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elder scrolls online-actual group gameplay

Yogi says...

I've played a bit of Skyrim but couldn't really get into it. The social element of WoW kept me coming back for years and years. I'm thinking that this could hit the right spot if it's fun enough and attracts enough people to have some big guilds and big raids.

Sift Guild?

When Skyrim modding goes too far

Skyrim - Macho Dragon Mod

When Skyrim modding goes too far

24 Hours on an Aircraft Carrier

3-Sweep: Extracting Editable Objects from a Single Photo

00Scud00 says...

I could see something like this going a long way towards streamlining game design, imagine all the time wasted making all the knickknacks you see in games like Skyrim. Hell, maybe even building a room directly off an illustration.
If this is all just fake then can those involved please burn in hell.

Misty Mountains (The Hobbit Theme Song)

deathcow says...

*related=http://videosift.com/video/Skyrim-MAIN-THEME-Dragonborn-Tay-Zonday

*related=http://videosift.com/video/The-Lion-King-Be-Prepared-Tay-Zonday

*related=http://videosift.com/video/Chocolate-Rain-Hit-of-the-Summer-if-you-ask-me

Misty Mountains (The Hobbit Theme Song)

The Witcher 3: Wild Hunt: Killing Monsters Cinematic Trailer

TEDTalks | Eleanor Longden: The voices in my head

Procrastinatron says...

Great comment! You raised many interesting points.

One important thing to note that the modern human mind is essentially like an advanced piece of software which runs on antiquated hardware (sort of like running Skyrim on an N64). As many as 7% (though I don't currently have a source for this at hand) of the general population are estimated to experience auditory hallucinations, and surprisingly enough, most of those people aren't psychotically structured. This is why auditory hallucinations are seen as a secondary, rather than primary, symptom of schizophrenia.

Rather, what is actually happening is that the antiquated hardware, for whatever reason, is showing its faults. The primitive responses which tend to stay dormant for most people are finding their way to the surface.

In other words, the truth of schizophrenia is that it isn't so much an illness as it is a regression to a more primitive version of the human mind. And as both you an Eleanor pointed out, this can have both pros and cons. Another example of a broken system which can produce contextually positive results is eidetic memory, which causes a person to be unable to forget.

And this is also something that I find to be quite interesting, because what it means is that mental illnesses are, in fact, contextual illnesses. A schizophrenic person is essentially "sick" because he/she has a bug in his/her software and as a result is unable to download patches from the rest of society. Go back 3000 years and it is entirely possible that auditory hallucination would have been the norm.

The reason for the stigma being so harmful is that it simply focuses on the wrong thing. It takes a secondary symptom, i.e. hearing voices, and makes it seem like the actual disease. In truth, the auditory hallucination is just an externalized version of a process which is actually internal. Where most of us simply have thoughts, the schizophrenic might instead hear a voice. To turn stigmatize those auditory hallucinations is to potentially cripple the sufferer's ability to perform basic maintenance on themselves.

draak13 said:

This was amazing!

Many mental 'illnesses' can lead to sensory hallucinations, and it's likely that everyone knows someone with some such condition. There are neuroscientific reasons for these hallucinations, where sensory information is cross-linking with different portions of the brain. A person experiencing this is certainly abnormal, though the result can be harnessed as advantageous for a person to gain superhuman powers. A person who hallucinates halos of color around numbers gains an extra pneumonic for remembering them, a person who perceives a halo of color around people gains insight towards some of their own hidden feelings toward that person.

Many of us have problems dealing with traumatic events, or finding a healthy way to emotionally cope with problems. Some of us find healthy ways, and many of us don't, though it's an internal struggle for all of us. In her case, her condition let's her have an EXTERNAL struggle with her problems, which she uses as a tool to help her cope with otherwise unmanageable emotional issues.

Kudos to her for helping to remove some of the stigma for some of these mental disorders! I wish she could expand her horizon to people with other disorders, to help them achieve the same level of understanding and benefit.

Microsoft's response to the PS4 not having DRM

Jinx says...

Its not really consoles fault that PCs are harder to develop for and suffer much higher piracy rates. It frustrates me when a console port is lazy on the fairly basic shit, like graphics, control and hud options but I don't really hate on developers for focusing their huge investment on the platform that'll give them the most return either. Some might see games like Skyrim as compromising their PC heritage for the console market, but I think you could also argue that the console market allowed a PC game to be mucher larger in scope than it would have been otherwise.

Personally I think PC gaming is in a pretty good place. My hope is that it won't be long before you can easily hook up the TV in your living room to the PC sitting in your study or bedroom or w/e and the PC can really compete against consoles on their territory. Valve has clearly set their sights on it, I think Sony/Microsoft/Nintendo should be worried.

Fletch said:

I'm no console snob. I hate all consoles equally. They ruined PC gaming, afaic, even though the PC is a superior gaming platform. I've been cursing consoles since the Halo fiasco, when the game was made an XBox exclusive, destroying what was shaping up to be an incredible PC game. The console version and very-delayed PC port were just crap. Since then, most AAA PC game developers have been tripping over each other for a piece of the huge console market. Cross-platform development has taken it's toll on the PC versions of games, as games are designed for the lowest common denominator (consoles). The controls suck, the interfaces suck, the endless QTEs suck, the hand-holding sucks, the cover systems suck, the hide-and-wait healing sucks, the graphics suck, and most important of all, the gameplay sucks.

Thank FSM for indie developers who make PC games.

Horse serenade ends unexpectedly

NerdAlert: SimCity Launch Disaster - EA Earns Your Rage

Lethin says...

always online games limit what games i will purchase, i have to make the decision of only being able to play the game sometimes or get something that lets me play when i want without limitation, but because i dont always get internet support on travel i have to choose wisely. so i will choose something else to purchase over drm games.

diablo 3 was a single play through on the classes i wanted to play, could not play the game where there is no internet so it was uninstalled when i was done getting the classes to 60, diablo 2 was (and is still) years of fun. when they announced Simcity4 as a always online, i decided that i will never purchase a copy of that game. sucks for a company i have fully supported up until now.

i refuse to support companies that make bad decisions. If a game is good enough to purchase, people will purchase it. you dont see bethesda crying about loss of PC sales of skyrim...

Salt Painting

Salt Painting

oritteropo says...

*related=http://videosift.com/video/Portrait-of-Link-drawn-in-Salt
*related=http://videosift.com/video/Salt-Art-Skyrim-Dragonborn

The sand paintings are related too, and also cool.
*related=http://videosift.com/video/Traum-Dream



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