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oritteropo (Member Profile)

zaust says...

Hang on a sec - what your saying is old unsupported devices - such as a 4 year old Windows Vista 7 laptop have a best version. So why, JUST NOW, right when win8 is around the corner are the automatic updates which are enabled on every new PC restricting my dad's functionality?

This isn't a case of his installed the latest win8 beta (he has not surprisingly as he was in IT for 30 years - but it's in a separate boot partition and runs all of his usb functions perfectly). This is an update to vista 32 bit drivers which has lessoned his functionally roughly a month before win8 comes out.

Could be a bug, could be a coincidence. Could be microsoft are shaking the tree just enough to make people question if they need the new OS.

Lets take a couple more points of view - you've probably seen the start trek TNG vs special edition videos where the original footage looked WAY worse than what was aired originally. If not maybe your a gamer? Notice how blizzard are preparing "Titan" for launch (new mmo) whilst at the same time releasing a kung-fu panda expansion for wow whilst addressing none of the failings Guild Wars 2 has highlighted.

It pays for companies to make their old products look obsolete whilst retaining their brand loyalty

Sorry for rant - had a few to drink.

In reply to this comment by oritteropo:
Since the update introduced an unwelcome new feature and you had to roll back, you're kinda supporting my point actually : Every old unsupported device has one "best" version, and it's not always the newest one.

Microsoft say Oct 26 for Win 8, but you'd have to look at the machine specs to see if an upgrade is possible. The interface changes haven't been welcomed by all, either.

Quite a few people hold back on new windows releases until the teething issues have been ironed out... so win 7 is looking good at this point.
In reply to this comment by zaust:
You say that but I was round at my dads today and he'd had to roll back his Vista laptop to an earlier backup because the latest "updates" meant it no longer had the USB resources to run both his printer and scanner. When's Win 8 out again?


World of Warcraft: Mists of Pandaria - Cinematic Trailer

entr0py says...

>> ^EMPIRE:

amazing CG.
But I can't help but get the feeling that this is Kung Fu Panda 3.
And by the way Blizzard... Seriously? You can't reach into your pockets and grab 150 million dollars or so, and just create a damn feature length movie already? It's not like you don't have the money, and it's not like it wouldn't make more than enough money back.


That or Kung Fu panda was written by a guy who saw the Pandarans in Warcraft 3 and decided to make a movie about that. Let's check the timeline.

But yeah, why the hell did they decide to go with a live action WoW movie when they are themselves brilliant at CG. Square made the transition to movie making. . . it was a miserable failure, but still.

World of Warcraft: Mists of Pandaria - Cinematic Trailer

EMPIRE says...

amazing CG.
But I can't help but get the feeling that this is Kung Fu Panda 3.

And by the way Blizzard... Seriously? You can't reach into your pockets and grab 150 million dollars or so, and just create a damn feature length movie already? It's not like you don't have the money, and it's not like it wouldn't make more than enough money back.

Zero Punctuation: Half-Life

PalmliX says...

You make some interesting points probie! Half-life is my top game of all time too and I'm a bigtime Valve fanboy of course.

I basically agree with everything you said, the games have become more broad, L4D2 and Portal 2, while both excellent, were a little underwhelming... but I guess comparing them to the greatest game of all time is bound to lead to disappointment too...

For the most part though, I think that Valve's overall approach; releasing software for free, bridging the gap between developers and gamers with Steam, and their system of game development in general, is a great approach and it's one that's given me a lot of joy and fulfilment as a consumer.

I'm using their Source Filmmaker software right now to create a short film and all along the way Valve employee's been answering questions on forums, blogging about their favorite videos so far, releasing new content every week etc...

Sure they're just a company and ultimately they want our money but when I look at Valve compared to most other developers/publishers, it's like night and day. Valve releases DLC all the time, for free. Every time I play TF2 (which is now free too) there's always new maps and new weapons. L4D1 and 2 both got new campaigns, in fact another one JUST came out for L4D2, for free! Compare that with almost every other game company and they're charging you for DLC before the game is even out. Or they split their game into 3 separate games! *cough* Blizzard *cough*

I just think there's something they 'get' about where gaming and software is going in general and I for one hope they continue on this ride!

Yes I know I'm a huge fanboy...

>> ^probie:

Still my #1 game of all time. I've always been a fan of the Twilight Zone, Amazing Stories, Weird Tales, etc., so the idea of an every man unleashing who-knows-what-upon-the-world was really appealing. Not to mention the variety of guns, the variety and originality of the monsters, the way each section felt like a real place. [spoiler]You race to the surface dependent on being rescued only to be driven back down underground, realizing as you wander through areas of the facility that no one normally goes that you're now entirely self-reliant. Top that off with other little psychological tricks they used: passage of time (when you first run into the military it's sunny, the next time you hit the surface it's night time), mortality (getting caught and thrown to your doom in the trash compactor, knowing you're about to become a footnote, only to escape again). I still get tingles when I remember dropping down off the roof into that pit of water, hoisting myself up into the pipe and starting to scurry down it when, at the other end, I see a soldier pop open the door and throw in a satchel charge. (Read: OH SHIT!!! backpedal backpedal ) Hell, I'm pretty sure I even held my breath in real life when I dropped back into the water; that's how engrossing the experience was. [/spoiler]

