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Videos (46) | Sift Talk (1) | Blogs (2) | Comments (132) |
Videos (46) | Sift Talk (1) | Blogs (2) | Comments (132) |
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Antlion Vs Trap Jaw | MONSTER BUG WARS
Antlion Farm HL2
The Rise and Fall of Half-Life - YouTube
Half Life,HL2,Portal and Portal 2 have consumed much of my time.
You can check out my Portal2 workshop files here.
https://steamcommunity.com/id/FrankRizzo/myworkshopfiles/
Portal Bridge Constructor - New Portal Game Just Announced
Yeah, but I assume that's a version of Worldcraft, since they bought Worldcraft for HL1 from Ben Morris and brought him down to program it to suit their needs.
AFAIK it was the tool they used for HL2 and Portal as well, though it might have had a different name.
Portal has it's own puzzle maker that comes with the game.
Jerk Headcrab
Gonna haveta fire up HL2 and play through again, I don't remember this scene AT ALL.
Half Life in One Map
Essentially yes. The two barriers in 98 were less RAM and no ability to address more than 4GB of it (simplifying here).
In theory, a modern machine with a 64bit processor and a bunch of RAM could load this entire map, especially at the comparatively low detail/texture level of the original HL.
Of course, the engine would need to be written as a 64bit app. I believe Source (aka HL2 engine) has been upgraded to support 64bit, but I doubt the HL1 goldsrc engine has.
I was thinking with the advancement in computing power since Half Life came out, isn't it possible that you COULD load the entire map with all the AI and play it straight through with no load times?
Who Would Want to Buy Anything From These Pricks??
If we, the people, were smart, we'd stop crap like the new XBox by simply not buying it. Unfortunately we're happy to bend over and spread our cheeks for the privilege to pay to be allowed to play the newest Halo game as long as they, the corporations, think we should.
I still remember how upset people were over Steam and their online activation for HL2. It's standard practice now.
My First Crowbar - Half Life Crontroller
HL2 VR mod does this exact same thing with the Razer Hydra!
When Gordon Met Chell
You can't destroy things with a portal gun (2:13); objects leave portals at the same angle they enter, so the monster's final shot (4:00) would have come out the blue portal either almost straight up in the air or dangerously close to Gordon and Chell; and portals shot onto horizontal surfaces always point towards the shooter, but Chell's last one points 90° to the wall rather than towards her.
These are important concepts to learn in the game, so this doesn't fit.>> ^ant:
>> ^messenger:
Fun, but they got the properties of the portal gun wrong. Dunno about HL2.
Properties?
When Gordon Met Chell
>> ^messenger:
Fun, but they got the properties of the portal gun wrong. Dunno about HL2.
Properties?
When Gordon Met Chell
Fun, but they got the properties of the portal gun wrong. Dunno about HL2.
Freed Hikers speak about Iranian prison and American Policy
The thumbnail image for this video has been updated - thumbnail added by ReverendTed.
Half-Life 2: Crossbow kills set to 'Cotton Eye Joe'.
I love that they included a dim-witted AI friendly that wonders into the path of a bolt after it's been fired. *THAT'S* some classic HL2.
Half-Life 2: Crossbow kills set to 'Cotton Eye Joe'.
>> ^arekin:
Crossbows spark when you fire them?
The HL2 crossbow fires lengths of rebar which have an electrical current run through them to heat them red-hot while waiting to be fired.
Half-Life 2: Crossbow kills set to 'Cotton Eye Joe'.
Wow, for some reason I felt like firing up HL2 and episodes last night to play the beginnings and some of my favorite parts, then today this is the first video I see.
Art of the InstaKill
Tags for this video have been changed from 'video games, instakills, BF3, COD, Halo, ME3, Bond, HL2, Mario' to 'video games, instakills, BF3, COD, Halo, ME3, Bond, HL2, Mario, corridor digital' - edited by lucky760