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Star Wars Tie Fighter Animated

Star Wars Tie Fighter Animated

skinnydaddy1 says...

>> ^00Scud00:

Nice, but the Ties all need a bumper sticker reminding them that their craft was built by the lowest bidder, seriously, you can blow up a Tie by just staring daggers at it.


The roomy cockpit is to make up for the lack of shields on the Tie Fighter. It allowed the pilot to have enough room to kiss his ass goodby.

6 player networked - Starship bridge simulator game

ZappaDanMan says...

>> ^RhesusMonk:

me and @youmakekittymad played TIE Fighter on PC together before we were shaving. we'd alternate who was flying and shooting and who was on weapons/engines (joystick vs. keyboard). still probably the best gaming experience of my whole life. this shit looks awesome. i gotta fucking do this in my life.


Yes indeed. I'm gonna propose this to my boss as a "Team building" exercise.

6 player networked - Starship bridge simulator game

RhesusMonk says...

me and @youmakekittymad played TIE Fighter on PC together before we were shaving. we'd alternate who was flying and shooting and who was on weapons/engines (joystick vs. keyboard). still probably the best gaming experience of my whole life. this shit looks awesome. i gotta fucking do this in my life.

Next generation Sim City -World trailer

SevenFingers says...

I will be buying the special edition. I hated 2000 and 3000. But the first sim city on SNES and sim city 4 were badass. I'm pretty sure my social life died from these games... and Civiliazation... and counter strike... and Battlefield... and Ceaser III... and GTA... and Roller Coaster Tycoon... and Railroad Tycoon... Can't forget SW X-Wing, Tie Fighter, Rebellion, Jedi outcast, Jedi Academy, Battlefront...

How Lightsabers Got Their Sound

CheshireSmile says...

>> ^probie:

>> ^budzos:
There's the sound of a guy-wire being slapped with a stick when the sabers touch too.

Yep, used to do this as a kid growing up in SoCal.
A bit unrelated to lightsabers, but years ago I was driving west on a highway through Ontario and I heard the sound of TIE fighters passing my truck. Turns out it was the 18-wheelers going eastbound on the divided highway across from me. The acoustics must have been just right as I haven't heard it produced "naturally" since then.


i heard it was an elephant sound mixed with 18-wheelers driving in the rain

How Lightsabers Got Their Sound

probie says...

>> ^budzos:

There's the sound of a guy-wire being slapped with a stick when the sabers touch too.


Yep, used to do this as a kid growing up in SoCal.

A bit unrelated to lightsabers, but years ago I was driving west on a highway through Ontario and I heard the sound of TIE fighters passing my truck. Turns out it was the 18-wheelers going eastbound on the divided highway across from me. The acoustics must have been just right as I haven't heard it produced "naturally" since then.

XCOM: Enemy Unknown first look

ChaosEngine says...

I really want to bitch about remakes, consolification and so on, but I just can't. This looks too awesome.

That said, while we're remaking games, somebody please do the x-wing and tie fighter series. You don't have to change any of the mechanics, just a hd remake with online matchmaking

USS Independence LCS-2

Eagle Owl @1000 fps

Awesome Looking Star Wars Touchscreen Game.

jmd says...

At first I thought they were using empire at war as the engine, but it does indeed look 2d so it is totally custom. Unfortunately it is kinda sad too, there is no excuse for that display to be chugging like that for 2d images (yes, even at a super high resolution wall display like this, todays consumer CPUs would make hundreds of thousands of 2d objects a joke to throw around).

As for the interface, well to be fair, the people who created this demonstration are probably not game creators. The interface looks nothing more then a simplistic method of choosing what ship types to spawn for an unwinable demonstration battle. In a real game things would be more stream lined. Empire at war is a good example of that. Alot of options can be automated, much like what would happen in a real battle, would you be the fleet commander and not worrying about the deployment of tie fighters from destroyers.

>> ^frizlefry:

Fingerprints on my screen and inefficient slow controls with the possibility of repetitive stress injuries? Sign me up!


Btw friz, welcome to 2011, with millions of touch phones and tablets all over the world being used. Todays glass can be coated in a way where thumb prints don't cause to much of an issue. May be a slight prismatic look when sweaty, but people have no problems enjoying gaming on them. The touch interface shown here is far more superior then a gamepad or mouse could do. Having one hand on a keyboard to help facilitate issuing command types with your next touch could easily be handled with an onscreen panel too.

Star Wars: The Old Republic - Incredible Opening Cinematic

Asmo says...

>> ^Ornthoron:

I felt a lot of the same as @<a rel="nofollow" href="http://videosift.com/member/Morganth" title="member since March 25th, 2008" class="profilelink">Morganth watching this video. The story is supposedly set 3500 years before the events of the original movies, yet everything looks almost exactly the same. I will admit that I know very little Star Wars lore, but were the culture of the Old Republic really that similar? Among the things that looked almost exactly alike in this video were
-Stormtroopers
-Star Destroyers
-Tie Fighters
-smuggler ships
-door control panels
When I think of the Old Republic I want something old-fashioned and exotic, not the same stuff that I've seen hundreds of times before.


Yep, basically all content is ancesteral to Ep 4/5/6. Same schtick Lucas did with Ep 1, 2 and 3.

The thing that bothers me is that they keep trotting the exact same scenarios out.

-cocky smuggler a carbon copy of Han, check
-standard "enemy can't hit for shit" when a main character is striding in to combat with them
-freighter is 'fastest in sector' and 'looks like junk'
-ppl in the gun turrets ala New Hope
-Asteroid chase ala Empire
-Flying up the belly of a SD ala Jedi
-Flying through superstructure ala New Hope/Jedi

as if it's something new and fresh... The characters in this are infinitely more likeable than Ep 1/2/3 (although the smuggler character just annoys me) but the whole thing is so damn derivative it's like they're going down a checklist of homages they have to hit... I didn't hear a Wilhelm but I'm guesssing there's probably one of those in there somewhere as well.

I'm honestly surprised the hyperdrive didn't conk out and the smuggler started up "It's not my fault!"

Star Wars: The Old Republic - Incredible Opening Cinematic

Ornthoron says...

I felt a lot of the same as @Morganth watching this video. The story is supposedly set 3500 years before the events of the original movies, yet everything looks almost exactly the same. I will admit that I know very little Star Wars lore, but were the culture of the Old Republic really that similar? Among the things that looked almost exactly alike in this video were

-Stormtroopers
-Star Destroyers
-Tie Fighters
-smuggler ships
-door control panels

When I think of the Old Republic I want something old-fashioned and exotic, not the same stuff that I've seen hundreds of times before.

Star Wars: The Old Republic - Incredible Opening Cinematic

netean says...

A Stunningly good looking cinematic. Well written, directed rendered and animated.
Still, the "magic" of Star Wars for me went with Episode I and it's never returned. Played Knights of the old republic but felt there was too much running around doing nothing..

In terms of great gameplay I still reckon Tie Fighter is right up there. Been playing it recently via dropbox and almost any other game that old, it still holds up really well.

"Pre-rendered cinematics ≠ gameplay" Agree 100%

But wish it wasn't true. Then this game would be rather good.

All Your History: id Software Part 5: Silent Decade (S3E11)



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