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gwiz665 covers Christmas Card From a Hooker in Minneapolis

kceaton1 says...

Is this because of the blizzard and stocking up on needed food and goods beforehand?

/You could do a re-mix with Mario & Luigi, because they've got most of the problems here (or could have; maybe even a Airplane! version). For the friends in jail just use Bowser and Wario as they both are friend'lier, but still find time to get the next Nintendo title out the door.

//Good cover though and once again I'm forced to up vote gwiz665, who spent all of his levels up in force powers in upvotes for anything Internet(z). So far the range seems to be slightly off of the California coast, but extends farther over land--there are a shitload of video upvotes from Juárez, Mexico and Omaha, Nebraska--go figure.

Unreal Engine 3 - 2010 Engine Overview Trailer

Keyboard Cat does it purrfectly | Wonderful Pistachios

dystopianfuturetoday says...

more 1337 Ad ideas from last decade:

Rickroll: Guy in suit dances and sings - never gonna crack my nuts, never gonna chem them up, never gonna bite my Wonderful Pistachios!

HamsterDance: Wacky hamster dance song paired with crude lo rez animation of dancing pistachios.

Dramatic chipmunk: Da da daaaa.... chipmunk turns around and guess what he's eating? A pistachio.

Possible slogans:
IM IN UR KITCHEN, EATIN UR PISTACHIOS!!1!
ALL UR PISTACHIOS ARE BELONG IN UR BELLY!

If you like any of these ideas, just contact me at my friendster account.

video of what a ringworld would really look like

BicycleRepairMan says...

>> ^westy:

>> ^BicycleRepairMan:
Fascinating, but not very plausible.. to make this, you'd have to collect several million earthlike planets from all over the galaxy, somehow tow them to this star, bring them all into the same, stable orbit, and then somehow splice them together, sort of like a stone arch falling into place. How you could keep gravity from pulling them together to form gas-giants or even small stars is yet another matter. overall, with superb planet-towing spaceships and all, I'd estimated the task to take several hundred million years and probably fail. I'd think I'd settle for populating the galaxy first.

I think its far more concevable that you would grow something like this , or use some sort of insane computing to do a controled exsplosion of a system in a way that it autimatecally collects into a gemoetrick formatoin.
having said all that , this is not very well constructed the start is fine , but as you zoom out the repeat texture of the clouds is visable and this could be fixed with a better procedural cloud texture , or having an aditoinal lower rez cloud texture that fades in as u move away.
allso lighting is a bit of a mess as it moves father out.
he could have used more refrence pionts and tricks to convay more scale , deeper music , different camara work , satalites , Dust , debry. IF it was me i would have set it up so it looked like a traditoinal earth zoom out for far longer and then suprize people with the whole disk thing.
I allso dont see anny motivatoin to construct a ring around a sun , would be far more plusable and conveneant to have a ring orbiting the sun, or a disk orbiting the sun.


Grow? but from what?
if you stacked earths side by side in earths orbit, thats 166666 earths, or 1.000002 × 10^30kg of mass, thats actually just half the suns mass (1.98892 × 10^30 )(i think),but the mass still has to come from somewhere.

video of what a ringworld would really look like

westy says...

>> ^BicycleRepairMan:

Fascinating, but not very plausible.. to make this, you'd have to collect several million earthlike planets from all over the galaxy, somehow tow them to this star, bring them all into the same, stable orbit, and then somehow splice them together, sort of like a stone arch falling into place. How you could keep gravity from pulling them together to form gas-giants or even small stars is yet another matter. overall, with superb planet-towing spaceships and all, I'd estimated the task to take several hundred million years and probably fail. I'd think I'd settle for populating the galaxy first.


I think its far more concevable that you would grow something like this , or use some sort of insane computing to do a controled exsplosion of a system in a way that it autimatecally collects into a gemoetrick formatoin.

having said all that , this is not very well constructed the start is fine , but as you zoom out the repeat texture of the clouds is visable and this could be fixed with a better procedural cloud texture , or having an aditoinal lower rez cloud texture that fades in as u move away.

allso lighting is a bit of a mess as it moves father out.

he could have used more refrence pionts and tricks to convay more scale , deeper music , different camara work , satalites , Dust , debry. IF it was me i would have set it up so it looked like a traditoinal earth zoom out for far longer and then suprize people with the whole disk thing.

I allso dont see anny motivatoin to construct a ring around a sun , would be far more plusable and conveneant to have a ring orbiting the sun, or a disk orbiting the sun.

