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AICP sponsor reel is a colourful dance explosion

kir_mokum says...

ok, i'll do my best:

"It's where the program does the animation for you using physics (or other) algorithms. As the artist, you place a "flag" in the scene, and attach it to a "pole" then tell the program there's a "45 mph wind from the East".
Then you hit "Play" and you get a movie of a flag waving in the wind."

this is called a sim, and yes it's a type of procedural animation but it doesn't replace some kind of "classical" method of animating. sims are used for all kinds of things: particles, cloth, fur/hair/feathers, crowds, fluid, rigid body destruction, etc, etc. the artists who do this are not animators, they're FX artists and it isn't as simple as plugging in "45 mph wind from the east". not even close. for something seemingly that simple you're dialing in things like direction, turbulence, gravity, plus the cloth properties. once you have your settings, you sim it, which can take days on a render farm for complex sims. if that sim is approved then it goes to lighting, gets put into the scene, has textures/materials/shaders applied, and then gets rendered, which can take another several days on a render farm depending on the complexity. these sims are the only way to get realistic animations for these types of materials. and there are generally many versions made at this stage to get the sim right, fix broken frames, fix intersecting, get the lighting and textures/materials/shaders working right, etc. THEN it goes to the compositing dept for a couple dozen more versions.




"As opposed to regular animation, which can be thought of as glorified stop-motion animation. Each single piece moved by you, individually, for each frame of video."

regular animation is like stop motion except it's not every frame (it's interpolated between keyframes) and is for character animation.

anim and FX are 2 different departments and often use 2 different software packages.

mocap is also not handled by the anim dept. it would be done by match move and/or tech anim.




"You create a flag and a pole. Then the next frame you bend it here, here, here, and here, then click forward to the next frame, and bend it a bit more here, little less here, invert this bend, add another, make this corner whip a bit."

no one in there right mind would do this, it's completely impractical, and would look like complete shit.




"It basically allows less technically savvy artists play in a world where only "nerds" used to play."

the FX people are way more nerds and technical than anim people. you need to be technically savvy for every dept. but the real nerds and really technically savvy people work on pipeline who were probably heavily involved in this project building custom toolsets for it.




"Really kind of lazy way of animating."

no, it's fucking hard, requires a lot of knowledge, a lot of people, a lot of cpu horsepower, is used all the time to get high quality animations, is a collection of several departments other than animation, and is used in conjunction with animation.

AICP sponsor reel is a colourful dance explosion

Payback says...

It's where the program does the animation for you using physics (or other) algorithms. As the artist, you place a "flag" in the scene, and attach it to a "pole" then tell the program there's a "45 mph wind from the East".
Then you hit "Play" and you get a movie of a flag waving in the wind.

As opposed to regular animation, which can be thought of as glorified stop-motion animation. Each single piece moved by you, individually, for each frame of video.

You create a flag and a pole. Then the next frame you bend it here, here, here, and here, then click forward to the next frame, and bend it a bit more here, little less here, invert this bend, add another, make this corner whip a bit.

It basically allows less technically savvy artists play in a world where only "nerds" used to play.

So, basically here in this video, it's like those simulations of water breaking out of a ball and splashing all over the place. Only instead of a ball, you have human-shaped containers being moved around through mo-cap and having things attached to their shells or filled with other things.

Really kind of lazy way of animating.

bareboards2 said:

What the heck is "procedural animation"?

Stephen's Lifestyle Brand Gets Sexy

eric3579 says...

$15,000 dildo sounds totally worth it. https://www.lelo.com/inez

Thor Buckswallow writes:
"This is the kind of toy that only comes around once in a lifetime. When you first insert this gorgeous pleasure rod into your hoo hah, your toes will curl while your left arm goes numb as receptors fly across your body delivering messages that could end world hunger. The first time I unboxed this hedonist pole and rammed it like a battering ram into the door of a third-world immigrant living in Germany into my vaginal cavity, I screamed so loud that my neighbors (who live 3 miles away on their own estate) called the police. I had to pay off the local police chief so he would bury the incident. Not a negative, though, since paying the local authorities off so they wouldn't interfere with the weekend torture rituals was on my to-do list anyways! LOL! Great product, would recommend."


