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Largest Iceberg Breakup Ever Filmed - 7.4 km³!

Del Toro casts Portal's Glados in "Pacific Rim" (Trailer)

Del Toro casts Portal's Glados in "Pacific Rim" (Trailer)

Fletch says...

I normally love science fiction and shit like this, but this just looks stupid to me. It looks like a super-sized "The Mist". I hope I'm wrong, but... "a portal between dimensions in the Pacific Ocean". Give me a break.

Del Toro casts Portal's Glados in "Pacific Rim" (Trailer)

TheSluiceGate (Member Profile)

Del Toro casts Portal's Glados in "Pacific Rim" (Trailer)

New Extreme Sport: Trampoline Wall. Christophe Hamel Demo

StarTalk with Neil deGrasse Tyson - Science of Video Games

Jinx says...

Neil should play Portal.

Personally what interests me about the future of videogames is the prospect of more advanced AI. Seems that the goal of games for a while has been life like graphics and proper physics. We're getting pretty close there, but it still leaves us with a rather empty virtual world. I'd be much more interested in creating a virtual ecosystem complete with all forms of life, both simple and complex that are all able be autonomous. The rise of parallel processing/multiple cores might make this sort of thing a reality, as well as more realistic AIs. Hell, maybe the technological singularity will emerge from game development...

HURRICANE TABLE

When Gordon Met Chell

messenger says...

You can't destroy things with a portal gun (2:13); objects leave portals at the same angle they enter, so the monster's final shot (4:00) would have come out the blue portal either almost straight up in the air or dangerously close to Gordon and Chell; and portals shot onto horizontal surfaces always point towards the shooter, but Chell's last one points 90° to the wall rather than towards her.

These are important concepts to learn in the game, so this doesn't fit.>> ^ant:

>> ^messenger:
Fun, but they got the properties of the portal gun wrong. Dunno about HL2.

Properties?

When Gordon Met Chell

When Gordon Met Chell

Not Your Average Schrodinger's Cat

probie says...

>> ^Phreezdryd:

>> ^probie:
>> ^BicycleRepairMan:
But god DAMN that was a nice Half-Life reference with the crowbar and pickup sound!

Sheesh. A few too many imho. Portal cube, headcrab in the jar, lambda symbols all over the place. Talk about subliminal advertising. It's not like Valve needs any........more.......awesome games! Valve is the best developer ever! I love this video! I'm gonna go load up Half-Life 2.

Have you had a look at the Black Mesa overhaul of Half-Life 1?
Oh, and I think I spy a Portal turret and possibly a picture on the wall with Gordon.


Oh yes. They did a lot of good things in that mod; and some bad. Ladders, for one. There's also another team working on recreating Opposing Force for Source.

Not Your Average Schrodinger's Cat

Phreezdryd says...

>> ^probie:

>> ^BicycleRepairMan:
But god DAMN that was a nice Half-Life reference with the crowbar and pickup sound!

Sheesh. A few too many imho. Portal cube, headcrab in the jar, lambda symbols all over the place. Talk about subliminal advertising. It's not like Valve needs any........more.......awesome games! Valve is the best developer ever! I love this video! I'm gonna go load up Half-Life 2.

Have you had a look at the Black Mesa overhaul of Half-Life 1?
Oh, and I think I spy a Portal turret and possibly a picture on the wall with Gordon.

messenger (Member Profile)



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