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Every episode of Star Trek: Voyager

elrondhubbard says...

That's funny -- Voyager is what drove me away from Star Trek!



Best Voyager line ever was Sarah Silverman demanding, "Who are you people, and what is that thing in your pants?" That, plus Jennifer Lien of the smoky voice, is what I took from the show. The rest (including Two of 36-D) is best forgotten.

>> ^kasinator:

quality the total irony is voyager was what had gotten me into star trek. now I look at it in embarrassment.

Every episode of Star Trek: Voyager

Deano says...

>> ^HugeJerk:

I love that they bring up the dumbest episode ever... the one where they drove too fast and turned into lizards.


And talk about resetting things each week, the doctor was able to reverse them back into humans like it's no big deal. There was virtually nothing he couldn't fix.

Every episode of Star Trek: Voyager

Deano says...

>> ^kasinator:

quality the total irony is voyager was what had gotten me into star trek. now I look at it in embarrassment.


I used to *RUSH* to the video store to rent these episodes on VHS. I repeat, VHS.

Now I don't now what I was thinking.

arvana (Member Profile)

Every episode of Star Trek: Voyager

kceaton1 says...

So about the lizard episode... From my understanding they hit warp 10, so... Why don't electrons turn into lizards?

Ahhhah!!! Maybe, when electrons are measured a sock disappears! That's it!

/If Voyager had writers that new what "strongly-episodic" meant, that may have been the best trek made. Like, the Battlestar Galactica writers or the writers leftover from Deep Space Nine; especially, during it's last four seasons or so.

Every episode of Star Trek: Voyager

doogle says...

>> ^HugeJerk:

I love that they bring up the dumbest episode ever... the one where they drove too fast and turned into lizards.


Shit, that was really an episode.
Oh man. They should really cancel that show in the worst way possible…
Cuz they deserve it.

And let us never speak about it again.

Every episode of Star Trek: Voyager

Fareed Zakaria Responds Beck's Terrorist Estimates

GeeSussFreeK says...

Powers of 10, they make a difference. The difference between going to the supermarket, and going around to the other side of the city is about the same factor he was off by. Or it is the difference between our position next to the sun, and the Voyager 1 spacecraft which is about to exit the solar system.

Actual footage of the Titanic

Sagemind says...

Just a strange thought but if the design was flawed, and the designer went down with the ship, does that make it evolution in action?

In the movie Titanic, he was very proud of his engineering feat, if they would have successfully made the first voyage, he would have been commissioned to build more ships like it. Since his ship may have been a faulty design, and it sank (and him with it), this guaranteed the end of future designs by this same designer/engineer - AKA EIA!

Steve Urkel vs Megashark vs 1500ft Crocosaurus

ForgedReality says...

When the holographic doctor from Voyager stars in a film, you know it's gotta suck. Never mind the part about Urkel, after like a 20 year hiatus...

But seriously. A giant shark AND an giant crocodile AT THE SAME TIME?! I believe it!

Star Trek talks on foreign affair policy AKA prime directive

NetRunner says...

Quite well done. I've usually excused the capricious way in which the "prime directive" ended up being a placeholder for "I need the heroes to be conflicted about resolving a major issue by doing something trivial so there's dramatic tension", but he really nails them to the wall.

The real problem is that after Gene Roddenberry died, you had that awful, awful travesty known as Star Trek: Voyager, where following the Prime Directive always meant doing something hideously awful.

The other series got sketchy about it at times, but ST:Voy is really the issue here.

Star Trek talks on foreign affair policy AKA prime directive

draak13 says...

I was really impressed with this. This really puts the ethics embedded in star trek that I really enjoyed under the microscope.