Although I 'll be spending my hard earned money on this special treat.

"Earl", Quite simply the most distinguished gentleman’s plug in the world, is the finest butt plug in the land and for $2590 a bargain. https://www.lelo.com/earl

Extreme up-close video of tornado near Wray, CO

Payback says...

I think you're not getting the distances correct. At 1:42 they're about a quarter mile off, look at the buildings to the right and the telephone poles. When you can finally see the heavy equipment trailer blocking the road, again, at least a quarter mile.

Prairies are difficult to guess distance at the best of times, let alone through video, and that twister is so out of the ordinary as to be completely useless for distance measurement. At one point it almost looks like it's hovering 10ft off the road, but it's illusory and much farther away.

newtboy said:

!
I really don't think 50 ft from what looks to be at least an F3 is "safe distance", but that's just, like, my opinion, man. ;-)
I really hope the rental car insurance doesn't cover driving into a tornado. In Iceland, rental car companies offer a separate coverage for wind damage (hail, sand, debris, etc) but it's NOT covered with just the basic insurance normally offered.

BoneRemake (Member Profile)

Border Collie named Tex shows Superdog agility

Morgan Freeman narrates "life"

shagen454 says...

Funny thing about that guy is he has what looks like a Bastro patch on his modern backpack. Back in the day DIY hardcore kids would put band patches on their backpacks. Bastro was a mathy "post-hardcore" band that came before the now famous band Tortoise, they also played in Gastro Del Sol with Jim O'Rourke who is famous for his own solo career, playing in Sonic Youth, (dad rock band) Wilco and many others. So, this guy is a nerd but once upon a time before capturing his head on a pole - he was a cool nerd. OR maybe it's not a Bastro patch and I'm the only nerd, lol.

Girls doing awesome things

RFlagg says...

Some of the weightlifting and balance ones are amazing... I mean they are all very good in their own way, but some of them... like the lady at 1:25... and the lady with the ball in the thumbnail... one doing a one handed hand stand on a block on a pole.... and the lady who does a wall climb with a weight...
Beat me by 31 minutes so *promote instead.

One lap in the drone racing league

My_design says...

While it would be cool, it would be rather difficult to execute.
Weight is a huge deal in these things, and adding weapons would detract from speed.
Altered reality would be very cool with an OSD, but I think that may be a little ways away yet.
Now bumping and grinding happens all the time. Multiple times I've seen quads come up from under another quad and send it spinning.
Most of the times pilots have trouble even finishing the maximum number of laps they can get before they crash. Hell a good number never make it through lap one. Also the crashes never look good through the goggles. An outside view is best. I've see quads hit a pole and shoot 150 feet in the air, spinning the whole way, only to explode in pieces when the hit about 100 yards down range. It was awesome. But from the goggles it just looked like you were inside a spinning top (A blur).

sickio said:

Seeing as there isn't a live pilot they might as well add some violence into it if they want it compelling. Nothing too hardcore, something like mariocart powerups etc...

the nerdwriter-louis ck is a moral detective

gorillaman says...

When Stephen Colbert made his Ching-Chong Ding-Dong Foundation joke the trending hashtag was #cancelcolbert, not #iwronglyfindthisjokeoffensivebutwouldneverseektosilenceitsauthor. Control is the agenda of the StinkyJeWs, page by page, paragraph by paragraph.

Let's say you're a writer for a videogame being developed by CompanyA, which in turn is owned by MegaCorpX. Some leaked bit of dialogue or a screenshot of an immodestly dressed character rubs the stinkies the wrong way and off they go, shrieking and howling: #megacorpxisracist, #firechaosengine; articles pop up on Kotaku and Polygon lamenting the state of misogynistic gaming culture, in which perverts and serial harassers like ChaosEngine are still allowed to dominate the industry and keep POC and female voices out in the cold. #boycottcompanya, #chaosengineisapaedophile, #megacorpxfundsrapeculture

Sure enough MegaCorpX doesn't like the negative, if ludicrously inaccurate, publicity and the word comes down the totem pole: the game's cancelled, or the plot has to be rewritten, or you're fired, tough luck. You really mean to tell me that no censorship has occurred at any stage of that process?

