Crysis 2 - DirectX 11 Tech Overview Trailer

"A look at the new DirectX 11 effects in Crysis 2. This patch includes the following features:

• Tessellation + Displacement Mapping
• Tessellated FFT (fast fourier transform) water simulation
• Particle motion blur (such as sparks)
• Sprite-based bokeh depth-of-field
• Particle shadows
• Shadows with variable penumbra
• Water interaction -- sub-surface scattering and wave crest foam approximation using the domain shader
• Real-time local reflections (RLR) - Approximates ray-traced HDR reflections local to objects

Learn more at http://www.geforce.com/#/News/articles/crysis-2-directx-11-ultra-upgrade" - YouTube

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