One of the difficulties of lifting the underlying ethics out of the series is that the series itself spans its creation over an incredible period of time; I'm not sure Gene Roddenberry was thinking 30 years ahead when he first came up with it =P. Also, Gene died shortly into the 4th season of start trek TNG...he wasn't around to be really involved with deep space 9, voyager, or enterprise. This is reflected in TOS vs. TNG; in TOS, the goal was to, "explore strange new worlds, seek out new life and new civilizations, to boldly go where no man has gone before." TOS was about adventure; they had the people fly out to find a new world, fly down 'n meet 'em, and then get in all kinds of trouble. They seemed to focus on meeting civilizations that were approximately as technologically advanced as starfleet's. In TNG, the stated mission is the same, but the show has a much stronger anthropological sentiment to it. They actually fly down to places where they would be considered gods (and occasionally are, when they screw up).

From the anthropological perspective, the prime directive really does make a lot of sense...to a point. Suppose that you do come across some relatively underdeveloped civilization, and you have the chance to immediately save a lot of citizens of that civilization. Your direct interference with that civilization will indeed mess up your experiments concerning the study of how civilizations develop, so it's something that you generally want to avoid. Trying to save a civilization from one problem necessarily induces another problem. By solving a civilization's problem, their behavior may change to become reliant, and therefor dependent, upon you. Then, what are the ethics of *not* stopping your mission to explore out new civilizations? What are the ethics of *not* creating a supply line to suit the needs of your newly dependent civilization? Should you try to make that civilization self-sufficient to solve their own problems, what are the ethics of giving them technology without the social infrastructure for them to be able to deal with that technology? Finally, after all that, suppose that you give a new civilization new technology and a new social infrastructure to be able to deal with that technology responsibly; you've just committed a much more interesting and philosophical upset, and you've essentially wiped out an entire culture, and replaced it with another. From an anthropological standpoint, that's complete disaster.

That said, there are still times when it's a much bigger disaster to let things fall their course. Suppose a natural disaster is about to occur in which an entire planet will be destroyed. In this case, by not intervening, the entire culture and population will be eradicated, which is completely unacceptable from both anthropological and humanitarian standpoints. What do you do? In one episode of TNG (I can't remember which one), the solution was to transport the entire civilization to their holodecks, and transfer them to a new planet, all the while they believe that they are migrating to some new location on their homeworld. They preserved both the life and the culture, and satisfied both standpoints, which is a great and rare solution.

This video illustrates this caveat and many others by showing that the prime directive should *not* be considered a dogma that should be followed by every anthropologist blindly, but rather should be a rule of thumb. In a tough spot, it'll get you the best outcome most of the time. At other times, advanced levels of thought are necessary in order to fish out the actual best solution. For someone to break this rule of thumb very frequently might raise some eyebrows about what they are doing, as is the case seen in the clip where the senior officer was putting Picard in the hotseat about breaking the directive on 9 separate occasions in a short span of time.

The fact of the matter, though, is that it is *not* treated as a dogma in the series; it *is* treated as a rule of thumb. The fact that Picard broke it on 9 occasions in a short span of time truly shows this. In several other clips that was shown in this video, they actually *did* end up breaking the prime directive.

I believe that the person who created this video was just upset that he was never issued a starfleet academy textbook on the prime directive which spells out every detail and nuance of the directive =P. Of course they don't go into high levels of detail on it; the mass wouldn't be interested, or would just take a course on ethics & philosophy instead. Instead of going into high detail, they did as entertainers do, and just presented the rule in its most frustrating (and therefore interesting) fashion, by showing all of the situations when it makes us violate our own compulsion to follow our own set of moral standards. I believe that the prime directive in the series does come close to that which the author of the clip wants, but is merely stifled in its presentation by drama and intrigue.

Star Trek talks on foreign affair policy AKA prime directive

gwiz665 says...

I don't think that's amoral, I think that's decidedly immoral. Like @ryanbennitt says above, the Federation is keeping people stupid, allowing genocide, famine, wars etc. At the very least, they could introduce their replicators to all friendly states they met and given them INFINITE food and materials. Not doing that, is intentionally keeping them down.

Because it is a post-scarcity world, there is no limit to supplies in the advanced races, but there is in the simple ones and some people will starve, some people will die because of the inaction of the Federation. I think this is immoral. (Morality is obviously different from person to person, but I think the "least harm principle" is almost universal.)

They should of course be careful when introducing new technologies, and do it gradually, but to make an arbitrary decision like "all pre-warp civilizations get nothing" is immoral.


