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Duke Nukem Forever Quicklook (yes it does suck that much)

grahamslam says...

I'm playing the game and enjoying it. First off, these guys clearly are trying to bash the game. I mean, who starts the level by running off the edge of a cliff and then says "see, this sucks". Then picks the scene with the elevator falling, and doesn't even pull the handbrake until the end and wonders why they die. The one guy hasn't even seen the game until his buddy shows him parts and he says "boy this is boring". No shit, it doesnt matter what the game is, if i'm watching someone else play, its going to be boring as all hell.

So the game runs great on my computer. Looks good too. I can't tell you what it looks like on a console, nor do I give a shit about consoles. If you are playing a fps on a console, you're missing out. Anyway, my load times average 3 seconds. I have detected no bugs or buggy play so far. It feels solid to me. I heard people complain that it had no music, but it does. Not so much as to be annoying, kicks in when it should, it gives you clues about when a big fight is coming and ends when you're done. The pacing is a little slow in some areas, but not enough that i was ever bored. There is a lot to look at in the world. Its populated with items and posters and whatnot fairly well. I felt like there was a lot of attention paid to the details in the world. There are a lot of things you can interact with, but i wish there was a higher level of interactivity and a little more in the way of physics on items.

I don't like the fact that you can't go off and explore everywhere, and the "secret areas" I found were simple with maybe one or two hidden objects stashed there. But then I played the "strip club" level. I realized that besides just putting strippers and boobs back into the game, that level is actually a fun little exploration level with more than one way and more than one area to find all the items.

I heard complaints that there is no mighty boot, but there is, it's just automatic now, it's used when it needs to be and I kinda like that. It's not overused and it feels powerful. Speaking of which, all the weapons so far feel pretty good and sound nice and beefy.

Dukes animations are pretty good (and his jump animation in the mirror is a cool throw-back to the old duke). I like when he gets thrown or falls down and gets back up, it looks good and makes me feel more like I'm playing as duke. The enemy animations are good. The non player characters are what is lacking in both detail and animation

I thought his one liners would get annoying fast, but they aren't too bad, some made me laugh a little. Some of the encounters are truly funny. Some are not.

I also heard some people say there aren't enough enemies at once, but I had many encounters with a lot of enemies so I don't know what they are talking about.

Overall I feel like i'm playing in a real world with enough attention to detail to not be too bland. I don't know how far into the game I am. I am taking my time and not just rushing through and I probably have a good 7, maybe 8 hours with it so far and I'm glad I bought it. I have no regrets and am having fun with it.

So there is my opinion of the game so far. I'm tired of people bashing games just because they think it's cool to do so. How about for once an actual in depth review of all the games attributes by someone who wasn't purposely looking to find as much negative that they could and exaggerate it.

And just as a side note, I actually played Diakatana from start to finish and once the patch was released and you got past the misquitos and frogs in the very beginning, the game was actually quite good (for it's time of course). Yet most people wouldn't know it because reviewers were trying their best to steer people away from it. I see duke getting bad reviews because its not the best game ever, so instead of a 7 out of ten (that's what I would give it so far, and I played a lot of games over the years), they try to make a point by giving it a 3 or something stupidly low.

The Great Fan Escape - Astros Game May 13, 2011

NordlichReiter says...

>> ^jmd:

retards... best game ever? Jesus are you that droned out on baseball that some dork runs onto the field and you now find something in life worth living for?
Not knocking baseball or anything, but these fans who get excited over THIS have got serious issues with their boring little lives.
And no, He didn't escape.


U mad bro?

The Great Fan Escape - Astros Game May 13, 2011

Grimm says...

You sure told us Donnie Downer McBuzzkill. Looked like a crowd of people out with their friends having a good time. You should look into it sometime...and going outside to yell at the kids on your lawn does't count.>> ^jmd:

retards... best game ever? Jesus are you that droned out on baseball that some dork runs onto the field and you now find something in life worth living for?
Not knocking baseball or anything, but these fans who get excited over THIS have got serious issues with their boring little lives.
And no, He didn't escape.

The Great Fan Escape - Astros Game May 13, 2011

jmd says...

retards... best game ever? Jesus are you that droned out on baseball that some dork runs onto the field and you now find something in life worth living for?

