A great, physics-based explanation of why blurring colors on a computer doesn't look quite right, and how image storage/display could be easily improved
bmacs27says...

You would be surprised at how many people get this wrong. I'm actually amazed this video even exists. I preach about this all the time to deaf ears.

bmacs27says...

The only thing I would add is that the inverse gamma encoding has more to do with band width than disk space. It's about how many gray levels you can send to the monitor per draw frame.

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