>> ^Bidouleroux:

>> ^gwiz665:
The Prime Directive is immoral.
quality doublepromote

The Prime Directive is amoral. It comes from the Vulcans. It is a rational directive so as to not be squandered by moral dilemmas (when two options seem equally "good" or equally "bad"). The Prime Directive is neither good nor bad, it's just a directive to cut the moral Gordian Knot. That the application of the Prime Directive is debated so much shows why it exists : to cut the crap debates around morality. Because it's easy to think you won't interfere when you're far away but not so easy when you're in the middle of a situation. Hence the directive and hence the fact that they can't really punish you when you ignore it in the heat of a situation, unless you committed an actual crime like genocide. And I say "committed", not "let happen". You can let happen a genocide if by doing so you are respecting the Prime Directive in regard to a pre-warp civilizations' internal matters. If its two warp capable factions of the same civilization, it's a matter of whether there is ground to recognize them as two different civilizations, which is a political decision more than a moral one.
In Voyager they sometimes had good reasons to ignore the Prime Directive, for example with the Ocampas they were aware that they were being protected by an alien (the Caretaker). Also, the Kazon were warp capable and were interfering anyway so that's a good reason to beat the crap out of them (plus they were hostile from the get go). You can refrain from interfering in the internal matters of a civilization, but you can't use that excuse when it's not an internal matter (e.g. Picard and the Romulans vs. the Klingon civil war : don't interfere with the Klingon's own internal affairs but also keep the Romulans from interfering because that's not an internal matter).
The Prime Directive is not an absolute, but a code of conduct. Also, the only way I could see to get punished under it would be to give warp technology to a pre-warp civilization. That's a inter-civilization incident because you effectively wilfully bring a new player (de facto ally since you control their level of technological progress) on the galactic table, skewing things in your favor by artificial means. That's why you don't see the Romulans, Klingons, Cardassians or even the Ferengi giving warp technology. You just can't do that without facing consequences from other warp-capable civilizations.

Star Trek talks on foreign affair policy AKA prime directive

Bidouleroux says...

>> ^gwiz665:

The Prime Directive is immoral.
quality doublepromote


The Prime Directive is amoral. It comes from the Vulcans. It is a rational directive so as to not be squandered by moral dilemmas (when two options seem equally "good" or equally "bad"). The Prime Directive is neither good nor bad, it's just a directive to cut the moral Gordian Knot. That the application of the Prime Directive is debated so much shows why it exists : to cut the crap debates around morality. Because it's easy to think you won't interfere when you're far away but not so easy when you're in the middle of a situation. Hence the directive and hence the fact that they can't really punish you when you ignore it in the heat of a situation, unless you committed an actual crime like genocide. And I say "committed", not "let happen". You can let happen a genocide if by doing so you are respecting the Prime Directive in regard to a pre-warp civilizations' internal matters. If its two warp capable factions of the same civilization, it's a matter of whether there is ground to recognize them as two different civilizations, which is a political decision more than a moral one.

In Voyager they sometimes had good reasons to ignore the Prime Directive, for example with the Ocampas they were aware that they were being protected by an alien (the Caretaker). Also, the Kazon were warp capable and were interfering anyway so that's a good reason to beat the crap out of them (plus they were hostile from the get go). You can refrain from interfering in the internal matters of a civilization, but you can't use that excuse when it's not an internal matter (e.g. Picard and the Romulans vs. the Klingon civil war : don't interfere with the Klingon's own internal affairs but also keep the Romulans from interfering because that's not an internal matter).

The Prime Directive is not an absolute, but a code of conduct. Also, the only way I could see to get punished under it would be to give warp technology to a pre-warp civilization. That's a inter-civilization incident because you effectively wilfully bring a new player (de facto ally since you control their level of technological progress) on the galactic table, skewing things in your favor by artificial means. That's why you don't see the Romulans, Klingons, Cardassians or even the Ferengi giving warp technology. You just can't do that without facing consequences from other warp-capable civilizations.

kulpims (Member Profile)



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