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Sarzy (Member Profile)

Lann paints us a sloth!

Gandalf's point of view

Guy tells his mum I got a girl pregnant

Reactions and some Ingame-Footage of the Occulus Rift

Retroboy says...

STOP IT YOU PEOPLE I HAVE ENOUGH OF A HARD TIME AVOIDING WORLD OF WARCRAFT WITH ALL OF MY MIGHT WHAT ARE YOU TRYING TO DO TURN ME INTO A MUSHROOM HEY IMAGINE WHAT SUPER MARIO WOULD BE LIKE WITH THIS AMAZING THING YOU COULD GO AROUND STOMPING GOOMBAS LIKE IT WAS REAL NO I CANT GO THERE LOOK AT WHAT YOUVE DONE TO ME YOU EVIL PEOPLE QUICK SOMEONE GRAB THE POWER CORD TO MY COMPUTER AND PULL IT OUT BEFORE ITS TOO LA

The Wii didn't start the fire!

The Wii didn't start the fire!

The Wii Didn't Start The Fire: A Brief History of Video Game

The Wii Didn't Start The Fire: A Brief History of Video Game

Grand Theft Auto V - Trailer #2

MonkeySpank says...

I agree,
Take BF3 for example, if they went all the way trying to put digital photo skins on the models, it would look like zombies fighting. I am also of the strong belief that until you get the human emotions on a face down to a science, you should still stick with cartoonish characters instead. NHL 96 tried to look realistic back in on the PC; they stapled digital hockey players pictures on the low-polygon models, and boy, did it look like we were playing with lifeless Sears mannequins or what?

I love WoW models for the same absurd reason. Given the polygon low count of WoW, regardless of your MMO inclination, you have to admit that the art direction in that game is nothing short of phenomenal.

>> ^Yogi:

>> ^ChaosEngine:
>> ^EvilDeathBee:
There's just something about Rockstar's mocap that simply looks wrong. It always looks out of place and off-putting to me

Agreed, the environment and vehicles are beautifully rendered, but the characters look like crap.

I think it's more of a style. If it looks more realistic they lose a certain flair or ridiculousness which they like. Sort of like World of Warcraft which people whine about but I love how it looks.

Grand Theft Auto V - Trailer #2

ChaosEngine says...

>> ^Yogi:

I think it's more of a style. If it looks more realistic they lose a certain flair or ridiculousness which they like. Sort of like World of Warcraft which people whine about but I love how it looks.


It's not the lack of realism that bothers me, it just looks .... bad.
And it really jars with the environments.

TF2* doesn't look realistic but it still looks awesome.

yeah, I'm valves bitch. I'm comfortable with that

Grand Theft Auto V - Trailer #2

Yogi says...

>> ^ChaosEngine:

>> ^EvilDeathBee:
There's just something about Rockstar's mocap that simply looks wrong. It always looks out of place and off-putting to me

Agreed, the environment and vehicles are beautifully rendered, but the characters look like crap.


I think it's more of a style. If it looks more realistic they lose a certain flair or ridiculousness which they like. Sort of like World of Warcraft which people whine about but I love how it looks.

The (small) *win contest! (Ftw Talk Post)

The (small) *win contest! (Ftw Talk Post)

World of Warcraft: Mists of Pandaria - Cinematic Trailer

Stu says...

Well technically they got king of the hill taken away by a completely free to play game that you don't even have to buy. League of legends soared past them in active monthly users last November and they haven't slowed down. There was an article on forbes about this time last year where LoL had double the amount of monthly gameplay hours. I think WoW is finally dying.>> ^RFlagg:

If WoW would just adopt the Buy to Play model like Guild Wars 2 I would come back (if they kept the price low, say $30...$40 tops for this expansion as I've got the ones before it). With Guild Wars 2, Planetside 2, trying learn DOTA 2 and LoL and the host of Free to Play stuff, it is getting harder to justify the monthly fee. I liked Cataclysm, and I would be all over this, but money is too tight to waste when there are high quality titles out there that are buy to play or free to play. I predict an uptick in subscribers for a few months then the continual bleed of subscribers to other titles... though they'll still be king of the hill as even if they drop to 6 or 8 million by this time next year, they'll still be ahead of everyone else... I'll wager around 7 million left, around 5 or 6 million they might start thinking of making the move to another business model to test it out for Titan and get the bugs of the model worked out. I think Blizard's high quality justifies a Buy to Play over the Free to Play model...
As to the movie. Sam Raimi was slated to direct it, and may still be producing a part of it... last I heard Charles Leavitt was taking over the script and then they were going to call for a new director.



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