I shouldn't have to remind you that corporations aren't people. They're steered not by principle but by market forces. If I shove a boulder off a hill and it rolls into your house, I don't get to say "Well it's nothing to do with me, the rock could have swerved aside, it could have stopped halfway down or it could have turned around and climbed back up the hill. It was entirely its own decision to flatten your home."

ChaosEngine said:

What you're describing isn't censorship, it's commerce.

If some company wants to make a game that people find objectionable, then that's their business. If they decide not to make that game because of bad publicity, that is also their business.

If someone calls for a game to be banned, they had better have a damn good reason for it (child porn, etc). 99% of the time, I'll be against it, and defend the creators right to make their game.

But we're not talking about that. We're talking about people who criticise games. You may disagree with their reasons, but they absolutely have the right to voice those opinions.

A particular take on what went wrong with Islam

scheherazade says...

That's in part to do with how during WW2 Europe had the bulk population of Jewish faithed people.

Outside of Europe, the population of Jewish faithed persons was scattered throughout little towns and ghettos (in the social sense, eg. like NY's Chinatown for the Chinese).

There was a small-ish population of Jewish Poles (called the Zionists) that had in the WW1 era moved to Palestine and bought land together to form their own communities.

Basically, the high concentration of Jewish faithed persons in Europe in the WW2 era made it easy to target a large percentage of their overall population.

Judea (Referred to as "Palestine" by the Romans - hence why in modern times Judea was called Palestine) had converted from Judaism to Christianity around 300 ish AD (under the influence of Rome), and then to Islam around 700 ish AD (Under the influence of the Islamic expansions). By WW2, Judaism was an archaic religion in the middle east. Similar to Zoroastrianism, where small pockets still can be found, but its otherwise not represented.

It's not till after WW2 (1948) when Britain carved out the nation of Israel from [at the time British colonial] Palestine, and surviving Jewish Europeans immigrated there from Europe, and subsequently Jewish faithed Arabs/Burburs immigrated there from around the middle east, that there was another major concentration of Jewish faithed persons to be found.

(This is when the Arab vs Israel conflict(s) began. A fun irony is that much of Israel's military in 1948 was German equipment (bf109s, etc), and much of the Arab equipment was British (spitfires, etc).)

(The Nazi government did a lot of killing, tho. The Soviet Union alone lost ~10 million soldiers, ~14-17 million civilians, and ~1-2 million Jewish persons.)

One of the reasons why Israel is so insular in regards to non-Jews, is because their overall population is small enough that they would be bred out of existence in a few generations.

-scheherazade

ravioli said:

On a side note, I was very surprised to learn there were only 15 million Jews in the world today. I really tought there were ten times more. (double-checked in Wikipedia)

Further more, the Jewish population of 1933 was estimated around 15 million at that time too. The nazis killed approx. 6 million of them. Hitler basically killed half of the Jews that existed. That's nuts!

eric3579 (Member Profile)

oritteropo (Member Profile)

bareboards2 says...

Hey! You too, to you and your family.

I live pretty far north -- almost Canada -- and we have pretty dramatic swings in the length of our days.

My favorite salutation, which I made up myself, that brings genuine joy to one's entire being if you live like this....

HAPPY RETURN OF THE LIGHT!!

Don't know if you are close enough to the South Pole for that to be meaningful.

If not --

An American Merry Christmas to you and yours.

oritteropo said:

Happy Christmas.

SpaceX Lands Stage 1 on Land!

Big Think Interview With Peter Ward

ghark says...

Really really good vid, certainly gives a very good overview of the chain of events that cause global warming to be life ending.

From what he's explained, it seems to be - less ice at the poles -> less difference in temperature between hot and cold areas -> less ocean currents -> ocean anoxia -> hydrogen sulfide.

Many of the other issues would cause local crises, but living on a planet with no ocean life and with poisonous gas everywhere seems pretty nasty.



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