Child of Eden E3 2010 Trailer, Awesomely psychedelic shooter

Child of Eden E3 2010 Trailer, Awesomely psychedelic shooter

Child of Eden E3 2010 Trailer, Awesomely psychedelic shooter

"Dirt 2" on the six monitor eyefinity ATI setup - HD

Asmo says...

Yup, 3x2x22 inch (assuming 1680x1200 odd rez) = 5040x2400 resolution

Bump that up to 1920x1200 (some 22's and all 24's) and you get 5760x2400 resolution.

Pretty useless for FPS with the bezel's covering the reticle but for racing games/3rd person (where the bezel is less intrusive, as seen above) it's pretty solid.

The current highest hi def tv runs at 1920x1200 rez (16:10 ratio, full HD) iirc. Most people wouldn't tell the difference of course but theoretically, as long as the display has displayport to input and the card could drive it, you could have 6x60 inch big screens... =)

HardOCP has some good video reviews of an early build showing how you can wrap the monitors slightly (for in car games) to give a proper peripheral view. Similarly you can change the FOV on FPS to show more area to the sides and angle in the side monitors to give you a better peripheral vision.

Pope Song

Aniatario says...

Hm, exactly why I lost my "faith" as a kid. Hundreds of native boys/girls f***ed up by Rez schools run by sexually deviant priests. Nothing but a cesspool of lies, corruption and twisted deceit. Fuck that whole institution.

Artist Yoshitoshi sketches on the iPad - Manga

INCREDIBLE video of space shuttle ascent

Doc_M says...

As ABSOLUTELY AMAZING as this is, my first question remains. Why is NASA not videoing at insanely high resolution. We should be seeing this in 1080p at a 10x compression from their original video files... not blurry 640x480 crap. Video technology has come a LOOONNNGGG way since 1970 and we should see that. If (read "when") there is another trip to the moon, I expect to see perfect video... On top of that, EVERY SINGLE VIDEO we see from the ISS should be in absolutely perfect HD with HD quality sound. Why, in 2009, are we still seeing fuzzy video with telephone-quality sound from our astronauts? Better, why are our astronauts apparently communicating via completely low-rez, almost incomprehensible quality CB-style radio? It should look and sound like they are in the next room... heck, our webcams are better quality than what we get from the ISS. As it appears to me, that would seem to be an additional 1 pound of technology in terms of the cams and only maybe 1000x the bandwidth they sent to earth in the 70's, and if they can't send that amount of data down today, than they need to rethink things a bit. psh. psh I say. I simply unimpressed by NASA's PR department. As a scientist I'm profoundly affected by their work, but as a citizen AND a scientist, I'm uni pressed with the way they've presented what they've been doing to the general public.

For goodness sake, SHOW US SOME COOL STUFF!! It's not that hard. Show us video from the moon. Show us video from the probes, show us video from deeps space. Show us ANYTHING! It is not that hard people. Think of us curious folks who just want to see things and know things. No more of these "artistic renderings" of everything you discover. Plug some damn HD video cams on your dang equipment for goodness sake.

Disclaimer: I recognize that I know jack-shit about space technology, and that I don't understand how exactly we get information direct from from outerspace installations and etc... but seriously, come on. 30 years and no improvement?

McDonald's Commercial Theme song

EVE Online: The Butterfly Effect

xXPuSHXx says...

I'm not sure how many former Ultima Online (UO) players are in the audience (and will know what I mean), but that game and the experiences I had with it set the bar too high for any subsequent ORPG to reach (imho).

By way of background, UO was player-killer (PK) friendly everywhere except for cities (you could still kill people in cities, but the guards would come after you) and if you died, your corpse (along with everything you were carrying (which could have taken you months to acquire)) sat on the ground ripe for the picking until you could run back to it in ghost form from the nearest rez point. What that resulted in was bringing real emotion into the game with you. Running for your life from a guy intent on ending it actually felt a bit like running for your life. It was great!

I’ll never forget the time I happened across a ship that had been left unlocked, right next to the keep belonging to the Mercs (the most notorious PK guild on my shard). After waiting in the woods for a good 20 minutes (mainly to build up my nerve), I ran onto the boat, grabbed a ton of loot from the hold (these guys were loaded) and took off running, right as at least a dozen black-robed plate-armored Mercs came pouring out of their castle. The ensuing pursuit, not to mention the potential haul (I’d managed to grab more high-end gear and stuff than I would have earned by myself in 6 months of playing) made for one of the most enjoyable experiences I’ve ever had with a video game.

Newer ORPGs certainly have a lot going for them, but I don’t think they’ll ever give me butterflies in my stomach again.

Danger! High Voltage!



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