Not knocking baseball or anything, but these fans who get excited over THIS have got serious issues with their boring little lives.

And no, He didn't escape.

Top 10 Reasons to be Interested in Guild Wars 2

Battlefield 3: In-game, gameplay footage

ant says...

>> ^sillma:

>> ^BoneRemake:
Give me another Sam and Max, Kings quest, Space quest or flippin Grim Fandango over this regurgitated shit. its always the same story line with these games.
Not to detract from the graphics and advancement, but its just so bland this crud they make these days.
Thief, now there was a good game. Hitman was good as well.

Thief was one of the best games ever, up till the point the zombies came in. After that it turned into pretty much every other hack'n'slash out there
Hitman was the same thing, the end was stupid.
But games like the battlefield series ain't really about the singleplayer experience, it's the team deathmatch und stuff action which is honed better and better over time. Of course for players who don't see that as a thing they like, it's pointless to see money put into these kinds of games, I for sure would like to see my share of both types, but meh, for some reason the adventure type games and such aren't popular enough on a wide scale...ah well. R.I.P Looking Glass Studios, the maker of many of my most favourite games of all time.


System Shock 2 was rad.

Battlefield 3: In-game, gameplay footage

sillma says...

>> ^BoneRemake:

Give me another Sam and Max, Kings quest, Space quest or flippin Grim Fandango over this regurgitated shit. its always the same story line with these games.
Not to detract from the graphics and advancement, but its just so bland this crud they make these days.
Thief, now there was a good game. Hitman was good as well.


Thief was one of the best games ever, up till the point the zombies came in. After that it turned into pretty much every other hack'n'slash out there

Hitman was the same thing, the end was stupid.

But games like the battlefield series ain't really about the singleplayer experience, it's the team deathmatch und stuff action which is honed better and better over time. Of course for players who don't see that as a thing they like, it's pointless to see money put into these kinds of games, I for sure would like to see my share of both types, but meh, for some reason the adventure type games and such aren't popular enough on a wide scale...ah well. R.I.P Looking Glass Studios, the maker of many of my most favourite games of all time.

History Of The Commodore Amiga

LarsaruS says...

>> ^Croccydile:

>> ^LarsaruS:
Ahhh, the Amiga... Some of the best games ever made were on that system. When the Amiga died computer science and capability lost ~10 years. True multitasking, AGA graphics, sound which didn't only go blip and a lot of other awesome features which the PC took ages to get. Heck Windows, afaik, still only fakes multitasking.

Wait... what? There is no doubt that the machine had great capabilities when it was first released, but this statement is a tad off.
When the Amiga died, everything else had superseded it. I seriously doubt the industry lost 10 years. At its release the machine (1985) was in a league of its own, the problem was they didn't really advance the design along as the rest of the industry caught up. When you talk about "fake" multitasking you are describing Windows, MacOS, Linux, etc... task switching is now trivial on modern processors even in software. Hell we have hardware virtualization on modern CPUs now! Switching resolutions on the Amiga between scanlines was pretty cool in 1985 but by the time it died this was no longer necessary as well as video architecture in general rendered this obsolete. Amiga was stuck on the legacy implications of the OCS and its greatest strength became its greatest weakness to advancing by the early 90s. Even AGA was actually a step backwards compared to emerging 16-bit and 24-bit colour PC video cards. Hold and Modify (for HiColor on the Amiga) required use of the CPU for displaying static images when Hi/True Colour PC cards did this simple task in hardware. Ugh!
It didn't matter in the end anyways. Gross mismanagement along with a seemingly trivial patent case on the CD32 put the company under for good. Really a good example at why software patents can be insanity at times. http://xcssa.org/pipermail/xcssa/2005-February/002587.html
Don't get me wrong as I don't mean to pick on you in particular. I just wanted to point out at the end of its life the Amiga was not all roses and unicorns. I would still personally like to have an Amiga 1000 to play with at home sometime


I guess you really do learn something new every day. I hadn't heard of the XOR patent issue. Also, no hard feelings on my side. I tend to get nostalgic when it comes to old systems.

History Of The Commodore Amiga

Croccydile says...

