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Nestle CEO Explains that Water Should not be a Human Right

Trancecoach says...

It reminds me of the Maryland state tax on the amount of rainfall that falls on your property. But it's unclear to me what "water" here refers to. Is it the underground river going beneath my house? Is it Lake Michigan? Is it the collected rainfall in my wheelbarrow? Is it the ocean? Is it the water in the Las Vegas hotel fountain? Is it the reservoir?

"Ownership," in the legal sense of the word, for each of these may vary. Does the "government" own all of these? Is there a pragmatic and/or legal distinction between "owning" and "controlling?"

The Colorado River dries up before it reaches the ocean. California complains that not enough water reaches CA and that NV and others are using up too much of it. Who owns the water coming down the Colorado River?

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mentality says...

12 hours? Only if you blast through every mission on very easy, skip the entire story, and try to speed run your way through the campaign. Even then I doubt you'll make it on your first time.

If you actually play the game like a normal person, it'll easily take you 20 - 30 hours. Not to mention the high replay value due to mutually exclusive choices you have to make during the campaign, such as permanent unit upgrades, mercs you hire, and mutually exclusive missions.

So yeah, as a guy who rarely finishes games, and almost never replays, the WoL singleplayer alone got me a good ~60 hours of gameplay (once on hard, once on brutal), which is more than I can say about any single player game I've bought in the last decade other than Civ 4 and XCOM (and maybe Fallout NV).

And that's not counting the multiplayer.

albrite30 said:

I do know that. However I refuse to pay top dollar (59.99) for 12 hours of gameplay. I bought SC1 for 15 bucks. 1 hour per dollar spent is the benchmark I try to adhere to.

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