Unfortunately, I think Valve took the idea of spit and polish to absurd levels in every game they've made since, with it culminating in Portal 2. I'm not talking about the story; that was great. I'm talking about the "Here, let us spoon feed you each level by pointing out that this is the only wall that you can put a portal on, oh good, you did it, see? Aren't you having fun?"-type gameplay. The only way they could have been more direct is by putting a giant, flashing sign that says "DO THIS NEXT". [spoiler]To be fair, I felt a small tinge of it again in Half-Life 2, when you reach the bridge and have to make your way across the under-belly of it. I think this was do to the fact that there was nothing there (ie. a convenient arrow sign) to indicate that's what you needed to do. I remember looking around, seeing the path leading down behind the house, following it with my eye to the bridge and thinking "Are you serious??" Sure enough, 2 minutes later I'm grasping on the rusted metal and cursing under my breath at the developers. [/spoiler]
Regardless, something has gotten lost in the translation since Half-Life. Gone is the wonder and sense of freedom I felt; now I feel that I'm only playing the game the way they require me to, and not on my own. They may have been directing me where to go in Half-Life, but they did it with such slyness that it never felt forced, or blatant.
Sadly, I think their cabal process has become a double-edged sword, allowing them to create some of the most memorable video games, but tailoring it to the lowest common denominator. (A great read if you have a minute or two.)
And on that note, I'm off to hunt down some really, really good weed that will make me forget about everything I liked about Half-Life 1. Just so I can replay it again.

The World of Warcraft Restaurant Opened in Beijing

TheDreamingDragon says...

I wonder if Blizzard is seeing a dime from these Homages,using their market force to promote this restaurant. Considering how well China respects the Creators of copyrighted material,I doubt it highly.And such a lame attempt at cashing in on World of Warcraft too. Murals,Big TVs. Unworthy.

Now if I were Blizzard,I'd outshine this huckster's game of an eatery in China and make their own Themed Restaurant chain. I've taken people with kids to places in New York City that are special effects extravaganzas with something "interesting" going on at about every 15 minutes. One consisted of a spaceship ride to an alien world,al la 1950's sci fi flicks.and another was called Jeckle and Hyde's
Adventurer's Club where you eat in a supposed Gothic mansion devoted to hunters of the macabre run by the esteemed Dr. Jeckle,who has a cute animatronic transformation into Mister Hyde I'd imagine several times a night. That's the idea of it: having a crew of actors interact with the customers as Magic Mirrors,or a diver speaking from a shark head mounted on the wall.3 tiers overlooking a wall of animatronic Ghoulish delight,little shows,interesting things going on all the time,here and there.

Now try that with the Lore of World of Warcraft as the theme. Maybe a several vinette plot acted out with stage swordfighting and spells special effected to life. There is also a franchise called Medival Times that has horses jousting and the knightly ambiance to boot.You sit as spectators to a 6 course dinner while a show of several acts is going on in the middle. Warcraft Dinner theatre. Both types of show have their advantages. The "stuff going on all the time" thing allows for walk in traffic,so a constant flow of money,or the Super Spectacular you sell like a Play,for a one performance ticket maybe 60 bucks a pop.With Official Blizzard merchendise at the Souvenier stand!

It could work well.It would work well.Will somebody tell somebody about this so something can be done?
KKTHXBYE! LOL

'A New Dawn' - Classic nVidia tech demo gets a DX11 makeover

Honest Game Trailers: Diablo III

xxovercastxx says...

Blizzard has this marketing/astroturfing thing nailed. They've moved insane numbers of some of the shittiest games ever made while some of the best games of all time do fractions of the business, all because of a large base of clueless rabid fanboys.

Diablo3: Defeat Shatterbone Tutorial Goes Horribly Wrong

Diablo 3 in a Nutshell

Auger8 jokingly says...

and 12 years later it's still a work in progress. $60 for a Beta, take my money now!
>> ^Unsung_Hero:

and by Blizzard raiding people's wallets they mean producing a product the masses are willing to buy.
>> ^Auger8:
And by looting they mean Blizzard raiding people's wallets.

>> ^Fusionaut:
Yup, that's about it...
Still, there's just something about getting some better loot...


Diablo 3 in a Nutshell

Diablo 3 in a Nutshell

Diablo3: Defeat Shatterbone Tutorial Goes Horribly Wrong

ant says...

>> ^enoch:

>> ^ant:
>> ^enoch:
LOL...classic fail.
oh.
and blizzard?
can i speak to you for a moment?
i want my 60 bucks back!

Didn't you play the beta? I did as a playable demo.

nope.i caught a bad case of tard and bought it when it hit the shelves....sighs..


Try playing it for free next time for a sampler!

Diablo3: Defeat Shatterbone Tutorial Goes Horribly Wrong

enoch says...

>> ^ant:

>> ^enoch:
LOL...classic fail.
oh.
and blizzard?
can i speak to you for a moment?
i want my 60 bucks back!

Didn't you play the beta? I did as a playable demo.


nope.i caught a bad case of tard and bought it when it hit the shelves....sighs..

Diablo3: Defeat Shatterbone Tutorial Goes Horribly Wrong

Diablo3: Defeat Shatterbone Tutorial Goes Horribly Wrong



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