestors had compared to theirs. "Once a slave, always a slave. If black people weren't so lazy, they wouldn't need a good whipping!" That train of thought.
All that of course underplays the emotional component of hatred, the driving force of racism in its worst forms.
Now my fingers hurt.

Liana Kerzner - An Honest Look At Women in Games

RedSky says...

This whole kerfuffle is so pointless. Big budgets games are mostly bought by males so developers target them to males. Somer are androgynous (e.g. Bioware), some bland, alpha male and a-feminine (Call of Duty) and a few arguably stereotypically caricaturing of women (GTA).

If you publish a strong opinion on the internet and it garners attention, you will attract trolls. Surprise! The internet is full of assholes and bigots of all kinds not just mysoginists.

As far as casual or mobiles games, women already outnumber men. As games become culturally accepted entertainment for women, mobile games gravitate to bigger screens with faster chips, a more significant market for big budget games targeted at women will develop. There, end of story.

Overwatch Gameplay Trailer

SDGundamX says...

That's a good point about the grappling hook. It was hella fun in the Just Cause series and I hear that the new Call of Duty has a couple of levels where you can use a grappling hook that are fun as well, but they don't let you use it in multiplayer.

Still, this video just made me wonder... why? If TF2 didn't exist I would think this is awesome but aside from the asymmetrical play (the opposing team are not exact clones of the classes you can choose from) I'm not sure what they're hoping to add to the genre aside from the Blizzard art-style and polish.

00Scud00 said:

The mix of high tech and some fantasy elements reminds me a little of the Future vs Fantasy mod for Quake. And maybe it's just because I haven't been playing multiplayer games lately, but It's been a long time since I've seen a grappling hook put to use in a shooter.

HARDCORE - First Person P.O.V. Film

hamsteralliance says...

I've been dreaming of a modern film shot entirely from a first person POV, but from the trailer, I don't think this one is the film I was hoping for. This is just Call of Duty and goofiness, like an extended FreddieW or Corridor Digital video.

Clueless Gamer: Conan Reviews CoD Advanced Warfare

SDGundamX says...

Oh totally. Shadow of Mordor is GOTY for me, but those two boss fights had me going "WTF?!?" for like 10 minutes after each of them.

To be honest, aside from those fights, I liked how they implemented the "last chance" QTE events. They were too easy to do with a mouse and keyboard but once I switched over to a game controller I found them moderately challenging enough that I still died a couple of times.

As far as Advanced Warfare goes, this article on Polygon does a great job of explaining why the funeral scene is epic fail.

MilkmanDan said:

Only way to make Quicktime Events lamer is to apply their EPIC BUTTON MASH principles to thoroughly NON-EPIC things...

I really enjoyed Shadows of Mordor, but it took a big hit by having the *midpoint* boss be "EPIC ACTUAL BATTLE", and then the two *final* bosses being "EPIC SNEAK UP AND STAB DUDE IN BACK 3 TIMES" followed by "WE RAN OUT OF IDEAS, SO RANDOMLY PRESS A FEW BUTTONS IN THIS QUICKTIME EVENT". /sigh

Clueless Gamer: Conan Reviews CoD Advanced Warfare

Clueless Gamer: Conan Reviews CoD Advanced Warfare



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