>> ^LarsaruS:

Ahhh, the Amiga... Some of the best games ever made were on that system. When the Amiga died computer science and capability lost ~10 years. True multitasking, AGA graphics, sound which didn't only go blip and a lot of other awesome features which the PC took ages to get. Heck Windows, afaik, still only fakes multitasking.


Wait... what? There is no doubt that the machine had great capabilities when it was first released, but this statement is a tad off.

When the Amiga died, everything else had superseded it. I seriously doubt the industry lost 10 years. At its release the machine (1985) was in a league of its own, the problem was they didn't really advance the design along as the rest of the industry caught up. When you talk about "fake" multitasking you are describing Windows, MacOS, Linux, etc... task switching is now trivial on modern processors even in software. Hell we have hardware virtualization on modern CPUs now! Switching resolutions on the Amiga between scanlines was pretty cool in 1985 but by the time it died this was no longer necessary as well as video architecture in general rendered this obsolete. Amiga was stuck on the legacy implications of the OCS and its greatest strength became its greatest weakness to advancing by the early 90s. Even AGA was actually a step backwards compared to emerging 16-bit and 24-bit colour PC video cards. Hold and Modify (for HiColor on the Amiga) required use of the CPU for displaying static images when Hi/True Colour PC cards did this simple task in hardware. Ugh!

It didn't matter in the end anyways. Gross mismanagement along with a seemingly trivial patent case on the CD32 put the company under for good. Really a good example at why software patents can be insanity at times. http://xcssa.org/pipermail/xcssa/2005-February/002587.html

Don't get me wrong as I don't mean to pick on you in particular. I just wanted to point out at the end of its life the Amiga was not all roses and unicorns. I would still personally like to have an Amiga 1000 to play with at home sometime

History Of The Commodore Amiga

LarsaruS says...

Ahhh, the Amiga... Some of the best games ever made were on that system. When the Amiga died computer science and capability lost ~10 years. True multitasking, AGA graphics, sound which didn't only go blip and a lot of other awesome features which the PC took ages to get. Heck Windows, afaik, still only fakes multitasking.

Dust E3 Trailer

LarsaruS says...

I sense greatness from this title.

Another World is one of the best games ever in my book... Awesome storytelling at its best.

Populous is also one of my favourite game franchises...

Here is to hoping!

Japanese Wii Game Takes WTF To A New Level

Zero Punctuation - Call of Duty: Modern Warfare 2

westy says...

The way they have it now is fine for a jump in and play console game , it will provide 2-6 months of enjoyment for the average player but will be replaced pritty fast by another game.


Pc FPS gamers expect more. Normally when a stable game comes out that has a solid foundation + a large starting user base it makes it ripe for mods that expands the game play in ways that would not be traditionally conciderd to be commercially viable.


Pc gamers have not to worry when the new Dice engine games come out on pc they will allow for some really good mods. Dice have managed to fix the net code issues from the previous engine and have also implemented destructible terrain.


so long as you remember that Mw2 is a console arcade shooter then you will enjoy it , The reason people got annoyed is that they were expecting it to be along the same lines as , mw1 , halflife2, Bf2.

like most blockbuster console games MW2 is largely Hype it works to sell console games Its allso a Safer bissiniess stratagy , and one that has proven to work for the last 10 years. games like NFS shift and forza 3 have done the same thing the game play is fairly bog standerd but they pack in a large amount of conntent and pritt6y grafics then spend milloins on advertising it to make out that its the best game ever.
enevitably game sells well but 4-6 months after its replaced by another game , but thats exactly what the publishers want as this means more sales .

Post Your Top Ever Vid Here! (Love Talk Post)

Zero Coordination: The n00b effect

MarineGunrock says...

This guy is spilling epic amounts of douche. "Teh militant hater of all things single player" Seriously? OH NOES! IT HAS A STORY LINE!!!

Classic XBOX asshat.

If he hates all things single player, then how the fuck would he know what to bitch about? It's not like he plays them or anything. People like HIM are the reason games now focus more on graphics than anything else. Has he forgotten that video games were stories with graphics before they were anything else? Back in the early days of gaming, developers had to rely on the story because if graphics were the selling point, they weren't going to get very far.

Mainly I just hate him for dumping on Mass Effect. That happens to be one of the best games ever. <-- Fact, not opinion.



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